Player Matchup

Artio
Artio
Lorinmlkchave
Artio
Level 22
God Stats
7W - 0L
1,814 SR
Queue Stats
28W - 17L
1,389 Elo+
Party 1
Izanami
Izanami
OTALDOJUNINHOJBL
Izanami
Level 14
God Stats
3W - 2L
1,501 SR
Queue Stats
16W - 9L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Vulcann3000
Baron Samedi
Level 22
God Stats
3W - 0L
1,731 SR
Queue Stats
102W - 72L
1,617 Elo+
Solo
Jing Wei
Jing Wei
Zumireidasotome
Jing Wei
Level 8
God Stats
4W - 3L
1,345 SR
Queue Stats
7W - 6L
1,379 Elo+
Party 1
Loki
Loki
sazakis2
Loki
Level 29
God Stats
5W - 4L
1,622 SR
Queue Stats
102W - 91L
1,516 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,458 Elo+

VS

Team Averages
Level 12
1,458 SR
1,617 Elo+
Hercules
Hercules
ArturoPrattanke
Hercules
Level 6
God Stats
2W - 4L
1,275 SR
Queue Stats
38W - 27L
1,721 Elo+
Party 2
Chaac
Chaac
MartyMcFlamer
Chaac
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 37L
1,721 Elo+
Party 2
Awilix
Awilix
SpaikerBasado
Awilix
Level 18
God Stats
10W - 6L
1,516 SR
Queue Stats
155W - 88L
1,578 Elo+
Solo
Sobek
Sobek
gustavo_tejada1
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
marcos_ponillaux
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 97L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 8
6,402
640
4,130
7,733
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
7 / 3 / 7
6,518
652
8,932
6,506
1,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Vulcann3000
Baron Samedi
11
5 / 3 / 6
6,647
665
6,239
6,309
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
10
2 / 0 / 1
6,139
614
3,126
3,660
1,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
2 / 0 / 4
6,332
633
3,048
3,752
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 5 / 2
4,989
499
3,445
7,393
2,327
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
1 / 3 / 2
4,864
486
4,638
8,205
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
4 / 2 / 0
5,733
573
3,929
6,605
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 0
4,098
410
433
6,171
3,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 7 / 1
4,982
498
3,196
6,842
2,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
6
6
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
2
0.4
W
3
0
8
7
L
1
3
2
0.67
W
7
3
7
3.5
L
4
2
0
2
W
Baron Samedi
Vulcann3000
Baron Samedi
5
3
6
2.67
W
Jing Wei
2
0
1
2.5
L
0
2
0
0
L
0
7
1
0.07
W
Loki
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
15,641
27,960
Taken
35,216
14,399
Mitigated
15,529
7,747
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,445
919
211
1,046
7,393
2,327
0
2,340
5,053
0
16,201
W
4,130
925
694
2,428
7,733
8,009
308
732
6,610
17,828
0
L
4,638
449
0
3,174
8,205
5,409
0
2,073
6,132
0
18,861
W
8,932
5,263
0
607
6,506
1,695
864
826
5,561
0
27,875
L
3,929
1,049
0
1,101
6,605
2,406
0
1,734
4,871
0
26,570
W
Baron Samedi
Vulcann3000
Baron Samedi
6,239
816
222
1,885
6,309
2,448
0
1,842
4,467
35,913
0
W
Jing Wei
3,126
2,747
0
1,552
3,660
1,096
842
229
3,348
0
26,644
L
433
74
0
462
6,171
3,358
0
1,074
5,097
3,853
0
L
3,196
509
0
539
6,842
2,029
0
3,148
3,694
26,282
0
W
Loki
3,048
568
0
359
3,752
1,151
0
0
3,669
0
37,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
24,666
307
Minions Killed
188
0
Camps Cleared
0
988,221
Distance Traveled
972,224
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,989
499
24
2
0
196,380
4
W
Artio
6,402
640
24
2
0
209,013
3
L
Chaac
4,864
486
38
4
0
189,818
3
W
Izanami
6,518
652
56
6
0
172,538
1
L
Awilix
5,733
573
54
5
0
227,695
1
W
Baron Samedi
6,647
665
71
7
0
178,053
3
W
Jing Wei
6,139
614
76
8
0
179,715
1
L
Sobek
4,098
410
8
1
0
199,000
0
L
Zeus
4,982
498
64
6
0
159,331
0
W
Loki
6,332
633
80
8
0
248,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role