Player Matchup

Anubis
Anubis
DuplicitousDirk
Anubis
Level 63
God Stats
3W - 0L
1,569 SR
Queue Stats
27W - 40L
1,369 Elo+
Solo
King Arthur
King Arthur
ElmataDioses42
King Arthur
Level 49
God Stats
4W - 6L
1,412 SR
Queue Stats
18W - 33L
1,279 Elo+
Solo
Bastet
Bastet
Jayrod92345
Bastet
Level 121
God Stats
3W - 2L
1,746 SR
Queue Stats
121W - 132L
1,487 Elo+
Solo
Team Averages
Level 78
1,576 SR
1,379 Elo+

VS

Team Averages
Level 99
1,470 SR
1,415 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Flamenguista18
Cthulhu
Level 66
God Stats
44W - 50L
1,503 SR
Queue Stats
178W - 261L
1,348 Elo+
Party 1
Charybdis
Charybdis
darkcreed94
Charybdis
Level 139
God Stats
2W - 5L
1,408 SR
Queue Stats
218W - 327L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,073
807
6,553
9,917
5,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
ElmataDioses42
King Arthur
12
2 / 1 / 12
8,066
807
7,711
7,743
6,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
12
8 / 3 / 4
8,537
854
9,379
7,958
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 7 / 0
7,442
744
8,536
9,863
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 2
6,737
674
4,037
9,671
6,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
darkcreed94
Charybdis
9
1 / 6 / 2
6,708
671
4,495
7,269
1,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
7
0
0.43
W
5
1
8
9
W
King Arthur
ElmataDioses42
King Arthur
2
1
12
8
L
1
2
2
1
W
Bastet
8
3
4
3.33
L
Charybdis
darkcreed94
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
17,068
25,618
Taken
26,803
15,034
Mitigated
10,752
7,460
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,536
182
0
1,308
9,863
2,374
0
2,355
7,508
17,745
0
W
6,553
859
196
4,511
9,917
5,905
38
5,383
4,534
23,614
0
W
King Arthur
ElmataDioses42
King Arthur
7,711
1,155
391
787
7,743
6,537
0
3,927
3,816
0
18,263
L
4,037
520
0
554
9,671
6,934
0
2,608
7,063
11,280
0
W
Bastet
9,379
5,012
0
1,575
7,958
2,592
56
3,724
4,234
0
23,057
L
Charybdis
darkcreed94
Charybdis
4,495
1,814
0
703
7,269
1,444
0
1,867
5,402
0
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
20,887
108
Minions Killed
68
8
Camps Cleared
1
595,121
Distance Traveled
510,647
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,442
744
26
3
1
159,163
3
W
Anubis
8,073
807
45
5
1
186,756
3
W
King Arthur
8,066
807
19
2
2
207,879
0
L
Cthulhu
6,737
674
12
1
0
182,829
3
W
Bastet
8,537
854
44
4
5
200,486
1
L
Charybdis
6,708
671
30
3
0
168,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role