Player Matchup

Hades
Hades
DanielboyXx
Hades
Level 69
God Stats
4W - 3L
1,530 SR
Queue Stats
78W - 100L
1,382 Elo+
Party 2
Pele
Pele
GekiiDo-
Pele
Level 28
God Stats
68W - 46L
1,567 SR
Queue Stats
88W - 110L
1,409 Elo+
Solo
Jormungandr
Jormungandr
KODIAC-MARMOSET
Jormungandr
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 52L
1,454 Elo+
Solo
Bacchus
Bacchus
RNG_TSM_GALAXY
Bacchus
Level 27
God Stats
5W - 3L
1,836 SR
Queue Stats
66W - 81L
1,362 Elo+
Party 2
Izanami
Izanami
king_cushy
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,378 Elo+
Party 2
Team Averages
Level 28
1,587 SR
1,397 Elo+

VS

Team Averages
Level 16
1,490 SR
1,295 Elo+
Nox
Nox
Begemordor2
Nox
Level 25
God Stats
18W - 29L
1,400 SR
Queue Stats
53W - 58L
1,386 Elo+
Solo
Ah Puch
Ah Puch
BuddyBoll
Ah Puch
Level 12
God Stats
4W - 5L
1,549 SR
Queue Stats
15W - 20L
1,288 Elo+
Party 1
Scylla
Scylla
ggfddfgjkjhn
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,206 Elo+
Solo
Sobek
Sobek
ludwigmelin
Sobek
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 85L
1,350 Elo+
Solo
Thor
Thor
xMeXditxAtiOn
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 6
14,866
572
23,642
22,286
12,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
20
13 / 2 / 4
14,631
563
20,602
22,863
10,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
KODIAC-MARMOSET
Jormungandr
17
9 / 1 / 2
12,019
462
8,503
13,191
10,524
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 3 / 5
11,903
458
12,290
27,623
28,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
king_cushy
Izanami
14
1 / 11 / 6
10,238
394
5,583
12,781
4,861
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 3
12,727
490
21,973
18,033
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
BuddyBoll
Ah Puch
14
2 / 11 / 1
9,004
346
8,273
22,756
10,604
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
8
0 / 16 / 1
7,283
280
1,041
15,115
3,400
13
4 / 2 / 0
9,787
376
7,470
14,969
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 1
9,521
366
10,981
22,372
12,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
43
Kills
16
18
Deaths
45
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
L
Ah Puch
BuddyBoll
Ah Puch
2
11
1
0.23
W
15
1
6
18
W
Pele
13
2
4
7.5
W
Jormungandr
KODIAC-MARMOSET
Jormungandr
9
1
2
10
W
5
3
5
2.5
L
Scylla
0
16
1
0.03
W
Izanami
king_cushy
Izanami
1
11
6
0.36
L
4
2
0
2
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,620
Damage
49,738
98,744
Taken
93,245
66,619
Mitigated
43,149
39,474
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,973
1,405
0
2,343
18,033
6,958
566
6,014
12,019
93,937
0
L
Ah Puch
BuddyBoll
Ah Puch
8,273
1,706
0
2,663
22,756
10,604
228
12,002
10,754
33,199
0
W
23,642
1,510
116
14,382
22,286
12,921
2,380
8,291
13,545
97,049
0
W
Pele
20,602
2,685
0
14,638
22,863
10,141
4,587
8,913
13,950
0
118,019
W
Jormungandr
KODIAC-MARMOSET
Jormungandr
8,503
2,737
0
1,362
13,191
10,524
960
6,889
6,302
62,711
0
W
12,290
2,658
95
8,881
27,623
28,172
870
7,442
20,017
48,913
0
L
Scylla
1,041
742
0
0
15,115
3,400
0
7,223
7,892
9,483
0
W
Izanami
king_cushy
Izanami
5,583
3,793
0
0
12,781
4,861
4,137
7,222
5,559
0
40,712
L
7,470
1,133
0
3,600
14,969
10,156
0
5,974
8,995
37,726
0
L
10,981
5,365
0
2,436
22,372
12,031
0
13,222
9,150
0
52,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,657
Gold Earned
48,322
575
Minions Killed
359
0
Camps Cleared
0
2,223,053
Distance Traveled
1,887,807
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,727
490
137
5
0
498,104
3
L
Ah Puch
9,004
346
58
2
0
375,016
6
W
Hades
14,866
572
156
6
0
486,151
2
W
Pele
14,631
563
193
7
0
504,597
0
W
Jormungandr
12,019
462
79
3
0
467,218
0
W
Bacchus
11,903
458
70
3
0
455,562
1
L
Scylla
7,283
280
11
0
0
299,630
0
W
Izanami
10,238
394
77
3
0
309,525
2
L
Sobek
9,787
376
74
3
0
316,499
0
L
Thor
9,521
366
79
3
0
398,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role