Player Matchup

The Morrigan
The Morrigan
Damiem
The Morrigan
Level 123
God Stats
1W - 6L
1,494 SR
Queue Stats
351W - 361L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
McStabins
Jormungandr
Level 5
God Stats
2W - 3L
1,461 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Nickpng
Danzaburou
Level 5
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 1
Scylla
Scylla
StormSinner
Scylla
Level 124
God Stats
2W - 3L
1,667 SR
Queue Stats
94W - 109L
1,483 Elo+
Party 1
Achilles
Achilles
redkuchen
Achilles
Level 65
God Stats
0W - 2L
1,271 SR
Queue Stats
41W - 39L
1,458 Elo+
Party 1
Team Averages
Level 64
1,480 SR
1,508 Elo+

VS

Team Averages
Level 64
1,590 SR
1,535 Elo+
Izanami
Izanami
Blutgrätsche
Izanami
Level 103
God Stats
22W - 13L
1,605 SR
Queue Stats
518W - 526L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
Deshter
Kuzenbo
Level 42
God Stats
2W - 1L
1,512 SR
Queue Stats
17W - 18L
1,634 Elo+
Solo
King Arthur
King Arthur
FlintiMcFlint
King Arthur
Level 87
God Stats
9W - 5L
1,610 SR
Queue Stats
384W - 372L
1,495 Elo+
Party 2
Nemesis
Nemesis
Lambulanza
Nemesis
Level 43
God Stats
16W - 9L
1,676 SR
Queue Stats
161W - 166L
1,537 Elo+
Solo
Discordia
Discordia
edin2103
Discordia
Level 47
God Stats
14W - 12L
1,546 SR
Queue Stats
172W - 160L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Damiem
The Morrigan
10
2 / 3 / 1
5,956
596
1,600
4,851
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
McStabins
Jormungandr
7
0 / 6 / 0
4,554
455
1,953
9,430
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nickpng
Danzaburou
8
0 / 4 / 2
4,430
443
1,754
5,184
1,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
8
1 / 6 / 1
5,017
502
1,049
6,229
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
redkuchen
Achilles
9
0 / 1 / 0
4,786
479
2,309
6,863
5,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
8 / 2 / 2
6,887
689
9,229
5,620
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Deshter
Kuzenbo
10
3 / 1 / 8
6,659
666
2,847
5,113
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
FlintiMcFlint
King Arthur
11
1 / 0 / 1
6,568
657
2,096
5,345
2,433
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Lambulanza
Nemesis
12
3 / 0 / 1
6,656
666
3,133
4,615
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
edin2103
Discordia
11
5 / 0 / 3
6,589
659
4,910
1,626
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
20
20
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
2
2
4.5
L
The Morrigan
Damiem
The Morrigan
2
3
1
0.83
W
Kuzenbo
Deshter
Kuzenbo
3
1
8
7
W
King Arthur
FlintiMcFlint
King Arthur
1
0
1
1.5
W
Nemesis
Lambulanza
Nemesis
3
0
1
3.5
L
Jormungandr
McStabins
Jormungandr
0
6
0
0
L
Danzaburou
Nickpng
Danzaburou
0
4
2
0.25
L
Scylla
1
6
1
0.25
W
Discordia
edin2103
Discordia
5
0
3
6.5
L
Achilles
redkuchen
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
22,215
32,557
Taken
22,319
14,813
Mitigated
11,572
6,093
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,229
7,785
0
1,064
5,620
1,765
2,796
2,143
3,477
0
41,606
L
The Morrigan
Damiem
The Morrigan
1,600
117
0
568
4,851
1,325
0
759
3,952
29,341
327
W
Kuzenbo
Deshter
Kuzenbo
2,847
790
0
1,474
5,113
5,080
368
951
4,162
12,340
0
W
King Arthur
FlintiMcFlint
King Arthur
2,096
501
0
2,255
5,345
2,433
459
0
5,345
0
32,961
W
Nemesis
Lambulanza
Nemesis
3,133
1,345
0
2,156
4,615
1,811
0
828
3,787
0
48,240
L
Jormungandr
McStabins
Jormungandr
1,953
565
0
766
9,430
5,903
0
1,981
7,345
10,932
0
L
Danzaburou
Nickpng
Danzaburou
1,754
705
0
590
5,184
1,162
0
1,758
3,382
0
18,059
L
Scylla
1,049
45
0
912
6,229
1,352
0
2,342
3,485
17,822
0
W
Discordia
edin2103
Discordia
4,910
51
33
727
1,626
483
551
353
1,273
29,386
0
L
Achilles
redkuchen
Achilles
2,309
520
0
3,257
6,863
5,071
0
193
6,636
0
19,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
33,359
186
Minions Killed
341
0
Camps Cleared
0
881,607
Distance Traveled
1,052,011
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,887
689
91
9
0
176,383
4
L
The Morrigan
5,956
596
64
6
0
192,095
3
W
Kuzenbo
6,659
666
15
2
0
211,040
7
W
King Arthur
6,568
657
81
8
0
214,774
3
W
Nemesis
6,656
666
96
10
0
235,862
5
L
Jormungandr
4,554
455
14
1
0
193,044
0
L
Danzaburou
4,430
443
39
4
0
173,862
0
L
Scylla
5,017
502
38
4
0
150,739
0
W
Discordia
6,589
659
58
6
0
213,952
4
L
Achilles
4,786
479
31
3
0
171,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role