Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BlackamoorX
Thor
Level 67
God Stats
22W - 40L
1,375 SR
Queue Stats
233W - 248L
1,360 Elo+
Solo
Bacchus
Bacchus
CHIQ3
Bacchus
Level 45
God Stats
4W - 6L
1,512 SR
Queue Stats
122W - 119L
1,514 Elo+
Solo
Izanami
Izanami
ConDog9669
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,377 Elo+
Solo
Aphrodite
Aphrodite
PriincessAlena
Aphrodite
Level 160
God Stats
91W - 72L
1,604 SR
Queue Stats
619W - 633L
1,508 Elo+
Party 1
Team Averages
Level 72
1,498 SR
1,452 Elo+

VS

Team Averages
Level 63
1,446 SR
1,485 Elo+
Cerberus
Cerberus
JKHighlander
Cerberus
Level 42
God Stats
1W - 0L
1,531 SR
Queue Stats
37W - 35L
1,459 Elo+
Solo
Neith
Neith
Liquid_Sorrow96
Neith
Level 47
God Stats
3W - 3L
1,413 SR
Queue Stats
387W - 427L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
SliderNSider
Zhong Kui
Level 45
God Stats
4W - 9L
1,253 SR
Queue Stats
131W - 157L
1,475 Elo+
Solo
Fenrir
Fenrir
Woorr
Fenrir
Level 115
God Stats
14W - 9L
1,563 SR
Queue Stats
65W - 82L
1,473 Elo+
Solo
Ah Puch
Ah Puch
YseultAnimosus
Ah Puch
Level 66
God Stats
5W - 3L
1,470 SR
Queue Stats
28W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 7 / 2
10,185
1,019
10,933
14,316
8,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 8 / 2
9,031
903
3,708
14,382
5,774
Bacchus
CHIQ3
Bacchus
16
0 / 1 / 5
10,230
1,023
13,004
19,181
30,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ConDog9669
Izanami
16
2 / 3 / 2
10,199
1,020
13,368
13,632
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
PriincessAlena
Aphrodite
16
0 / 1 / 4
9,108
911
6,136
8,267
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

170

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JKHighlander
Cerberus
17
3 / 1 / 15
10,141
1,014
11,415
15,957
20,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 0 / 12
10,115
1,012
7,741
4,982
1,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
SliderNSider
Zhong Kui
17
8 / 0 / 9
11,405
1,141
17,277
9,674
6,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Woorr
Fenrir
16
4 / 5 / 7
10,148
1,015
6,552
11,321
6,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 0 / 14
10,681
1,068
22,072
9,057
4,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
6
Kills
20
20
Deaths
6
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
2
0.71
L
0
8
2
0.13
L
Bacchus
CHIQ3
Bacchus
0
1
5
2.5
L
Izanami
ConDog9669
Izanami
2
3
2
1
W
Cerberus
JKHighlander
Cerberus
3
1
15
10.5
W
2
0
12
8
L
Aphrodite
PriincessAlena
Aphrodite
0
1
4
2
W
Zhong Kui
SliderNSider
Zhong Kui
8
0
9
12.5
W
Fenrir
Woorr
Fenrir
4
5
7
1.5
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
65,057
69,778
Taken
50,991
55,429
Mitigated
39,266
11,043
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,933
1,942
0
3,309
14,316
8,268
0
10,794
3,381
0
17,550
L
3,708
203
0
100
14,382
5,774
0
10,305
3,841
0
16,360
L
Bacchus
CHIQ3
Bacchus
13,004
2,035
0
951
19,181
30,790
0
11,519
7,135
23,289
0
L
Izanami
ConDog9669
Izanami
13,368
5,671
0
691
13,632
6,045
0
9,800
3,607
0
50,549
W
Cerberus
JKHighlander
Cerberus
11,415
402
0
3,825
15,957
20,051
0
6,861
9,096
19,589
0
W
7,741
3,371
0
1,098
4,982
1,989
0
2,368
2,614
0
26,372
L
Aphrodite
PriincessAlena
Aphrodite
6,136
213
3,258
2,734
8,267
4,552
0
7,174
1,050
25,164
0
W
Zhong Kui
SliderNSider
Zhong Kui
17,277
1,391
0
4,932
9,674
6,948
0
3,101
6,573
36,317
0
W
Fenrir
Woorr
Fenrir
6,552
2,668
442
616
11,321
6,242
0
3,572
7,749
0
9,044
W
22,072
668
417
5,526
9,057
4,036
0
3,238
5,819
54,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
52,490
228
Minions Killed
233
10
Camps Cleared
7
923,375
Distance Traveled
980,932
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,185
1,019
22
2
3
189,089
0
L
Thor
9,031
903
28
3
1
162,709
2
L
Bacchus
10,230
1,023
19
2
2
210,040
0
L
Izanami
10,199
1,020
119
12
2
184,240
0
W
Cerberus
10,141
1,014
37
4
1
194,110
0
W
Neith
10,115
1,012
51
5
2
194,450
0
L
Aphrodite
9,108
911
40
4
2
177,297
0
W
Zhong Kui
11,405
1,141
57
6
2
206,133
1
W
Fenrir
10,148
1,015
8
1
1
163,443
0
W
Ah Puch
10,681
1,068
80
8
1
222,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role