Player Matchup

Merlin
Merlin
GreaTeMonk
Merlin
Level 18
God Stats
3W - 3L
1,369 SR
Queue Stats
12W - 31L
1,178 Elo+
Party 1
Ares
Ares
Regem77
Ares
Level 22
God Stats
12W - 9L
1,434 SR
Queue Stats
45W - 70L
1,114 Elo+
Party 1
Neith
Neith
Seemsalabim
Neith
Level 18
God Stats
3W - 7L
1,391 SR
Queue Stats
41W - 59L
1,154 Elo+
Party 1
Team Averages
Level 19
1,398 SR
1,149 Elo+

VS

Team Averages
Level 21
1,345 SR
1,281 Elo+
Fenrir
Fenrir
ESPR6_DeNiS
Fenrir
Level 26
God Stats
0W - 1L
1,326 SR
Queue Stats
6W - 11L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Mannaia87
Nu Wa
Level 28
God Stats
11W - 29L
1,248 SR
Queue Stats
216W - 353L
1,280 Elo+
Solo
Izanami
Izanami
nanaroski
Izanami
Level 8
God Stats
4W - 9L
1,461 SR
Queue Stats
20W - 44L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GreaTeMonk
Merlin
15
7 / 2 / 6
11,747
691
15,811
9,536
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Regem77
Ares
15
4 / 4 / 10
12,148
715
7,976
17,464
18,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 0 / 11
11,001
647
10,348
10,122
4,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 3 / 4
10,425
613
7,578
14,949
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Mannaia87
Nu Wa
12
1 / 4 / 3
9,257
545
10,518
9,966
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
nanaroski
Izanami
13
2 / 7 / 2
9,899
582
7,905
13,023
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
5
6
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
4
1.33
W
Merlin
GreaTeMonk
Merlin
7
2
6
5
L
Nu Wa
Mannaia87
Nu Wa
1
4
3
0.63
W
Ares
Regem77
Ares
4
4
10
2.25
W
3
0
11
8.5
L
Izanami
nanaroski
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,135
Damage
26,001
37,122
Taken
37,938
27,005
Mitigated
14,045
9,651
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,578
1,034
0
1,308
14,949
6,437
0
9,453
5,496
0
31,645
W
Merlin
GreaTeMonk
Merlin
15,811
538
1,000
1,087
9,536
3,955
378
3,055
6,481
65,918
0
L
Nu Wa
Mannaia87
Nu Wa
10,518
2,149
0
58
9,966
3,052
0
5,695
4,271
35,727
0
W
Ares
Regem77
Ares
7,976
336
0
2,629
17,464
18,817
465
3,771
13,693
14,938
0
W
10,348
5,918
502
4,433
10,122
4,233
1,660
4,150
5,972
0
47,979
L
Izanami
nanaroski
Izanami
7,905
4,207
0
1,008
13,023
4,556
0
9,262
3,761
0
36,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
29,581
198
Minions Killed
189
4
Camps Cleared
11
884,304
Distance Traveled
690,818
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,425
613
52
3
9
289,431
5
W
Merlin
11,747
691
119
7
0
280,474
3
L
Nu Wa
9,257
545
53
3
1
178,966
0
W
Ares
12,148
715
13
1
1
304,230
0
W
Neith
11,001
647
66
4
3
299,600
5
L
Izanami
9,899
582
84
5
1
222,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role