Player Matchup

Neith
Neith
Guzzlrd
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
Maleitkh
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,323 Elo+
Party 1
Tyr
Tyr
TheDerbyDragon
Tyr
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
145W - 151L
1,375 Elo+
Solo
Team Averages
Level 16
1,572 SR
1,400 Elo+

VS

Team Averages
Level 50
1,532 SR
1,329 Elo+
Cthulhu
Cthulhu
GlobulBlogul
Cthulhu
Level 16
God Stats
5W - 3L
1,388 SR
Queue Stats
11W - 14L
1,297 Elo+
Party 2
Sol
Sol
Harlika
Sol
Level 68
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 12L
1,320 Elo+
Party 2
Anubis
Anubis
QurManC
Anubis
Level 65
God Stats
30W - 25L
1,496 SR
Queue Stats
100W - 136L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guzzlrd
Neith
9
1 / 10 / 0
6,252
695
3,265
12,723
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Maleitkh
He Bo
8
0 / 11 / 0
5,506
612
5,066
10,612
2,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 8 / 1
5,728
636
2,913
8,206
4,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GlobulBlogul
Cthulhu
11
6 / 1 / 16
8,050
894
4,816
7,725
6,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
13
16 / 0 / 10
9,421
1,047
13,925
6,664
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
QurManC
Anubis
12
7 / 0 / 18
8,264
918
8,585
6,841
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
73
1
Kills
29
29
Deaths
1
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GlobulBlogul
Cthulhu
6
1
16
14
L
Neith
Guzzlrd
Neith
1
10
0
0.1
W
Sol
16
0
10
21
L
He Bo
Maleitkh
He Bo
0
11
0
0
W
Anubis
QurManC
Anubis
7
0
18
16
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,244
Damage
27,326
31,541
Taken
21,230
10,560
Mitigated
12,611
1,359
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GlobulBlogul
Cthulhu
4,816
294
688
1,550
7,725
6,828
177
2,525
5,200
20,505
0
L
Neith
Guzzlrd
Neith
3,265
830
0
575
12,723
3,720
0
10,270
2,156
0
15,366
W
Sol
13,925
6,471
0
2,169
6,664
2,575
2,549
1,334
5,330
30,815
3,390
L
He Bo
Maleitkh
He Bo
5,066
588
0
459
10,612
2,546
0
9,163
1,364
11,795
0
W
Anubis
QurManC
Anubis
8,585
1,214
0
2,056
6,841
3,208
29
1,741
5,100
24,900
0
L
2,913
807
0
325
8,206
4,294
0
6,525
1,516
0
8,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,486
Gold Earned
25,735
40
Minions Killed
116
2
Camps Cleared
6
306,764
Distance Traveled
490,112
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,050
894
33
4
1
180,406
1
L
Neith
6,252
695
15
2
0
106,990
0
W
Sol
9,421
1,047
50
6
2
149,815
0
L
He Bo
5,506
612
18
2
0
99,501
0
W
Anubis
8,264
918
33
4
3
159,891
1
L
Tyr
5,728
636
7
1
2
100,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role