Player Matchup

Athena
Athena
ArtioEqualsSpook
Athena
Level 18
God Stats
3W - 6L
1,342 SR
Queue Stats
19W - 12L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
Corbicorne
Sun Wukong
Level 44
God Stats
23W - 17L
1,482 SR
Queue Stats
159W - 159L
1,459 Elo+
Solo
Chronos
Chronos
CyborgSlayer
Chronos
Level 109
God Stats
1W - 0L
1,494 SR
Queue Stats
44W - 25L
1,703 Elo+
Party 1
Tiamat
Tiamat
DrunkenCelestial
Tiamat
Level 117
God Stats
4W - 3L
1,612 SR
Queue Stats
50W - 41L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
vorax2200
Guan Yu
Level 119
God Stats
1W - 3L
1,520 SR
Queue Stats
94W - 83L
1,575 Elo+
Party 1
Team Averages
Level 81
1,490 SR
1,587 Elo+

VS

Team Averages
Level 70
1,496 SR
1,407 Elo+
Sun Wukong
Sun Wukong
DenialDP
Sun Wukong
Level 16
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 5L
1,083 Elo+
Party 2
Geb
Geb
NoPostOnSundays
Geb
Level 79
God Stats
15W - 18L
1,541 SR
Queue Stats
158W - 159L
1,513 Elo+
Party 3
Sol
Sol
king53440
Sol
Level 67
God Stats
4W - 4L
1,651 SR
Queue Stats
48W - 55L
1,455 Elo+
Party 2
Neith
Neith
ιnѕpιre
Neith
Level 100
God Stats
1W - 7L
1,159 SR
Queue Stats
249W - 259L
1,601 Elo+
Party 3
Awilix
Awilix
Пеперуна
Awilix
Level 87
God Stats
0W - 2L
1,447 SR
Queue Stats
231W - 231L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,095
677
2,271
4,081
1,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Corbicorne
Sun Wukong
9
1 / 0 / 2
5,335
593
2,191
4,680
1,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
CyborgSlayer
Chronos
9
1 / 0 / 1
5,194
577
2,010
3,214
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 4
5,624
625
3,499
5,069
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
vorax2200
Guan Yu
10
5 / 0 / 3
6,110
679
5,218
4,529
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DenialDP
Sun Wukong
7
0 / 1 / 0
4,694
522
1,623
3,405
1,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 1 / 0
4,244
472
1,296
3,894
2,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,603
511
3,417
6,760
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
5
0 / 1 / 0
4,006
445
1,455
2,252
486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,513
501
1,214
8,319
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Sun Wukong
Corbicorne
Sun Wukong
1
0
2
2
W
Chronos
CyborgSlayer
Chronos
1
0
1
1.5
L
Sun Wukong
DenialDP
Sun Wukong
0
1
0
0
W
0
1
4
2
L
0
1
0
0
L
1
2
0
0.5
W
Guan Yu
vorax2200
Guan Yu
5
0
3
6.5
L
Neith
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,189
Damage
9,005
21,573
Taken
24,630
8,440
Mitigated
8,413
10,174
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,271
530
0
1,567
4,081
1,631
0
0
3,648
25,707
0
W
Sun Wukong
Corbicorne
Sun Wukong
2,191
294
886
1,045
4,680
1,657
0
926
3,754
0
20,166
W
Chronos
CyborgSlayer
Chronos
2,010
1,165
0
2,176
3,214
795
0
670
2,544
29,488
0
L
Sun Wukong
DenialDP
Sun Wukong
1,623
43
0
1,274
3,405
1,995
0
1,353
2,052
0
15,076
W
3,499
485
0
1,606
5,069
2,528
538
2,019
3,050
28,690
0
L
1,296
197
0
325
3,894
2,352
0
1,173
2,721
10,793
0
L
3,417
1,008
0
3,255
6,760
1,590
0
2,540
4,030
22,396
0
W
Guan Yu
vorax2200
Guan Yu
5,218
701
0
2,894
4,529
1,829
0
1,253
3,276
0
27,929
L
Neith
1,455
1,366
0
1,086
2,252
486
0
861
1,391
0
14,964
L
1,214
650
0
2,693
8,319
1,990
0
1,539
6,656
0
15,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
22,060
271
Minions Killed
178
0
Camps Cleared
0
1,003,143
Distance Traveled
756,643
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,095
677
70
8
0
222,364
3
W
Sun Wukong
5,335
593
16
2
0
187,566
2
W
Chronos
5,194
577
70
8
0
190,184
1
L
Sun Wukong
4,694
522
36
4
0
165,685
2
W
Tiamat
5,624
625
62
7
0
178,331
3
L
Geb
4,244
472
21
2
0
150,830
1
L
Sol
4,603
511
41
5
0
155,913
1
W
Guan Yu
6,110
679
53
6
0
224,698
2
L
Neith
4,006
445
37
4
0
83,848
1
L
Awilix
4,513
501
43
5
0
200,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role