Player Matchup

Loki
Loki
Idley
Loki
Level 60
God Stats
2W - 4L
1,732 SR
Queue Stats
164W - 120L
1,576 Elo+
Party 3
Merlin
Merlin
Neyehilist
Merlin
Level 59
God Stats
4W - 3L
1,894 SR
Queue Stats
143W - 111L
1,553 Elo+
Party 3
Pele
Pele
Prof5
Pele
Level 35
God Stats
3W - 7L
1,088 SR
Queue Stats
48W - 37L
1,633 Elo+
Party 3
Athena
Athena
Sealis1056
Athena
Level 29
God Stats
4W - 2L
1,882 SR
Queue Stats
186W - 187L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
s1nph0n3y
Heimdallr
Level 83
God Stats
40W - 25L
1,656 SR
Queue Stats
365W - 347L
1,507 Elo+
Party 2
Team Averages
Level 53
1,650 SR
1,556 Elo+

VS

Team Averages
Level 44
1,559 SR
1,562 Elo+
Arachne
Arachne
FeedJustCuz
Arachne
Level 47
God Stats
6W - 3L
1,577 SR
Queue Stats
38W - 32L
1,582 Elo+
Solo
Athena
Athena
Feyla420
Athena
Level 27
God Stats
4W - 1L
1,628 SR
Queue Stats
48W - 36L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
eduardobastos6
Guan Yu
Level 43
God Stats
1W - 0L
1,263 SR
Queue Stats
110W - 147L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeffswager
Morgan Le Fay
Level 43
God Stats
6W - 3L
1,608 SR
Queue Stats
121W - 120L
1,531 Elo+
Solo
Chiron
Chiron
kingable
Chiron
Level 58
God Stats
5W - 3L
1,719 SR
Queue Stats
186W - 164L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Idley
Loki
17
6 / 6 / 5
11,000
524
14,602
18,152
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Neyehilist
Merlin
15
2 / 5 / 5
9,638
459
12,969
11,534
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Prof5
Pele
17
5 / 5 / 3
11,393
543
10,719
14,476
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Sealis1056
Athena
17
2 / 2 / 7
10,398
495
7,053
24,633
26,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
s1nph0n3y
Heimdallr
18
2 / 6 / 1
11,140
530
9,461
15,471
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FeedJustCuz
Arachne
20
11 / 3 / 4
13,133
625
17,614
19,003
10,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Feyla420
Athena
15
0 / 1 / 13
10,581
504
7,228
18,148
17,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 8
11,239
535
6,461
16,079
21,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
jeffswager
Morgan Le Fay
18
4 / 5 / 7
11,671
556
12,744
17,291
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
kingable
Chiron
18
7 / 4 / 2
11,665
555
16,606
16,970
6,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
17
Kills
24
24
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
FeedJustCuz
Arachne
11
3
4
4.33
W
Athena
Feyla420
Athena
0
1
13
6.5
L
Loki
Idley
Loki
6
6
5
1.42
L
Merlin
Neyehilist
Merlin
2
5
5
0.9
L
Pele
Prof5
Pele
5
5
3
1.3
L
Athena
Sealis1056
Athena
2
2
7
2.75
W
2
4
8
1.5
W
Morgan Le Fay
jeffswager
Morgan Le Fay
4
5
7
1.5
W
Chiron
kingable
Chiron
7
4
2
2
L
Heimdallr
s1nph0n3y
Heimdallr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,804
Damage
60,653
84,266
Taken
87,491
51,562
Mitigated
63,883
17,883
Healing
28,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FeedJustCuz
Arachne
17,614
10,323
0
9,709
19,003
10,612
886
2,022
16,981
0
102,144
W
Athena
Feyla420
Athena
7,228
2,189
2,740
2,436
18,148
17,480
549
5,108
13,040
30,454
0
L
Loki
Idley
Loki
14,602
5,091
0
5,258
18,152
7,194
0
4,766
13,386
0
71,011
L
Merlin
Neyehilist
Merlin
12,969
1,192
0
3,626
11,534
4,767
127
3,323
8,211
69,658
0
L
Pele
Prof5
Pele
10,719
1,512
0
2,364
14,476
7,159
1,013
2,531
11,945
0
73,092
L
Athena
Sealis1056
Athena
7,053
1,934
0
4,429
24,633
26,139
35
6,856
17,777
40,801
0
W
6,461
555
483
3,219
16,079
21,969
176
2,912
13,167
0
58,324
W
Morgan Le Fay
jeffswager
Morgan Le Fay
12,744
737
0
5,483
17,291
7,320
1,333
6,480
10,811
90,777
0
W
Chiron
kingable
Chiron
16,606
8,111
1,013
3,601
16,970
6,502
2,874
3,919
13,051
0
97,418
L
Heimdallr
s1nph0n3y
Heimdallr
9,461
3,245
0
2,206
15,471
6,303
0
2,496
12,975
0
83,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
58,289
605
Minions Killed
585
0
Camps Cleared
0
1,961,449
Distance Traveled
2,151,177
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,133
625
148
7
0
458,734
8
W
Athena
10,581
504
35
2
0
443,555
10
L
Loki
11,000
524
112
5
0
425,082
4
L
Merlin
9,638
459
141
7
0
360,770
4
L
Pele
11,393
543
149
7
0
389,863
10
L
Athena
10,398
495
48
2
0
440,911
0
W
Guan Yu
11,239
535
114
5
0
468,546
1
W
Morgan Le Fay
11,671
556
138
7
0
398,629
1
W
Chiron
11,665
555
150
7
0
381,713
0
L
Heimdallr
11,140
530
155
7
0
344,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role