Player Matchup

Charybdis
Charybdis
Bobbekop
Charybdis
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Bakasura
Bakasura
DRKJosemanu
Bakasura
Level 29
God Stats
3W - 1L
1,577 SR
Queue Stats
83W - 85L
1,395 Elo+
Party 1
Geb
Geb
SugarCarry
Geb
Level 12
God Stats
4W - 1L
1,307 SR
Queue Stats
36W - 24L
1,516 Elo+
Party 1
Discordia
Discordia
YunoM
Discordia
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,353 Elo+
Party 1
Sobek
Sobek
creepp1
Sobek
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 91L
1,592 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,458 Elo+

VS

Team Averages
Level 25
1,505 SR
1,315 Elo+
Morgan Le Fay
Morgan Le Fay
Paradоx
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Patrick2405
Guan Yu
Level 21
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 7L
1,129 Elo+
Solo
Neith
Neith
elibaby
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2
Athena
Athena
twistedmetal7
Athena
Level 28
God Stats
14W - 19L
1,503 SR
Queue Stats
166W - 183L
1,455 Elo+
Solo
Serqet
Serqet
АртёмРилай
Serqet
Level 8
God Stats
2W - 3L
1,487 SR
Queue Stats
4W - 8L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bobbekop
Charybdis
9
4 / 1 / 0
5,995
600
3,241
3,172
805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
DRKJosemanu
Bakasura
11
7 / 1 / 1
6,672
667
6,126
5,758
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 5
6,487
649
3,512
4,577
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
YunoM
Discordia
12
3 / 0 / 4
6,715
672
5,295
3,373
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
creepp1
Sobek
9
0 / 0 / 4
5,678
568
871
4,670
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Paradоx
Morgan Le Fay
8
0 / 3 / 1
4,833
483
1,114
4,958
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Patrick2405
Guan Yu
6
0 / 3 / 0
4,275
428
2,071
7,691
3,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
elibaby
Neith
7
1 / 3 / 1
4,796
480
1,247
3,879
763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 1
4,732
473
2,185
6,719
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
4,538
454
1,190
4,888
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
2
2
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bobbekop
Charybdis
4
1
0
4
W
Bakasura
DRKJosemanu
Bakasura
7
1
1
7.5
L
Morgan Le Fay
Paradоx
Morgan Le Fay
0
3
1
0.17
L
Guan Yu
Patrick2405
Guan Yu
0
3
0
0
W
2
0
5
4.5
W
Discordia
YunoM
Discordia
3
0
4
5
W
Sobek
creepp1
Sobek
0
0
4
2
L
Neith
elibaby
Neith
1
3
1
0.5
L
1
4
1
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
7,807
21,550
Taken
28,135
9,106
Mitigated
10,941
8,911
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bobbekop
Charybdis
3,241
1,975
0
959
3,172
805
489
614
2,558
0
33,075
W
Bakasura
DRKJosemanu
Bakasura
6,126
4,152
0
2,737
5,758
2,303
747
827
4,831
0
40,312
L
Morgan Le Fay
Paradоx
Morgan Le Fay
1,114
438
0
442
4,958
1,391
0
2,133
2,510
23,222
0
L
Guan Yu
Patrick2405
Guan Yu
2,071
121
170
3,055
7,691
3,116
0
2,992
4,279
0
14,735
W
3,512
808
0
2,533
4,577
2,567
0
560
4,017
29,207
0
W
Discordia
YunoM
Discordia
5,295
416
0
986
3,373
960
195
666
2,707
41,636
0
W
Sobek
creepp1
Sobek
871
94
0
1,696
4,670
2,471
135
632
4,038
6,849
0
L
Neith
elibaby
Neith
1,247
599
0
584
3,879
763
0
1,050
2,778
0
10,872
L
2,185
832
0
1,009
6,719
3,950
0
2,222
4,433
10,284
0
L
1,190
397
0
840
4,888
1,721
0
821
4,005
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
23,174
314
Minions Killed
166
0
Camps Cleared
0
998,979
Distance Traveled
951,127
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,995
600
68
7
0
183,862
1
W
Bakasura
6,672
667
85
9
0
214,837
2
L
Morgan Le Fay
4,833
483
61
6
0
192,475
0
L
Guan Yu
4,275
428
24
2
0
203,947
0
W
Geb
6,487
649
72
7
0
209,429
1
W
Discordia
6,715
672
76
8
0
198,805
2
W
Sobek
5,678
568
13
1
0
192,046
3
L
Neith
4,796
480
21
2
0
143,791
2
L
Athena
4,732
473
16
2
0
189,317
2
L
Serqet
4,538
454
44
4
0
221,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role