Player Matchup

Mulan
Mulan
Platinum II
Fimior
Mulan
Platinum II
Level 153
God Stats
6W - 8L
1,486 SR
Queue Stats
263W - 252L
1,867 MMR
Party 2
Agni
Agni
Platinum III
Nee0
Agni
Platinum III
Level 102
God Stats
9W - 15L
1,602 SR
Queue Stats
29W - 37L
1,904 MMR
Solo
Athena
Athena
Diamond I
killzone1422
Athena
Diamond I
Level 147
God Stats
44W - 19L
1,780 SR
Queue Stats
189W - 122L
2,435 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,623 SR
2,069 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,579 SR
1,851 MMR
He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
Ghettor
Tsukuyomi
Diamond I
Level 146
God Stats
46W - 36L
1,721 SR
Queue Stats
477W - 570L
2,214 MMR
Party 1
Ares
Ares
Platinum II
Namor81
Ares
Platinum II
Level 144
God Stats
4W - 4L
1,517 SR
Queue Stats
516W - 625L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fimior
Mulan
13
3 / 5 / 8
10,021
668
11,699
20,969
18,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Nee0
Agni
13
3 / 8 / 8
10,094
673
11,883
15,869
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
14
5 / 3 / 6
10,750
717
12,290
19,131
20,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshPersephoneThothOdinHercules

VS

Bans
AphroditeHou YiAnhurOsirisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 3 / 10
10,912
727
13,145
13,451
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Ghettor
Tsukuyomi
16
11 / 4 / 2
11,927
795
20,447
14,859
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Namor81
Ares
14
1 / 5 / 11
10,771
718
11,895
19,402
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
11
Kills
16
16
Deaths
12
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
10
3
L
Mulan
Fimior
Mulan
3
5
8
1.4
W
Tsukuyomi
Ghettor
Tsukuyomi
11
4
2
3
W
Ares
Namor81
Ares
1
5
11
1.3
L
Agni
Nee0
Agni
3
8
8
0.88
L
Athena
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
45,487
55,969
Taken
47,712
44,452
Mitigated
38,362
7,488
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,145
804
0
4,459
13,451
5,160
1,044
8,057
5,076
56,022
0
L
Mulan
Fimior
Mulan
11,699
947
0
3,435
20,969
18,157
0
10,834
9,670
7,002
28,106
W
Tsukuyomi
Ghettor
Tsukuyomi
20,447
6,369
0
3,056
14,859
10,572
1,062
8,437
5,194
0
46,173
W
Ares
Namor81
Ares
11,895
1,053
0
4,156
19,402
22,630
209
9,098
9,872
20,656
0
L
Agni
Nee0
Agni
11,883
1,191
239
2,368
15,869
6,034
53
7,913
7,773
29,980
0
L
Athena
12,290
2,889
271
1,175
19,131
20,261
0
6,509
11,659
26,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
33,610
138
Minions Killed
158
5
Camps Cleared
8
847,714
Distance Traveled
910,955
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,912
727
80
5
5
272,083
4
L
Mulan
10,021
668
63
4
2
280,702
5
W
Tsukuyomi
11,927
795
62
4
3
315,218
0
W
Ares
10,771
718
16
1
0
323,654
5
L
Agni
10,094
673
51
3
3
250,271
3
L
Athena
10,750
717
24
2
0
316,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role