Player Matchup

Tyr
Tyr
Lurknsec
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rixelexa
Kukulkan
Level 8
God Stats
1W - 3L
1,666 SR
Queue Stats
15W - 17L
1,348 Elo+
Solo
Fenrir
Fenrir
TheViperBDL
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,247 Elo+
Solo
Izanami
Izanami
Wolfpl4yer
Izanami
Level 25
God Stats
1W - 3L
1,103 SR
Queue Stats
7W - 14L
1,225 Elo+
Solo
Yemoja
Yemoja
alissonkevin
Yemoja
Level 9
God Stats
15W - 16L
1,500 SR
Queue Stats
155W - 229L
1,338 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,332 Elo+

VS

Team Averages
Level 17
1,389 SR
1,408 Elo+
Yemoja
Yemoja
 
Yemoja
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Baric
Charybdis
Level 10
God Stats
3W - 8L
1,208 SR
Queue Stats
17W - 29L
1,209 Elo+
Solo
Fenrir
Fenrir
SH0PP3R
Fenrir
Level 17
God Stats
5W - 7L
1,143 SR
Queue Stats
11W - 23L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
Tayk3R
Kukulkan
Level 15
God Stats
2W - 1L
1,595 SR
Queue Stats
9W - 6L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
TheUndyingShadow
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 1
4,010
365
1,552
7,648
3,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Rixelexa
Kukulkan
10
5 / 2 / 0
6,188
563
3,226
3,929
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
1 / 5 / 2
5,134
467
2,963
7,122
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Wolfpl4yer
Izanami
8
0 / 0 / 2
5,339
485
4,492
3,684
893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
5
0 / 4 / 1
4,731
430
705
6,668
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
2 / 0 / 5
5,652
514
2,408
6,087
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Baric
Charybdis
10
3 / 0 / 2
6,234
567
2,891
4,868
2,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
SH0PP3R
Fenrir
10
7 / 1 / 3
6,580
598
5,977
6,407
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Tayk3R
Kukulkan
9
4 / 5 / 6
6,046
550
4,018
4,292
1,118
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
5,490
499
2,604
3,590
1,825
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
19
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
5
4.5
W
Charybdis
Baric
Charybdis
3
0
2
4
L
0
8
1
0.06
L
Kukulkan
Rixelexa
Kukulkan
5
2
0
2.5
W
Fenrir
SH0PP3R
Fenrir
7
1
3
8.5
W
Kukulkan
Tayk3R
Kukulkan
4
5
6
1.4
W
1
0
1
1.5
L
Fenrir
1
5
2
0.4
L
Izanami
Wolfpl4yer
Izanami
0
0
2
1
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,938
Damage
17,898
29,051
Taken
25,244
11,665
Mitigated
12,346
4,354
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,408
875
1,934
3,718
6,087
4,707
0
654
5,397
12,030
0
W
Charybdis
Baric
Charybdis
2,891
2,087
0
480
4,868
2,213
685
277
4,591
0
26,593
L
1,552
724
0
799
7,648
3,898
0
1,176
6,472
0
7,634
L
Kukulkan
Rixelexa
Kukulkan
3,226
498
0
0
3,929
972
0
1,071
2,806
26,302
0
W
Fenrir
SH0PP3R
Fenrir
5,977
751
0
2,219
6,407
2,483
0
625
5,706
159
32,620
W
Kukulkan
Tayk3R
Kukulkan
4,018
1,044
0
400
4,292
1,118
0
1,950
2,152
20,148
0
W
2,604
292
35
254
3,590
1,825
155
105
3,467
0
28,635
L
Fenrir
2,963
1,467
0
1,192
7,122
2,358
0
1,256
5,793
0
22,615
L
Izanami
Wolfpl4yer
Izanami
4,492
3,307
0
1,509
3,684
893
0
784
2,900
0
31,271
L
Yemoja
705
98
264
590
6,668
3,544
0
2,063
4,605
6,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
30,002
190
Minions Killed
253
0
Camps Cleared
0
969,981
Distance Traveled
1,023,155
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,652
514
22
2
0
203,381
6
W
Charybdis
6,234
567
71
6
0
194,034
3
L
Tyr
4,010
365
5
0
0
220,739
0
L
Kukulkan
6,188
563
71
6
0
202,879
5
W
Fenrir
6,580
598
62
6
0
206,472
0
W
Kukulkan
6,046
550
42
4
0
209,782
0
W
Guan Yu
5,490
499
56
5
0
209,486
3
L
Fenrir
5,134
467
42
4
0
183,421
0
L
Izanami
5,339
485
64
6
0
207,246
0
L
Yemoja
4,731
430
8
1
0
155,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role