Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KILIAM17
Bacchus
Level 156
God Stats
1W - 2L
1,327 SR
Queue Stats
176W - 161L
1,564 Elo+
Party 1
Pele
Pele
TheArkangeI
Pele
Level 155
God Stats
1W - 2L
1,501 SR
Queue Stats
189W - 190L
1,555 Elo+
Party 1
Artemis
Artemis
Zarbone
Artemis
Level 43
God Stats
5W - 5L
1,949 SR
Queue Stats
255W - 233L
1,561 Elo+
Solo
Hachiman
Hachiman
amanitafaloide
Hachiman
Level 104
God Stats
1W - 1L
1,842 SR
Queue Stats
88W - 77L
1,564 Elo+
Party 1
Team Averages
Level 113
1,624 SR
1,549 Elo+

VS

Team Averages
Level 120
1,545 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ninja Star Bomb
Vamana
Level 155
God Stats
1W - 0L
1,724 SR
Queue Stats
54W - 50L
1,536 Elo+
Solo
Cabrakan
Cabrakan
XxSharks00
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 5 / 5
8,003
800
8,109
10,817
4,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KILIAM17
Bacchus
12
0 / 4 / 8
7,261
726
9,344
13,852
17,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 5 / 5
8,346
835
12,606
16,481
7,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Zarbone
Artemis
14
1 / 5 / 7
7,553
755
10,160
11,167
4,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
14
3 / 3 / 7
8,258
826
11,389
8,901
3,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
8 / 1 / 10
10,220
1,022
17,201
12,986
8,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
 
Kumbhakarna
14
2 / 4 / 14
8,889
889
5,233
17,702
22,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
 
Chiron
14
3 / 2 / 10
8,810
881
14,268
9,378
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 11
8,997
900
10,515
12,119
13,412
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
XxSharks00
Cabrakan
15
5 / 3 / 14
9,405
941
7,445
10,600
20,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
12
Kills
22
22
Deaths
12
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
5
1.3
W
Cthulhu
 
Cthulhu
8
1
10
13
W
Kumbhakarna
 
Kumbhakarna
2
4
14
2.25
W
Chiron
 
Chiron
3
2
10
4
L
Bacchus
KILIAM17
Bacchus
0
4
8
1
W
4
2
11
4.75
L
4
5
5
1.3
W
Cabrakan
XxSharks00
Cabrakan
5
3
14
4
L
Artemis
Zarbone
Artemis
1
5
7
0.9
L
Hachiman
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,608
Damage
54,662
61,218
Taken
62,785
37,431
Mitigated
69,806
20,090
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,109
920
704
360
10,817
4,752
0
4,089
6,293
0
12,845
W
Cthulhu
 
Cthulhu
17,201
0
2,042
2,413
12,986
8,274
804
1,518
11,468
40,606
0
W
Kumbhakarna
 
Kumbhakarna
5,233
681
3,283
4,794
17,702
22,524
104
2,551
15,151
10,600
0
W
Chiron
 
Chiron
14,268
5,236
1,484
2,569
9,378
5,296
2,888
2,062
7,316
0
25,729
L
Bacchus
KILIAM17
Bacchus
9,344
578
1,877
2,658
13,852
17,355
0
5,560
7,472
11,848
0
W
10,515
3,929
2,642
3,366
12,119
13,412
1,081
1,872
10,247
0
15,958
L
12,606
2,333
1,482
6,796
16,481
7,036
0
7,402
8,529
0
20,934
W
Cabrakan
XxSharks00
Cabrakan
7,445
1,187
1,787
672
10,600
20,300
463
1,341
9,259
12,918
0
L
Artemis
Zarbone
Artemis
10,160
4,681
2,112
1,547
11,167
4,561
0
6,840
3,939
0
22,362
L
Hachiman
11,389
4,963
1,616
938
8,901
3,727
0
4,658
3,869
0
27,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
46,321
99
Minions Killed
105
0
Camps Cleared
0
859,505
Distance Traveled
906,482
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,003
800
11
1
0
158,262
0
W
Cthulhu
10,220
1,022
42
4
0
175,991
0
W
Kumbhakarna
8,889
889
7
1
0
201,353
1
W
Chiron
8,810
881
37
4
0
172,525
0
L
Bacchus
7,261
726
5
1
0
187,146
3
W
Vamana
8,997
900
12
1
0
210,816
1
L
Pele
8,346
835
16
2
0
171,529
2
W
Cabrakan
9,405
941
7
1
0
145,797
2
L
Artemis
7,553
755
24
2
0
164,573
1
L
Hachiman
8,258
826
43
4
0
177,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role