Player Matchup

Discordia
Discordia
RBG SKY36054
Discordia
Level 147
God Stats
3W - 0L
1,441 SR
Queue Stats
10W - 3L
1,435 Elo+
Party 1
Neith
Neith
The Hack Zack
Neith
Level 122
God Stats
1W - 0L
1,394 SR
Queue Stats
6W - 3L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
TheShanglish
Cthulhu
Level 44
God Stats
3W - 2L
1,528 SR
Queue Stats
31W - 43L
1,352 Elo+
Party 1
Janus
Janus
Wavỵ
Janus
Level 158
God Stats
3W - 0L
1,777 SR
Queue Stats
9W - 10L
1,422 Elo+
Party 1
Chaac
Chaac
trexyarms
Chaac
Level 87
God Stats
1W - 1L
1,473 SR
Queue Stats
23W - 24L
1,470 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,430 Elo+

VS

Team Averages
Level 131
1,539 SR
1,418 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AkamuSaber
Tsukuyomi
Level 160
God Stats
5W - 7L
1,638 SR
Queue Stats
57W - 66L
1,453 Elo+
Party 2
Ymir
Ymir
SSJmonkeyDOA
Ymir
Level 160
God Stats
1W - 6L
1,558 SR
Queue Stats
3W - 9L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RBG SKY36054
Discordia
14
4 / 1 / 8
8,153
815
11,577
7,424
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 10
7,988
799
6,441
5,837
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheShanglish
Cthulhu
12
1 / 3 / 7
6,671
667
2,212
8,608
7,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Wavỵ
Janus
15
8 / 0 / 6
9,344
934
16,400
7,479
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
trexyarms
Chaac
13
1 / 2 / 6
6,995
700
2,698
11,259
5,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 2 / 1
7,964
796
7,640
8,341
2,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
12
1 / 4 / 0
6,514
651
5,318
8,329
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
 
Tyr
12
1 / 3 / 2
6,445
645
1,402
11,068
11,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
AkamuSaber
Tsukuyomi
14
1 / 3 / 3
7,094
709
6,575
8,580
3,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 4
6,367
637
6,428
11,704
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
17
Kills
6
7
Deaths
17
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
1
1.75
L
Hachiman
 
Hachiman
1
4
0
0.25
L
Tyr
 
Tyr
1
3
2
0.67
L
Tsukuyomi
AkamuSaber
Tsukuyomi
1
3
3
0.83
W
Discordia
RBG SKY36054
Discordia
4
1
8
8
L
0
5
4
0.4
W
3
1
10
8
W
Cthulhu
TheShanglish
Cthulhu
1
3
7
1.5
W
Janus
Wavỵ
Janus
8
0
6
11
W
Chaac
trexyarms
Chaac
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
27,363
40,607
Taken
48,022
19,505
Mitigated
27,550
6,892
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,640
601
0
3,369
8,341
2,932
0
3,357
4,588
35,324
0
L
Hachiman
 
Hachiman
5,318
2,303
0
1,071
8,329
3,582
0
5,708
2,225
0
18,848
L
Tyr
 
Tyr
1,402
347
268
1,385
11,068
11,255
0
5,922
4,552
0
7,862
L
Tsukuyomi
AkamuSaber
Tsukuyomi
6,575
904
0
851
8,580
3,352
0
6,106
2,221
0
29,192
W
Discordia
RBG SKY36054
Discordia
11,577
402
0
750
7,424
2,190
0
3,896
3,323
24,683
0
L
6,428
1,121
0
919
11,704
6,429
0
7,397
3,800
12,234
0
W
6,441
2,886
0
761
5,837
1,958
678
3,120
2,673
0
21,317
W
Cthulhu
TheShanglish
Cthulhu
2,212
217
274
156
8,608
7,548
388
1,476
7,013
10,383
0
W
Janus
Wavỵ
Janus
16,400
437
0
1,704
7,479
2,491
1
1,546
5,894
37,261
0
W
Chaac
trexyarms
Chaac
2,698
130
0
3,247
11,259
5,318
70
3,451
7,636
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
34,384
228
Minions Killed
194
5
Camps Cleared
6
1,020,086
Distance Traveled
956,839
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,964
796
64
6
3
190,338
4
L
Hachiman
6,514
651
44
4
1
175,557
2
L
Tyr
6,445
645
17
2
0
203,640
1
L
Tsukuyomi
7,094
709
52
5
2
209,329
0
W
Discordia
8,153
815
49
5
1
203,281
1
L
Ymir
6,367
637
17
2
0
177,975
1
W
Neith
7,988
799
56
6
0
194,645
1
W
Cthulhu
6,671
667
5
1
0
176,779
0
W
Janus
9,344
934
78
8
4
232,704
3
W
Chaac
6,995
700
40
4
0
212,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role