Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Absunt
Loki
Level 160
God Stats
4W - 15L
1,396 SR
Queue Stats
715W - 585L
1,707 Elo+
Solo
Xbalanque
Xbalanque
FerreRlz
Xbalanque
Level 160
God Stats
0W - 2L
1,899 SR
Queue Stats
38W - 46L
1,577 Elo+
Solo
Odin
Odin
Himori
Odin
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 71L
1,658 Elo+
Solo
Izanami
Izanami
人间留客
Izanami
Level 126
God Stats
287W - 243L
1,597 SR
Queue Stats
308W - 270L
1,618 Elo+
Solo
Team Averages
Level 149
1,579 SR
1,612 Elo+

VS

Team Averages
Level 118
1,662 SR
1,669 Elo+
Ullr
Ullr
Acethate
Ullr
Level 76
God Stats
2W - 3L
1,614 SR
Queue Stats
52W - 32L
1,754 Elo+
Party 1
Cerberus
Cerberus
Mashogo
Cerberus
Level 156
God Stats
7W - 3L
1,712 SR
Queue Stats
168W - 144L
1,597 Elo+
Party 1
Agni
Agni
SnusAndCoffee
Agni
Level 148
God Stats
8W - 2L
1,793 SR
Queue Stats
618W - 314L
1,726 Elo+
Solo
Neith
Neith
Solstafur
Neith
Level 62
God Stats
31W - 17L
1,731 SR
Queue Stats
289W - 248L
1,676 Elo+
Solo
Loki
Loki
minizamorak
Loki
Level 147
God Stats
6W - 11L
1,462 SR
Queue Stats
383W - 379L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 2 / 5
8,465
529
7,129
16,971
16,844
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Absunt
Loki
16
7 / 7 / 0
9,597
600
10,193
14,168
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
FerreRlz
Xbalanque
13
0 / 7 / 6
8,080
505
9,328
13,274
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Himori
Odin
13
2 / 2 / 4
8,022
501
8,302
14,909
9,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
人间留客
Izanami
14
2 / 5 / 1
8,591
537
6,726
11,825
3,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
4 / 2 / 1
9,720
608
7,841
9,891
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Mashogo
Cerberus
15
3 / 0 / 12
9,772
611
8,235
11,438
14,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 8
9,863
616
14,527
14,584
5,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Solstafur
Neith
16
1 / 3 / 3
9,481
593
10,296
9,633
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 4 / 6
10,051
628
12,653
13,951
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
23
23
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
2
5
2.25
L
Loki
Absunt
Loki
7
7
0
1
W
Ullr
4
2
1
2.25
L
Xbalanque
FerreRlz
Xbalanque
0
7
6
0.43
L
Odin
Himori
Odin
2
2
4
2
W
Cerberus
Mashogo
Cerberus
3
0
12
9
W
6
4
8
2.5
W
Neith
Solstafur
Neith
1
3
3
0.83
W
9
4
6
3
L
Izanami
人间留客
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
53,552
71,147
Taken
59,497
38,802
Mitigated
32,568
13,619
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,129
841
0
4,683
16,971
16,844
0
2,071
14,900
44,555
0
L
Loki
Absunt
Loki
10,193
2,218
0
3,656
14,168
4,659
0
3,316
10,852
0
61,247
W
Ullr
7,841
3,018
0
2,230
9,891
3,594
744
1,116
8,775
0
77,449
L
Xbalanque
FerreRlz
Xbalanque
9,328
4,341
0
1,303
13,274
3,893
0
7,698
5,576
0
54,977
L
Odin
Himori
Odin
8,302
1,452
174
942
14,909
9,921
0
6,438
8,471
0
30,574
W
Cerberus
Mashogo
Cerberus
8,235
837
0
2,235
11,438
14,825
0
586
10,690
37,665
0
W
14,527
1,086
0
4,594
14,584
5,520
0
1,220
13,364
72,464
0
W
Neith
Solstafur
Neith
10,296
3,915
0
4,029
9,633
3,917
308
2,928
6,705
0
71,264
W
12,653
4,537
0
3,866
13,951
4,712
0
1,117
12,834
0
56,324
L
Izanami
人间留客
Izanami
6,726
4,058
0
2,861
11,825
3,485
0
3,239
8,586
0
71,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
48,887
503
Minions Killed
567
0
Camps Cleared
0
1,579,850
Distance Traveled
1,623,525
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,465
529
75
5
0
308,755
4
L
Loki
9,597
600
115
7
0
343,798
2
W
Ullr
9,720
608
158
10
0
326,486
5
L
Xbalanque
8,080
505
116
7
0
297,110
5
L
Odin
8,022
501
49
3
0
330,788
3
W
Cerberus
9,772
611
56
4
0
348,891
4
W
Agni
9,863
616
124
8
0
307,944
5
W
Neith
9,481
593
143
9
0
291,537
3
W
Loki
10,051
628
86
5
0
348,667
4
L
Izanami
8,591
537
148
9
0
299,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role