Player Matchup

Neith
Neith
BeboLoveLife
Neith
Level 25
God Stats
4W - 12L
1,338 SR
Queue Stats
141W - 218L
1,310 Elo+
Solo
Anubis
Anubis
HiggNasty
Anubis
Level 67
God Stats
13W - 18L
1,378 SR
Queue Stats
559W - 900L
1,247 Elo+
Party 1
Achilles
Achilles
MakinBac0nCakes
Achilles
Level 8
God Stats
5W - 4L
1,141 SR
Queue Stats
5W - 9L
917 Elo+
Party 1
Team Averages
Level 33
1,286 SR
1,158 Elo+

VS

Team Averages
Level 58
1,532 SR
1,342 Elo+
Cthulhu
Cthulhu
Durkio24
Cthulhu
Level 27
God Stats
21W - 26L
1,547 SR
Queue Stats
70W - 89L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
Savage CrimeZ
Kukulkan
Level 122
God Stats
3W - 2L
1,506 SR
Queue Stats
237W - 217L
1,435 Elo+
Party 2
Cupid
Cupid
jopabigbear
Cupid
Level 25
God Stats
2W - 1L
1,544 SR
Queue Stats
14W - 17L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 9
15,143
631
13,436
24,894
9,874
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
HiggNasty
Anubis
19
11 / 7 / 5
16,224
676
28,265
31,824
17,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
1 / 5 / 11
14,227
593
7,009
25,539
25,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Durkio24
Cthulhu
18
7 / 5 / 10
15,188
633
21,393
23,336
27,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Savage CrimeZ
Kukulkan
20
9 / 3 / 7
16,313
680
25,680
16,017
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 9 / 10
14,622
609
18,740
17,583
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
17
Kills
19
19
Deaths
17
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
7
9
1.36
L
Cthulhu
Durkio24
Cthulhu
7
5
10
2.4
W
Anubis
HiggNasty
Anubis
11
7
5
1.93
W
Achilles
1
5
11
1.3
L
Kukulkan
Savage CrimeZ
Kukulkan
9
3
7
4.17
L
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
65,813
82,257
Taken
56,936
53,082
Mitigated
35,744
30,323
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,436
5,709
1,403
7,845
24,894
9,874
2,120
16,344
8,550
0
47,944
L
Cthulhu
Durkio24
Cthulhu
21,393
920
118
2,580
23,336
27,661
416
10,493
12,040
41,307
0
W
Anubis
HiggNasty
Anubis
28,265
1,525
0
17,134
31,824
17,879
825
19,170
12,654
89,523
0
W
Achilles
7,009
1,615
529
3,412
25,539
25,329
207
11,559
13,980
0
23,944
L
Kukulkan
Savage CrimeZ
Kukulkan
25,680
1,956
171
5,965
16,017
4,325
2,507
7,752
8,081
90,985
0
L
18,740
6,704
772
2,451
17,583
3,758
0
11,540
5,879
0
62,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
46,123
235
Minions Killed
275
2
Camps Cleared
14
1,137,117
Distance Traveled
1,145,522
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,143
631
57
2
0
376,234
2
L
Cthulhu
15,188
633
34
1
0
423,023
0
W
Anubis
16,224
676
129
5
2
336,766
0
W
Achilles
14,227
593
49
2
0
424,117
0
L
Kukulkan
16,313
680
165
7
1
378,840
2
L
Cupid
14,622
609
76
3
13
343,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role