Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GonzaloLunero
Thor
Level 18
God Stats
7W - 3L
1,678 SR
Queue Stats
24W - 15L
1,558 Elo+
Party 2
Geb
Geb
Megagiratina5
Geb
Level 7
God Stats
4W - 2L
1,511 SR
Queue Stats
5W - 4L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
davidpuerco
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,677 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,542 Elo+

VS

Team Averages
Level 13
1,491 SR
1,274 Elo+
Sobek
Sobek
JESGE
Sobek
Level 27
God Stats
3W - 1L
1,701 SR
Queue Stats
40W - 39L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaiihiwatari
Tsukuyomi
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
21W - 25L
1,065 Elo+
Party 1
Heimdallr
Heimdallr
Lywennra
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,065 Elo+
Party 1
Guan Yu
Guan Yu
NıhatHatıpoglu
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SkinnerQ3
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
10 / 1 / 6
9,665
569
9,353
13,830
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
 
Kukulkan
14
7 / 6 / 9
9,483
558
18,843
9,462
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 4 / 11
10,243
603
11,996
11,894
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 17
8,456
497
6,031
13,473
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
davidpuerco
Heimdallr
15
7 / 2 / 14
9,751
574
18,022
12,842
5,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JESGE
Sobek
11
2 / 7 / 5
7,430
437
3,801
20,408
17,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Kaiihiwatari
Tsukuyomi
13
5 / 7 / 3
9,002
530
12,533
15,564
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Lywennra
Heimdallr
14
7 / 10 / 5
9,709
571
13,982
17,686
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 8
7,157
421
2,483
13,599
10,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SkinnerQ3
Kukulkan
11
1 / 7 / 8
7,534
443
5,970
9,586
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
39
Kills
15
15
Deaths
39
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
1
6
13
W
Kukulkan
 
Kukulkan
7
6
9
1.92
W
12
4
11
4.38
L
Sobek
JESGE
Sobek
2
7
5
0.64
L
Tsukuyomi
Kaiihiwatari
Tsukuyomi
5
7
3
0.93
L
Heimdallr
Lywennra
Heimdallr
7
10
5
0.95
W
3
2
17
5.75
L
0
8
8
0.5
L
Kukulkan
SkinnerQ3
Kukulkan
1
7
8
0.71
W
Heimdallr
davidpuerco
Heimdallr
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,245
Damage
38,769
61,501
Taken
76,843
41,259
Mitigated
43,480
12,166
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,353
1,129
0
3,836
13,830
12,620
743
842
12,922
0
39,448
W
Kukulkan
 
Kukulkan
18,843
1,851
0
1,018
9,462
3,381
725
3,269
5,947
58,284
0
W
11,996
3,932
0
1,185
11,894
6,715
1,409
1,114
10,714
0
56,574
L
Sobek
JESGE
Sobek
3,801
293
0
4,003
20,408
17,378
0
7,325
12,673
15,301
0
L
Tsukuyomi
Kaiihiwatari
Tsukuyomi
12,533
3,889
0
2,211
15,564
6,624
0
3,314
12,066
0
42,537
L
Heimdallr
Lywennra
Heimdallr
13,982
5,732
0
2,358
17,686
6,174
0
5,466
11,914
0
38,740
W
6,031
411
0
905
13,473
13,366
365
2,416
10,827
14,101
0
L
2,483
528
285
938
13,599
10,314
92
2,902
9,776
0
16,900
L
Kukulkan
SkinnerQ3
Kukulkan
5,970
172
0
0
9,586
2,990
0
4,981
4,373
25,242
0
W
Heimdallr
davidpuerco
Heimdallr
18,022
9,853
0
5,222
12,842
5,177
4,724
1,482
11,320
0
69,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
40,832
376
Minions Killed
232
0
Camps Cleared
0
1,661,110
Distance Traveled
1,518,722
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,665
569
76
4
0
334,596
4
W
Kukulkan
9,483
558
92
5
0
309,683
6
W
Thor
10,243
603
78
5
0
318,768
2
L
Sobek
7,430
437
22
1
0
323,249
4
L
Tsukuyomi
9,002
530
60
4
0
332,080
0
L
Heimdallr
9,709
571
59
3
0
321,836
4
W
Geb
8,456
497
20
1
0
334,906
4
L
Guan Yu
7,157
421
42
2
0
272,172
2
L
Kukulkan
7,534
443
49
3
0
269,385
0
W
Heimdallr
9,751
574
110
6
0
363,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role