Player Matchup

Raijin
Raijin
CØRØNAVIRUS
Raijin
Level 62
God Stats
4W - 5L
1,395 SR
Queue Stats
86W - 92L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
IkevorkianI
Sun Wukong
Level 104
God Stats
5W - 13L
1,540 SR
Queue Stats
226W - 268L
1,583 Elo+
Solo
Cernunnos
Cernunnos
buddy716
Cernunnos
Level 68
God Stats
0W - 1L
1,466 SR
Queue Stats
315W - 329L
1,519 Elo+
Solo
Team Averages
Level 78
1,467 SR
1,531 Elo+

VS

Team Averages
Level 118
1,558 SR
1,634 Elo+
Artemis
Artemis
Gladch
Artemis
Level 139
God Stats
2W - 2L
1,654 SR
Queue Stats
184W - 164L
1,607 Elo+
Party 1
Ra
Ra
Kamarock
Ra
Level 147
God Stats
20W - 17L
1,519 SR
Queue Stats
219W - 200L
1,694 Elo+
Party 1
Hel
Hel
tacoboy124
Hel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 8 / 3
11,745
783
16,915
13,802
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
IkevorkianI
Sun Wukong
13
3 / 4 / 10
10,644
710
14,209
20,568
20,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
buddy716
Cernunnos
13
1 / 7 / 8
9,262
617
7,883
13,888
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gladch
Artemis
15
11 / 5 / 3
11,860
791
17,254
14,974
4,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 4 / 9
12,259
817
16,512
13,312
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 10
9,818
655
6,795
15,356
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
19
19
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
8
3
1.44
W
Artemis
Gladch
Artemis
11
5
3
2.5
L
Sun Wukong
IkevorkianI
Sun Wukong
3
4
10
2
W
7
4
9
2.88
L
Cernunnos
buddy716
Cernunnos
1
7
8
0.71
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,007
Damage
40,561
48,258
Taken
43,642
29,641
Mitigated
14,657
5,263
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,915
686
180
1,499
13,802
5,000
666
6,906
6,612
45,344
0
W
Artemis
Gladch
Artemis
17,254
9,570
0
1,674
14,974
4,884
857
6,494
8,060
0
36,934
L
Sun Wukong
IkevorkianI
Sun Wukong
14,209
1,825
0
2,322
20,568
20,051
99
8,973
10,919
4,739
30,819
W
16,512
748
1,824
4,040
13,312
4,910
678
4,620
8,482
54,944
0
L
Cernunnos
buddy716
Cernunnos
7,883
2,264
0
1,262
13,888
4,590
112
6,614
7,086
0
25,365
W
6,795
665
4,216
5,091
15,356
4,863
613
6,757
8,293
25,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
33,937
163
Minions Killed
185
5
Camps Cleared
9
760,757
Distance Traveled
821,168
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,745
783
95
6
3
218,569
2
W
Artemis
11,860
791
38
3
1
251,695
0
L
Sun Wukong
10,644
710
30
2
0
291,804
7
W
Ra
12,259
817
96
6
6
301,602
5
L
Cernunnos
9,262
617
38
3
2
250,384
0
W
Hel
9,818
655
51
3
2
267,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role