Player Matchup

Bakasura
Bakasura
Neopolitanx
Bakasura
Level 16
God Stats
14W - 12L
1,438 SR
Queue Stats
19W - 18L
1,524 Elo+
Solo
Odin
Odin
Odins eye99
Odin
Level 2
God Stats
3W - 4L
1,732 SR
Queue Stats
3W - 4L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
Pelatucatros
Baron Samedi
Level 23
God Stats
2W - 3L
1,241 SR
Queue Stats
78W - 91L
1,447 Elo+
Solo
Neith
Neith
Wieke123
Neith
Level 16
God Stats
7W - 9L
1,537 SR
Queue Stats
50W - 49L
1,384 Elo+
Solo
Ymir
Ymir
megaschnitzi
Ymir
Level 17
God Stats
4W - 4L
1,624 SR
Queue Stats
17W - 17L
1,490 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,497 Elo+

VS

Team Averages
Level 20
1,509 SR
1,477 Elo+
Ra
Ra
Cb the assassin
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,377 Elo+
Solo
Chang'e
Chang'e
EviL-Pinder
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 255L
1,569 Elo+
Party 1
Hercules
Hercules
EviL_Spuddy
Hercules
Level 14
God Stats
11W - 8L
1,468 SR
Queue Stats
32W - 23L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
ItzRainingBen
Sylvanus
Level 29
God Stats
6W - 10L
1,307 SR
Queue Stats
462W - 402L
1,486 Elo+
Party 1
Ullr
Ullr
vagojeo
Ullr
Level 26
God Stats
10W - 7L
1,772 SR
Queue Stats
244W - 310L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Neopolitanx
Bakasura
13
5 / 3 / 1
7,533
538
3,467
7,225
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 4
6,734
481
1,821
5,916
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Pelatucatros
Baron Samedi
11
7 / 6 / 6
7,727
552
9,804
10,451
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wieke123
Neith
10
1 / 7 / 1
6,271
448
5,762
11,117
2,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 6
6,374
455
6,592
12,930
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 9
5,738
410
2,035
10,397
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
EviL-Pinder
Chang'e
13
5 / 3 / 5
7,629
545
7,301
9,931
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
EviL_Spuddy
Hercules
16
11 / 2 / 4
9,346
668
9,450
11,254
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
ItzRainingBen
Sylvanus
13
7 / 2 / 6
7,843
560
9,857
11,786
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
vagojeo
Ullr
10
1 / 2 / 7
6,530
466
3,516
7,025
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
16
Kills
24
24
Deaths
19
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
10
9
0.45
W
Chang'e
EviL-Pinder
Chang'e
5
3
5
2.5
W
Hercules
EviL_Spuddy
Hercules
11
2
4
6.5
W
Sylvanus
ItzRainingBen
Sylvanus
7
2
6
5
L
Bakasura
Neopolitanx
Bakasura
5
3
1
1.83
L
2
3
4
1.33
L
Baron Samedi
Pelatucatros
Baron Samedi
7
6
6
1.67
L
Neith
Wieke123
Neith
1
7
1
0.21
L
1
5
6
0.8
W
Ullr
vagojeo
Ullr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
32,159
47,639
Taken
50,393
22,263
Mitigated
24,341
12,364
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,035
258
310
945
10,397
3,348
952
5,336
5,061
17,425
0
W
Chang'e
EviL-Pinder
Chang'e
7,301
829
1,067
4,139
9,931
3,116
856
4,260
5,613
43,274
0
W
Hercules
EviL_Spuddy
Hercules
9,450
3,344
0
5,063
11,254
5,656
0
1,007
10,247
0
57,829
W
Sylvanus
ItzRainingBen
Sylvanus
9,857
4,224
1,016
3,299
11,786
10,108
132
3,861
7,705
31,643
12,159
L
Bakasura
Neopolitanx
Bakasura
3,467
2,119
0
1,828
7,225
3,213
921
1,284
5,941
0
33,193
L
1,821
101
0
1,190
5,916
2,384
467
1,330
4,586
0
33,474
L
Baron Samedi
Pelatucatros
Baron Samedi
9,804
985
118
2,557
10,451
3,876
172
6,475
3,976
34,720
0
L
Neith
Wieke123
Neith
5,762
2,813
342
4,028
11,117
2,823
0
3,162
7,955
0
42,672
L
6,592
982
0
2,301
12,930
9,967
0
5,647
7,283
20,847
0
W
Ullr
vagojeo
Ullr
3,516
1,815
0
2,313
7,025
2,113
793
1,932
4,888
0
22,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
37,086
308
Minions Killed
326
0
Camps Cleared
0
1,160,931
Distance Traveled
1,191,247
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,738
410
30
2
0
232,409
0
W
Chang'e
7,629
545
80
6
0
250,106
3
W
Hercules
9,346
668
112
8
0
277,755
2
W
Sylvanus
7,843
560
67
5
0
207,921
2
L
Bakasura
7,533
538
79
6
0
268,261
1
L
Odin
6,734
481
67
5
0
225,572
3
L
Baron Samedi
7,727
552
56
4
0
214,972
1
L
Neith
6,271
448
78
6
0
209,635
1
L
Ymir
6,374
455
28
2
0
242,491
2
W
Ullr
6,530
466
37
3
0
223,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role