Player Matchup

Cthulhu
Cthulhu
Fruit-Turtle98
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gruener_Koala
Morgan Le Fay
Level 21
God Stats
5W - 2L
1,870 SR
Queue Stats
29W - 20L
1,451 Elo+
Solo
Artemis
Artemis
JimentouS
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,555 Elo+
Party 1
Fenrir
Fenrir
Luis Is Sick
Fenrir
Level 41
God Stats
11W - 7L
1,556 SR
Queue Stats
128W - 80L
1,543 Elo+
Party 1
Sobek
Sobek
Varife
Sobek
Level 17
God Stats
10W - 11L
1,519 SR
Queue Stats
96W - 109L
1,407 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,471 Elo+

VS

Team Averages
Level 25
1,438 SR
1,506 Elo+
Set
Set
JEJOUEASMITE
Set
Level 16
God Stats
3W - 3L
1,651 SR
Queue Stats
74W - 94L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
Kdays-Dyb
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SancTuary_Flooo
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,206 SR
Queue Stats
142W - 152L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
a5wow5
Amaterasu
Level 14
God Stats
4W - 8L
1,331 SR
Queue Stats
9W - 12L
1,361 Elo+
Solo
Olorun
Olorun
ahmadranjbar8585
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 20
11,523
549
8,483
19,878
26,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Gruener_Koala
Morgan Le Fay
18
14 / 3 / 9
12,810
610
13,540
12,727
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
JimentouS
Artemis
20
23 / 4 / 8
13,573
646
28,237
22,000
10,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
12 / 1 / 12
13,751
655
14,496
17,022
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Varife
Sobek
15
4 / 3 / 11
11,023
525
5,476
12,290
9,905
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 3
11,609
553
12,196
24,035
11,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Kdays-Dyb
Baron Samedi
12
1 / 11 / 1
8,331
397
4,801
12,734
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SancTuary_Flooo
Ah Muzen Cab
17
6 / 10 / 5
11,715
558
13,625
19,944
6,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
a5wow5
Amaterasu
12
0 / 9 / 2
7,629
363
2,898
16,950
9,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 15 / 2
7,092
338
3,297
15,799
3,296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
56
Kills
15
16
Deaths
56
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
5
20
2.6
W
Morgan Le Fay
Gruener_Koala
Morgan Le Fay
14
3
9
6.17
L
8
11
3
0.86
W
Artemis
JimentouS
Artemis
23
4
8
6.75
L
Baron Samedi
Kdays-Dyb
Baron Samedi
1
11
1
0.14
W
Fenrir
12
1
12
18
L
Ah Muzen Cab
SancTuary_Flooo
Ah Muzen Cab
6
10
5
0.85
W
Sobek
Varife
Sobek
4
3
11
3.17
L
Amaterasu
a5wow5
Amaterasu
0
9
2
0.11
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,232
Damage
36,817
83,917
Taken
89,462
60,386
Mitigated
34,074
28,795
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,483
545
463
5,167
19,878
26,453
512
3,765
16,113
38,880
0
W
Morgan Le Fay
Gruener_Koala
Morgan Le Fay
13,540
1,149
0
2,559
12,727
6,144
3,981
2,821
9,906
75,323
0
L
12,196
6,765
0
1,201
24,035
11,237
0
6,066
17,808
0
57,899
W
Artemis
JimentouS
Artemis
28,237
18,312
0
13,579
22,000
10,088
4,447
3,145
18,855
0
104,809
L
Baron Samedi
Kdays-Dyb
Baron Samedi
4,801
796
43
1,626
12,734
4,200
610
5,872
6,765
33,070
0
W
Fenrir
14,496
4,668
167
4,055
17,022
7,796
0
2,933
14,089
0
107,684
L
Ah Muzen Cab
SancTuary_Flooo
Ah Muzen Cab
13,625
4,596
0
4,752
19,944
6,171
756
5,870
13,961
0
63,345
W
Sobek
Varife
Sobek
5,476
429
0
2,805
12,290
9,905
1,231
835
11,455
38,656
0
L
Amaterasu
a5wow5
Amaterasu
2,898
1,106
0
965
16,950
9,170
0
4,788
11,953
0
39,118
L
3,297
2,105
73
1,342
15,799
3,296
180
6,170
9,525
17,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,680
Gold Earned
46,376
541
Minions Killed
312
0
Camps Cleared
0
1,903,920
Distance Traveled
1,624,512
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,523
549
51
2
0
359,926
5
W
Morgan Le Fay
12,810
610
127
6
0
379,422
4
L
Set
11,609
553
75
4
0
326,323
0
W
Artemis
13,573
646
152
7
0
365,302
2
L
Baron Samedi
8,331
397
54
3
0
282,231
0
W
Fenrir
13,751
655
143
7
0
432,153
0
L
Ah Muzen Cab
11,715
558
112
5
0
351,332
2
W
Sobek
11,023
525
68
3
0
367,117
2
L
Amaterasu
7,629
363
53
3
0
345,908
4
L
Olorun
7,092
338
18
1
0
318,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role