Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kyuuketsukiii
Bellona
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 286L
1,582 Elo+
Solo
Cthulhu
Cthulhu
NSODEEP
Cthulhu
Level 26
God Stats
22W - 26L
1,505 SR
Queue Stats
48W - 55L
1,513 Elo+
Solo
Awilix
Awilix
That1Panther
Awilix
Level 25
God Stats
5W - 2L
1,718 SR
Queue Stats
165W - 107L
1,626 Elo+
Solo
Merlin
Merlin
sPeeedbOaT
Merlin
Level 29
God Stats
7W - 3L
1,526 SR
Queue Stats
144W - 92L
1,597 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,564 Elo+

VS

Team Averages
Level 19
1,614 SR
1,587 Elo+
Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChefGeck
Bellona
Level 22
God Stats
1W - 1L
1,774 SR
Queue Stats
58W - 50L
1,649 Elo+
Solo
Ra
Ra
Mitixz1009
Ra
Level 14
God Stats
45W - 31L
1,635 SR
Queue Stats
51W - 34L
1,644 Elo+
Solo
Apollo
Apollo
Pepilloco
Apollo
Level 29
God Stats
39W - 38L
1,661 SR
Queue Stats
222W - 220L
1,580 Elo+
Solo
Arachne
Arachne
iL0SManolo777
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 1 / 2
8,488
566
9,080
8,221
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
2 / 6 / 3
8,217
548
8,621
15,404
12,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NSODEEP
Cthulhu
11
0 / 1 / 7
6,591
439
4,592
7,581
5,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
17
12 / 0 / 1
10,146
676
10,016
7,397
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
sPeeedbOaT
Merlin
13
2 / 4 / 4
7,844
523
4,910
7,146
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 3 / 3
6,565
438
2,191
10,552
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ChefGeck
Bellona
14
5 / 3 / 1
8,487
566
10,392
14,180
11,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 0
7,250
483
2,892
6,335
2,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Pepilloco
Apollo
11
1 / 5 / 1
6,870
458
3,736
11,475
3,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
11
4 / 7 / 2
7,414
494
4,718
11,433
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
12
12
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
2
5
L
Terra
 
Terra
0
3
3
0.5
L
Bellona
ChefGeck
Bellona
5
3
1
1.83
W
Bellona
2
6
3
0.58
L
2
2
0
1
W
Cthulhu
NSODEEP
Cthulhu
0
1
7
3.5
L
Apollo
Pepilloco
Apollo
1
5
1
0.3
W
Awilix
12
0
1
12.5
L
Arachne
4
7
2
0.71
W
Merlin
sPeeedbOaT
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
23,929
45,749
Taken
53,975
25,724
Mitigated
27,579
13,564
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,080
5,131
0
1,331
8,221
2,643
3,246
1,064
7,157
0
53,985
L
Terra
 
Terra
2,191
696
184
2,585
10,552
7,857
0
5,392
5,160
14,810
0
L
Bellona
ChefGeck
Bellona
10,392
4,761
0
4,621
14,180
11,314
140
313
13,867
0
47,316
W
Bellona
8,621
3,971
0
4,187
15,404
12,247
930
0
15,404
0
38,333
L
2,892
584
31
2,956
6,335
2,156
30
1,654
4,681
44,424
0
W
Cthulhu
NSODEEP
Cthulhu
4,592
265
310
1,498
7,581
5,690
0
682
6,899
17,232
0
L
Apollo
Pepilloco
Apollo
3,736
1,726
0
2,224
11,475
3,240
191
828
10,647
0
43,318
W
Awilix
10,016
3,467
0
4,806
7,397
2,903
0
1,189
6,208
0
76,911
L
Arachne
4,718
3,829
0
540
11,433
3,012
43
1,315
10,118
0
33,519
W
Merlin
sPeeedbOaT
Merlin
4,910
326
0
1,432
7,146
2,241
189
2,148
4,998
51,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
36,586
456
Minions Killed
373
0
Camps Cleared
0
1,428,871
Distance Traveled
1,320,075
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,488
566
102
7
0
258,536
1
L
Terra
6,565
438
23
2
0
269,366
8
L
Bellona
8,487
566
112
7
0
310,962
2
W
Bellona
8,217
548
87
6
0
282,345
4
L
Ra
7,250
483
98
7
0
185,247
4
W
Cthulhu
6,591
439
25
2
0
295,396
16
L
Apollo
6,870
458
83
6
0
259,048
2
W
Awilix
10,146
676
136
9
0
340,052
2
L
Arachne
7,414
494
57
4
0
295,452
0
W
Merlin
7,844
523
106
7
0
252,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role