Player Matchup

Sol
Sol
Gaming Titan34
Sol
Level 113
God Stats
18W - 5L
1,709 SR
Queue Stats
109W - 94L
1,524 Elo+
Solo
Hachiman
Hachiman
IceWolf353
Hachiman
Level 109
God Stats
10W - 7L
1,659 SR
Queue Stats
424W - 404L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Nahgrim
Ne Zha
Level 129
God Stats
8W - 8L
1,510 SR
Queue Stats
380W - 354L
1,576 Elo+
Party 1
Chang'e
Chang'e
Quellsgod
Chang'e
Level 122
God Stats
1W - 0L
1,449 SR
Queue Stats
126W - 111L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
VeliKanHD
Cthulhu
Level 88
God Stats
31W - 23L
1,590 SR
Queue Stats
949W - 899L
1,513 Elo+
Solo
Team Averages
Level 112
1,584 SR
1,541 Elo+

VS

Team Averages
Level 135
1,475 SR
1,532 Elo+
He Bo
He Bo
Chimichurri2112
He Bo
Level 135
God Stats
1W - 1L
1,525 SR
Queue Stats
337W - 321L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Jachoniasty
Cthulhu
Level 117
God Stats
1W - 3L
1,186 SR
Queue Stats
244W - 225L
1,535 Elo+
Solo
Danzaburou
Danzaburou
LatinLyrics
Danzaburou
Level 159
God Stats
5W - 4L
1,581 SR
Queue Stats
308W - 303L
1,593 Elo+
Party 2
Loki
Loki
STH_69SERIOUSLY
Loki
Level 136
God Stats
41W - 40L
1,585 SR
Queue Stats
395W - 407L
1,505 Elo+
Party 2
Skadi
Skadi
SnugglyEgirl89
Skadi
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 163L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,182
836
746
1,814
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
IceWolf353
Hachiman
6
0 / 0 / 2
3,439
688
1,349
1,733
254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Nahgrim
Ne Zha
6
1 / 0 / 2
3,744
749
1,593
2,417
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Quellsgod
Chang'e
7
1 / 1 / 0
4,060
812
2,386
3,521
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
VeliKanHD
Cthulhu
6
0 / 0 / 2
3,239
648
1,538
3,731
1,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,823
765
1,267
1,896
472
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jachoniasty
Cthulhu
7
1 / 1 / 0
3,792
758
2,103
4,025
1,848
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
LatinLyrics
Danzaburou
5
0 / 1 / 1
3,324
665
1,491
4,095
811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
3,608
722
1,142
2,838
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,716
543
1,046
1,099
134
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
1
0
2
W
Hachiman
IceWolf353
Hachiman
0
0
2
1
L
Cthulhu
Jachoniasty
Cthulhu
1
1
0
1
L
Danzaburou
LatinLyrics
Danzaburou
0
1
1
0.5
W
Ne Zha
Nahgrim
Ne Zha
1
0
2
2
W
Chang'e
Quellsgod
Chang'e
1
1
0
1
L
0
0
1
0.5
L
0
1
0
0
W
Cthulhu
VeliKanHD
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,612
Damage
7,049
13,216
Taken
13,953
4,779
Mitigated
3,816
6,003
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,267
194
0
649
1,896
472
0
534
1,322
14,189
0
W
746
74
0
587
1,814
394
0
466
1,348
15,080
0
W
Hachiman
IceWolf353
Hachiman
1,349
963
0
859
1,733
254
22
0
1,733
0
16,088
L
Cthulhu
Jachoniasty
Cthulhu
2,103
789
0
1,854
4,025
1,848
140
1,963
1,639
15,415
0
L
Danzaburou
LatinLyrics
Danzaburou
1,491
864
282
1,184
4,095
811
0
878
2,913
0
9,071
W
Ne Zha
Nahgrim
Ne Zha
1,593
772
0
1,239
2,417
827
0
276
2,141
0
15,679
W
Chang'e
Quellsgod
Chang'e
2,386
743
0
1,679
3,521
1,831
0
2,103
1,418
16,677
0
L
1,142
163
0
1,638
2,838
551
0
381
2,457
0
14,486
L
1,046
698
0
256
1,099
134
0
147
952
0
3,862
W
Cthulhu
VeliKanHD
Cthulhu
1,538
262
149
1,490
3,731
1,473
0
525
3,206
6,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,664
Gold Earned
17,263
167
Minions Killed
122
0
Camps Cleared
0
542,453
Distance Traveled
449,360
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,823
765
35
7
0
98,250
2
W
Sol
4,182
836
39
8
0
104,545
0
W
Hachiman
3,439
688
34
7
0
107,018
0
L
Cthulhu
3,792
758
29
6
0
101,441
0
L
Danzaburou
3,324
665
12
2
0
97,073
1
W
Ne Zha
3,744
749
33
7
0
128,037
1
W
Chang'e
4,060
812
47
9
0
98,139
1
L
Loki
3,608
722
41
8
0
123,507
0
L
Skadi
2,716
543
5
1
0
29,089
0
W
Cthulhu
3,239
648
14
3
0
104,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role