Player Matchup

Nemesis
Nemesis
LuminalWriter74
Nemesis
Level 15
God Stats
9W - 6L
1,608 SR
Queue Stats
33W - 39L
1,216 Elo+
Solo
Nike
Nike
MpliaXcrew4
Nike
Level 20
God Stats
8W - 10L
1,441 SR
Queue Stats
65W - 77L
1,465 Elo+
Solo
Pele
Pele
ShadowsIayer_
Pele
Level 28
God Stats
22W - 23L
1,025 SR
Queue Stats
34W - 45L
953 Elo+
Solo
Ra
Ra
Utk-i
Ra
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
251W - 297L
1,194 Elo+
Solo
Sobek
Sobek
pabloggun
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,835 Elo+
Solo
Team Averages
Level 21
1,415 SR
1,333 Elo+

VS

Team Averages
Level 23
1,538 SR
1,307 Elo+
Izanami
Izanami
CesarGamer28
Izanami
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 58L
1,192 Elo+
Solo
Loki
Loki
DaKingSta69
Loki
Level 29
God Stats
36W - 27L
1,527 SR
Queue Stats
87W - 107L
1,210 Elo+
Solo
Fenrir
Fenrir
Lucanael-
Fenrir
Level 11
God Stats
15W - 9L
1,463 SR
Queue Stats
17W - 18L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
Time2Kill_T2D
Sun Wukong
Level 26
God Stats
10W - 3L
1,350 SR
Queue Stats
42W - 36L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
Trafo DWater
Baron Samedi
Level 25
God Stats
7W - 2L
1,848 SR
Queue Stats
134W - 87L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
7,786
410
7,696
15,422
4,233
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 1
9,280
488
6,329
12,694
7,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 10 / 7
8,433
444
6,979
14,694
3,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
4 / 7 / 1
9,534
502
4,767
11,088
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
pabloggun
Sobek
7
0 / 3 / 0
6,122
322
702
5,234
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CesarGamer28
Izanami
17
12 / 2 / 9
11,479
604
16,365
11,947
4,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 2 / 7
9,760
514
6,911
8,748
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lucanael-
Fenrir
19
9 / 0 / 4
11,444
602
9,637
9,231
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Time2Kill_T2D
Sun Wukong
12
0 / 9 / 8
8,380
441
3,338
13,660
9,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Trafo DWater
Baron Samedi
19
9 / 1 / 4
11,985
631
8,653
10,982
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
14
Kills
34
34
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
CesarGamer28
Izanami
12
2
9
8.25
W
4
2
7
3.75
W
Fenrir
Lucanael-
Fenrir
9
0
4
11
L
2
10
4
0.4
L
5
4
1
1.38
L
3
10
7
0.65
W
Sun Wukong
Time2Kill_T2D
Sun Wukong
0
9
8
0.44
W
Baron Samedi
Trafo DWater
Baron Samedi
9
1
4
11
L
Ra
4
7
1
0.64
L
Sobek
pabloggun
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
44,904
59,132
Taken
54,568
22,680
Mitigated
27,849
7,939
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CesarGamer28
Izanami
16,365
10,965
0
5,096
11,947
4,644
7,969
1,610
10,160
0
74,745
W
6,911
1,002
0
572
8,748
3,728
1,937
1,164
7,504
0
55,347
W
Fenrir
Lucanael-
Fenrir
9,637
1,035
0
5,253
9,231
4,920
721
341
8,824
0
79,369
L
7,696
2,722
0
2,432
15,422
4,233
0
2,016
13,406
0
38,292
L
6,329
944
0
580
12,694
7,999
0
1,360
11,334
0
52,565
L
6,979
1,803
0
1,106
14,694
3,972
106
2,166
12,528
0
30,894
W
Sun Wukong
Time2Kill_T2D
Sun Wukong
3,338
910
0
1,176
13,660
9,383
2,328
1,214
12,394
0
29,792
W
Baron Samedi
Trafo DWater
Baron Samedi
8,653
1,361
263
4,272
10,982
5,174
1,994
765
10,217
102,020
0
L
Ra
4,767
1,033
380
1,731
11,088
3,119
0
701
10,387
35,203
0
L
Sobek
pabloggun
Sobek
702
225
0
1,710
5,234
3,357
0
2,410
2,824
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
53,048
294
Minions Killed
590
0
Camps Cleared
0
1,469,446
Distance Traveled
1,808,554
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,479
604
142
7
0
355,839
0
W
Loki
9,760
514
90
5
0
397,465
0
W
Fenrir
11,444
602
141
7
0
428,535
0
L
Nemesis
7,786
410
54
3
0
346,633
4
L
Nike
9,280
488
94
5
0
344,796
6
L
Pele
8,433
444
53
3
0
331,639
5
W
Sun Wukong
8,380
441
50
3
0
320,020
2
W
Baron Samedi
11,985
631
167
9
0
306,695
4
L
Ra
9,534
502
79
4
0
314,938
0
L
Sobek
6,122
322
14
1
0
131,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role