Player Matchup

Nu Wa
Nu Wa
FerUsako
Nu Wa
Level 29
God Stats
13W - 10L
1,459 SR
Queue Stats
244W - 286L
1,345 Elo+
Solo
Hachiman
Hachiman
JiveCone96471
Hachiman
Level 18
God Stats
16W - 10L
1,484 SR
Queue Stats
116W - 98L
1,364 Elo+
Solo
Discordia
Discordia
Locqd
Discordia
Level 7
God Stats
2W - 1L
1,488 SR
Queue Stats
13W - 15L
1,398 Elo+
Solo
Mulan
Mulan
Octopuslol5
Mulan
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 41L
1,529 Elo+
Solo
Neith
Neith
xWrestle
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,325 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,392 Elo+

VS

Team Averages
Level 17
1,595 SR
1,439 Elo+
Hel
Hel
Kaorinite87
Hel
Level 11
God Stats
11W - 15L
1,452 SR
Queue Stats
11W - 23L
1,285 Elo+
Solo
Ra
Ra
TheLucasLeite
Ra
Level 18
God Stats
5W - 4L
1,566 SR
Queue Stats
33W - 27L
1,383 Elo+
Solo
Hades
Hades
alisson656
Hades
Level 24
God Stats
9W - 6L
1,569 SR
Queue Stats
84W - 99L
1,421 Elo+
Solo
Fenrir
Fenrir
cadenc1
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,601 Elo+
Solo
Medusa
Medusa
v_SageRampage_v
Medusa
Level 28
God Stats
1W - 4L
1,888 SR
Queue Stats
35W - 27L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FerUsako
Nu Wa
20
12 / 5 / 20
13,138
1,095
20,287
11,502
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
JiveCone96471
Hachiman
20
11 / 3 / 17
13,511
1,126
21,772
12,249
4,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Locqd
Discordia
19
5 / 3 / 18
11,998
1,000
18,342
14,770
4,699
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
12 / 4 / 20
14,377
1,198
18,997
19,117
17,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
xWrestle
Neith
20
4 / 4 / 24
12,908
1,076
13,740
11,424
4,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 4
10,289
857
4,423
12,712
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 2 / 3
11,832
986
8,956
14,440
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
18
2 / 9 / 8
12,335
1,028
14,961
21,756
12,738
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
cadenc1
Fenrir
18
0 / 15 / 5
10,679
890
4,777
23,735
17,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
14 / 10 / 4
15,660
1,305
30,699
28,143
15,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
43
44
Kills
19
19
Deaths
44
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FerUsako
Nu Wa
12
5
20
4.4
W
Hachiman
JiveCone96471
Hachiman
11
3
17
6.5
L
0
8
4
0.25
W
Discordia
Locqd
Discordia
5
3
18
4.67
W
12
4
20
5.5
L
3
2
3
2.25
L
Hades
2
9
8
0.67
L
Fenrir
cadenc1
Fenrir
0
15
5
0.17
L
14
10
4
1.6
W
Neith
xWrestle
Neith
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,138
Damage
63,816
69,062
Taken
100,786
35,987
Mitigated
57,115
8,311
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FerUsako
Nu Wa
20,287
6,771
0
272
11,502
4,607
0
5,282
6,220
36,690
0
W
Hachiman
JiveCone96471
Hachiman
21,772
16,446
0
2,839
12,249
4,624
0
5,182
7,067
0
44,809
L
4,423
1,385
422
392
12,712
4,303
0
5,873
6,653
32,999
0
W
Discordia
Locqd
Discordia
18,342
1,784
0
590
14,770
4,699
0
4,121
10,649
27,705
0
W
18,997
4,182
0
4,212
19,117
17,736
0
9,387
9,730
0
41,941
L
8,956
774
1,438
664
14,440
6,389
0
5,022
9,244
39,176
0
L
Hades
14,961
1,078
769
1,372
21,756
12,738
0
9,629
11,889
34,826
0
L
Fenrir
cadenc1
Fenrir
4,777
3,899
0
928
23,735
17,757
0
8,928
14,554
0
12,214
L
30,699
18,501
0
8,432
28,143
15,928
0
8,180
19,817
0
63,146
W
Neith
xWrestle
Neith
13,740
10,824
0
398
11,424
4,321
0
4,368
7,056
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,932
Gold Earned
60,795
207
Minions Killed
246
3
Camps Cleared
8
1,019,614
Distance Traveled
959,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,138
1,095
35
3
1
177,258
0
W
Hachiman
13,511
1,126
65
5
0
202,206
0
L
Hel
10,289
857
72
6
0
133,054
0
W
Discordia
11,998
1,000
21
2
2
209,606
0
W
Mulan
14,377
1,198
48
4
0
222,360
0
L
Ra
11,832
986
54
5
1
221,211
0
L
Hades
12,335
1,028
42
4
2
219,454
0
L
Fenrir
10,679
890
12
1
0
183,018
1
L
Medusa
15,660
1,305
66
6
5
202,597
0
W
Neith
12,908
1,076
38
3
0
208,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role