Player Matchup

Bacchus
Bacchus
FYBPsycho
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,370 Elo+
Solo
Mercury
Mercury
LonelySquirell
Mercury
Level 18
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cumDRUNK_
Morgan Le Fay
Level 11
God Stats
1W - 3L
1,524 SR
Queue Stats
4W - 8L
1,495 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,455 Elo+

VS

Team Averages
Level 96
1,544 SR
1,461 Elo+
Neith
Neith
Random Mute6401
Neith
Level 6
God Stats
6W - 4L
1,662 SR
Queue Stats
8W - 4L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
Sparkytilfriday
Sun Wukong
Level 124
God Stats
9W - 10L
1,445 SR
Queue Stats
56W - 70L
1,435 Elo+
Party 1
Sol
Sol
ThumblessRandom
Sol
Level 157
God Stats
7W - 3L
1,524 SR
Queue Stats
10W - 6L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FYBPsycho
Bacchus
12
0 / 2 / 3
8,173
584
6,832
10,720
13,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 9 / 2
9,454
675
4,973
14,457
5,298
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
cumDRUNK_
Morgan Le Fay
13
2 / 5 / 1
9,450
675
11,035
12,283
5,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,354
525
0
0
0
Sun Wukong
Sparkytilfriday
Sun Wukong
16
12 / 2 / 3
11,354
811
8,603
17,462
12,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 12
11,194
800
19,169
15,524
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
16
16
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FYBPsycho
Bacchus
0
2
3
0.75
L
2
9
2
0.33
W
0
0
0
0
W
Sun Wukong
Sparkytilfriday
Sun Wukong
12
2
3
6.75
W
4
2
12
5
L
Morgan Le Fay
cumDRUNK_
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
27,772
37,460
Taken
32,986
23,870
Mitigated
18,609
6,633
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FYBPsycho
Bacchus
6,832
490
307
998
10,720
13,562
0
4,359
6,361
15,740
0
L
4,973
2,979
465
954
14,457
5,298
441
6,828
7,629
0
19,025
W
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Sparkytilfriday
Sun Wukong
8,603
1,348
725
4,775
17,462
12,464
492
8,745
8,717
0
28,415
W
19,169
4,259
176
7,537
15,524
6,145
2,304
9,650
5,874
75,538
0
L
Morgan Le Fay
cumDRUNK_
Morgan Le Fay
11,035
1,902
497
3,412
12,283
5,010
0
8,215
4,068
46,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
29,902
112
Minions Killed
160
3
Camps Cleared
8
724,140
Distance Traveled
730,620
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,173
584
20
1
1
262,118
3
L
Mercury
9,454
675
31
2
2
234,715
3
W
Neith
7,354
525
0
0
0
216,655
0
W
Sun Wukong
11,354
811
50
4
3
273,778
6
W
Sol
11,194
800
110
8
5
240,187
3
L
Morgan Le Fay
9,450
675
61
4
0
227,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role