Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Darknife88
Charybdis
Level 26
God Stats
8W - 5L
1,493 SR
Queue Stats
61W - 45L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
GehKloSteinEssen
Kuzenbo
Level 18
God Stats
5W - 1L
1,740 SR
Queue Stats
31W - 26L
1,493 Elo+
Party 1
Loki
Loki
gogogome
Loki
Level 5
God Stats
3W - 1L
1,569 SR
Queue Stats
7W - 3L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
icedragon112
Cu Chulainn
Level 26
God Stats
2W - 0L
1,720 SR
Queue Stats
42W - 37L
1,535 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,527 Elo+

VS

Team Averages
Level 12
1,622 SR
1,648 Elo+
Osiris
Osiris
Jalaponeo
Osiris
Level 25
God Stats
13W - 7L
1,706 SR
Queue Stats
113W - 79L
1,572 Elo+
Solo
Janus
Janus
Ludihh
Janus
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 2
Arachne
Arachne
XONETAPE
Arachne
Level 3
God Stats
1W - 3L
1,687 SR
Queue Stats
5W - 7L
1,668 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zuunna
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,650 Elo+
Solo
Yemoja
Yemoja
gonav99
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 0 / 2
6,550
655
5,788
4,966
2,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Darknife88
Charybdis
10
11 / 0 / 2
6,763
676
8,722
6,206
1,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 8
5,690
569
4,068
11,111
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
9
3 / 0 / 3
5,681
568
4,051
5,150
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
icedragon112
Cu Chulainn
10
0 / 1 / 0
5,455
546
1,274
5,028
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jalaponeo
Osiris
9
1 / 1 / 0
4,932
493
4,772
5,911
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Ludihh
Janus
7
0 / 7 / 0
4,138
414
1,494
5,963
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
XONETAPE
Arachne
5
0 / 7 / 0
3,708
371
4,617
6,470
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Zuunna
Kumbhakarna
8
0 / 4 / 1
4,838
484
3,222
7,562
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
gonav99
Yemoja
7
1 / 2 / 0
4,495
450
1,970
7,010
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
2
6
W
Charybdis
Darknife88
Charybdis
11
0
2
12
W
2
1
8
6
L
Osiris
Jalaponeo
Osiris
1
1
0
1
L
Janus
Ludihh
Janus
0
7
0
0
L
Arachne
XONETAPE
Arachne
0
7
0
0
L
Kumbhakarna
Zuunna
Kumbhakarna
0
4
1
0.13
W
Loki
3
0
3
4.5
L
Yemoja
gonav99
Yemoja
1
2
0
0.5
W
Cu Chulainn
icedragon112
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
16,075
32,461
Taken
32,916
15,444
Mitigated
11,856
13,775
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,788
752
186
2,869
4,966
2,071
0
1,700
3,154
39,619
0
W
Charybdis
Darknife88
Charybdis
8,722
5,519
0
3,329
6,206
1,875
804
1,123
5,041
0
35,703
W
4,068
1,922
75
4,453
11,111
7,464
114
1,875
9,236
11,389
0
L
Osiris
Jalaponeo
Osiris
4,772
913
0
1,502
5,911
3,981
76
1,602
3,998
2,951
19,841
L
Janus
Ludihh
Janus
1,494
0
0
448
5,963
1,489
0
3,592
2,371
15,976
0
L
Arachne
XONETAPE
Arachne
4,617
3,597
0
297
6,470
1,337
0
2,151
4,319
0
10,258
L
Kumbhakarna
Zuunna
Kumbhakarna
3,222
535
0
1,870
7,562
2,620
0
963
6,599
18,148
0
W
Loki
4,051
1,506
0
922
5,150
1,635
0
2,220
2,819
0
26,307
L
Yemoja
gonav99
Yemoja
1,970
725
263
1,674
7,010
2,429
0
1,548
5,462
11,853
0
W
Cu Chulainn
icedragon112
Cu Chulainn
1,274
431
0
1,941
5,028
2,399
260
203
4,825
0
26,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
22,111
277
Minions Killed
140
0
Camps Cleared
0
905,141
Distance Traveled
871,417
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,550
655
65
7
0
184,258
2
W
Charybdis
6,763
676
80
8
0
176,703
0
W
Kuzenbo
5,690
569
17
2
0
184,585
3
L
Osiris
4,932
493
40
4
0
176,445
1
L
Janus
4,138
414
25
3
0
160,735
0
L
Arachne
3,708
371
10
1
0
209,858
3
L
Kumbhakarna
4,838
484
45
5
0
166,937
2
W
Loki
5,681
568
48
5
0
185,920
1
L
Yemoja
4,495
450
20
2
0
157,442
5
W
Cu Chulainn
5,455
546
67
7
0
173,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role