Player Matchup

Terra
Terra
BigRickerson
Terra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Forrest83
Kukulkan
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 191L
1,371 Elo+
Solo
Tyr
Tyr
ImTheLumpiest
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Obamaleftnip
Nemesis
Level 8
God Stats
1W - 4L
1,175 SR
Queue Stats
4W - 7L
1,291 Elo+
Solo
Ra
Ra
Zamuro
Ra
Level 29
God Stats
7W - 6L
1,422 SR
Queue Stats
103W - 125L
1,424 Elo+
Solo
Team Averages
Level 14
1,419 SR
1,396 Elo+

VS

Team Averages
Level 8
1,610 SR
1,373 Elo+
Ymir
Ymir
Acr_taz
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,323 Elo+
Party 1
Neith
Neith
DMRushh
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,364 Elo+
Party 1
Cerberus
Cerberus
LiDolf
Cerberus
Level 12
God Stats
3W - 1L
1,796 SR
Queue Stats
17W - 26L
1,349 Elo+
Solo
Bellona
Bellona
TallsTalls
Bellona
Level 12
God Stats
3W - 0L
1,770 SR
Queue Stats
41W - 43L
1,334 Elo+
Solo
Zeus
Zeus
小pang胖猪
Zeus
Level 5
God Stats
44W - 21L
1,486 SR
Queue Stats
237W - 216L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,652
819
5,040
29,486
32,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Forrest83
Kukulkan
17
1 / 6 / 0
11,477
883
17,040
25,245
25,855
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 5 / 1
9,823
756
934
5,927
1,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Obamaleftnip
Nemesis
16
1 / 7 / 1
10,602
816
12,832
25,875
8,731
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
17
0 / 12 / 1
10,725
825
9,852
30,728
16,849
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acr_taz
Ymir
20
6 / 0 / 16
12,562
966
9,152
7,906
13,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
DMRushh
Neith
19
9 / 0 / 13
12,778
983
28,298
8,674
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
LiDolf
Cerberus
20
4 / 2 / 18
12,206
939
15,291
18,191
23,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TallsTalls
Bellona
20
4 / 0 / 16
13,449
1,035
17,881
12,566
11,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 0 / 14
14,502
1,116
37,420
7,168
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
111
2
Kills
34
34
Deaths
2
3
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ymir
Acr_taz
Ymir
6
0
16
14
L
0
4
0
0
W
Neith
DMRushh
Neith
9
0
13
15.5
L
Kukulkan
Forrest83
Kukulkan
1
6
0
0.17
L
0
5
1
0.1
W
Cerberus
LiDolf
Cerberus
4
2
18
6.5
L
Nemesis
Obamaleftnip
Nemesis
1
7
1
0.21
W
Bellona
TallsTalls
Bellona
4
0
16
12
L
Ra
0
12
1
0.04
W
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
108,042
117,261
Taken
54,505
86,244
Mitigated
55,338
8,258
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Acr_taz
Ymir
9,152
1,623
0
470
7,906
13,535
0
4,513
3,393
18,549
0
L
5,040
1,492
1,613
2,214
29,486
32,974
0
15,382
14,104
25,444
0
W
Neith
DMRushh
Neith
28,298
15,587
0
2,097
8,674
4,207
0
2,986
5,688
0
44,053
L
Kukulkan
Forrest83
Kukulkan
17,040
3,387
344
484
25,245
25,855
0
12,364
12,881
56,299
0
L
934
58
0
86
5,927
1,835
0
3,264
2,663
0
1,371
W
Cerberus
LiDolf
Cerberus
15,291
2,234
0
4,380
18,191
23,664
0
10,786
7,405
40,185
0
L
Nemesis
Obamaleftnip
Nemesis
12,832
8,293
0
1,424
25,875
8,731
0
13,245
12,630
0
18,856
W
Bellona
TallsTalls
Bellona
17,881
4,622
2,371
2,289
12,566
11,372
0
8,071
4,495
0
30,987
L
Ra
9,852
1,514
678
1,415
30,728
16,849
0
17,608
13,120
26,753
0
W
37,420
2,343
409
1,633
7,168
2,560
0
5,576
1,592
77,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
65,497
185
Minions Killed
275
3
Camps Cleared
7
992,708
Distance Traveled
1,181,645
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,562
966
20
2
2
251,470
0
L
Terra
10,652
819
48
4
3
231,755
0
W
Neith
12,778
983
38
3
2
212,779
0
L
Kukulkan
11,477
883
92
7
0
214,076
1
L
Tyr
9,823
756
1
0
0
64,961
0
W
Cerberus
12,206
939
76
6
0
232,305
1
L
Nemesis
10,602
816
6
0
0
267,979
0
W
Bellona
13,449
1,035
22
2
0
257,893
0
L
Ra
10,725
825
38
3
0
213,937
0
W
Zeus
14,502
1,116
119
9
3
227,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role