Player Matchup

Fenrir
Fenrir
BigPoppaBiggie
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
Elflordprobie
Baron Samedi
Level 25
God Stats
1W - 2L
1,285 SR
Queue Stats
55W - 48L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
KazekagePR
Sylvanus
Level 74
God Stats
5W - 4L
1,592 SR
Queue Stats
71W - 83L
1,519 Elo+
Solo
Team Averages
Level 56
1,459 SR
1,467 Elo+

VS

Team Averages
Level 35
1,384 SR
1,127 Elo+
Ra
Ra
AltonPancake
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Anubis246
Tsukuyomi
Level 57
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 8L
1,081 Elo+
Party 2
Kukulkan
Kukulkan
kimtaro2
Kukulkan
Level 43
God Stats
5W - 12L
1,376 SR
Queue Stats
8W - 31L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 0 / 10
10,554
880
11,841
8,337
4,519
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Elflordprobie
Baron Samedi
14
8 / 0 / 17
9,816
818
10,893
8,968
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
KazekagePR
Sylvanus
13
3 / 2 / 21
8,922
744
5,641
11,606
12,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 0
7,535
628
6,060
11,437
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Anubis246
Tsukuyomi
9
0 / 8 / 1
6,731
561
3,639
9,761
2,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kimtaro2
Kukulkan
10
0 / 8 / 2
7,110
593
8,237
10,475
2,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
27
Kills
2
2
Deaths
27
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
L
Tsukuyomi
Anubis246
Tsukuyomi
0
8
1
0.06
W
16
0
10
21
W
Baron Samedi
Elflordprobie
Baron Samedi
8
0
17
16.5
W
Sylvanus
KazekagePR
Sylvanus
3
2
21
6.75
L
Kukulkan
kimtaro2
Kukulkan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
17,936
28,911
Taken
31,673
20,779
Mitigated
8,590
10,443
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,060
1,121
372
480
11,437
3,174
62
7,497
3,940
17,228
0
L
Tsukuyomi
Anubis246
Tsukuyomi
3,639
609
0
146
9,761
2,648
0
4,425
5,336
0
10,393
W
11,841
1,348
0
348
8,337
4,519
1,252
3,641
4,614
0
18,843
W
Baron Samedi
Elflordprobie
Baron Samedi
10,893
360
502
4,359
8,968
4,096
750
4,861
3,878
38,881
0
W
Sylvanus
KazekagePR
Sylvanus
5,641
1,163
1,556
3,678
11,606
12,164
714
5,451
5,977
16,662
3,576
L
Kukulkan
kimtaro2
Kukulkan
8,237
214
0
426
10,475
2,768
0
4,407
6,068
30,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
21,376
130
Minions Killed
112
3
Camps Cleared
2
600,972
Distance Traveled
591,283
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,535
628
44
4
0
157,604
0
L
Tsukuyomi
6,731
561
10
1
2
188,412
0
W
Fenrir
10,554
880
25
2
0
230,532
0
W
Baron Samedi
9,816
818
76
6
0
197,377
4
W
Sylvanus
8,922
744
29
2
3
173,063
2
L
Kukulkan
7,110
593
58
5
0
245,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role