Player Matchup

Mercury
Mercury
DamnHeTrash
Mercury
Level 23
God Stats
1W - 6L
1,247 SR
Queue Stats
39W - 52L
1,277 Elo+
Solo
Poseidon
Poseidon
Dani78FT
Poseidon
Level 29
God Stats
7W - 10L
1,121 SR
Queue Stats
233W - 259L
1,358 Elo+
Solo
Cerberus
Cerberus
Liberysan
Cerberus
Level 29
God Stats
3W - 11L
1,275 SR
Queue Stats
60W - 76L
1,335 Elo+
Solo
Kukulkan
Kukulkan
Mars_130990
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,081 Elo+
Solo
Erlang Shen
Erlang Shen
kyo_simpro2601
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,323 Elo+
Solo
Team Averages
Level 21
1,329 SR
1,275 Elo+

VS

Team Averages
Level 20
1,557 SR
1,342 Elo+
Cthulhu
Cthulhu
AraAra_Onee-sama
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
I-RunGunBosna-I
Sun Wukong
Level 27
God Stats
22W - 34L
1,551 SR
Queue Stats
70W - 87L
1,364 Elo+
Solo
Nox
Nox
TTtrixx
Nox
Level 18
God Stats
2W - 2L
1,561 SR
Queue Stats
58W - 78L
1,341 Elo+
Solo
Bakasura
Bakasura
TeenGohan-_-1
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,333 Elo+
Party 1
Chiron
Chiron
nomebanees
Chiron
Level 29
God Stats
4W - 5L
1,671 SR
Queue Stats
73W - 79L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DamnHeTrash
Mercury
19
7 / 5 / 2
11,782
512
10,837
18,467
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Dani78FT
Poseidon
18
1 / 8 / 4
10,792
469
8,983
17,261
5,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Liberysan
Cerberus
18
5 / 6 / 2
11,771
512
15,308
21,270
11,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Mars_130990
Kukulkan
8
0 / 4 / 1
7,101
309
3,671
5,429
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
kyo_simpro2601
Erlang Shen
17
4 / 2 / 1
10,992
478
6,023
10,567
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,446
411
3,195
14,302
10,470
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
I-RunGunBosna-I
Sun Wukong
16
4 / 2 / 3
10,704
465
9,915
14,869
8,156
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
16
2 / 3 / 3
10,303
448
4,166
10,894
3,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TeenGohan-_-1
Bakasura
18
6 / 5 / 3
11,982
521
14,016
19,689
9,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
nomebanees
Chiron
20
13 / 2 / 5
15,248
663
18,233
18,582
7,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
17
Kills
25
25
Deaths
17
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Mercury
DamnHeTrash
Mercury
7
5
2
1.6
L
Poseidon
Dani78FT
Poseidon
1
8
4
0.38
W
Sun Wukong
I-RunGunBosna-I
Sun Wukong
4
2
3
2.75
L
Cerberus
Liberysan
Cerberus
5
6
2
1
L
Kukulkan
Mars_130990
Kukulkan
0
4
1
0.13
W
Nox
2
3
3
1.17
W
Bakasura
TeenGohan-_-1
Bakasura
6
5
3
1.5
L
Erlang Shen
kyo_simpro2601
Erlang Shen
4
2
1
2.25
W
Chiron
nomebanees
Chiron
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,822
Damage
49,525
72,994
Taken
78,336
32,626
Mitigated
39,278
20,509
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,195
596
0
2,274
14,302
10,470
1,286
5,425
8,834
31,830
0
L
Mercury
DamnHeTrash
Mercury
10,837
4,349
0
4,246
18,467
6,653
0
1,004
16,728
0
81,533
L
Poseidon
Dani78FT
Poseidon
8,983
854
439
5,500
17,261
5,671
1,382
1,750
14,616
80,407
0
W
Sun Wukong
I-RunGunBosna-I
Sun Wukong
9,915
1,840
193
6,005
14,869
8,156
1,160
5,561
9,306
0
44,711
L
Cerberus
Liberysan
Cerberus
15,308
1,052
0
6,194
21,270
11,494
1,839
3,190
16,932
80,148
0
L
Kukulkan
Mars_130990
Kukulkan
3,671
843
0
983
5,429
1,527
165
740
4,569
15,183
0
W
Nox
4,166
204
0
0
10,894
3,961
1,244
5,971
4,763
41,152
0
W
Bakasura
TeenGohan-_-1
Bakasura
14,016
9,632
0
8,302
19,689
9,216
610
4,957
14,656
0
71,519
L
Erlang Shen
kyo_simpro2601
Erlang Shen
6,023
3,974
0
3,147
10,567
7,281
332
751
8,771
0
74,805
W
Chiron
nomebanees
Chiron
18,233
10,815
40
9,563
18,582
7,475
9,111
5,605
12,815
0
101,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
57,683
579
Minions Killed
469
0
Camps Cleared
0
1,956,589
Distance Traveled
2,085,775
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,446
411
41
2
0
394,701
4
L
Mercury
11,782
512
126
5
0
494,706
1
L
Poseidon
10,792
469
142
6
0
404,848
4
W
Sun Wukong
10,704
465
74
3
0
450,840
0
L
Cerberus
11,771
512
156
7
0
419,602
3
L
Kukulkan
7,101
309
24
1
0
200,283
0
W
Nox
10,303
448
69
3
0
385,079
2
W
Bakasura
11,982
521
132
6
0
430,543
1
L
Erlang Shen
10,992
478
131
6
0
437,150
4
W
Chiron
15,248
663
153
7
0
424,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role