Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AndreiGavrila
Susano
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,620 Elo+
Party 1
Agni
Agni
Kasyno21
Agni
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,422 Elo+
Party 1
Sobek
Sobek
WHALECU
Sobek
Level 7
God Stats
2W - 4L
1,218 SR
Queue Stats
2W - 5L
1,225 Elo+
Party 1
Chang'e
Chang'e
madamgamer
Chang'e
Level 28
God Stats
4W - 3L
1,327 SR
Queue Stats
28W - 19L
1,494 Elo+
Solo
Team Averages
Level 37
1,409 SR
1,452 Elo+

VS

Team Averages
Level 29
1,501 SR
1,414 Elo+
Charybdis
Charybdis
AomineZA
Charybdis
Level 34
God Stats
39W - 35L
1,572 SR
Queue Stats
152W - 184L
1,383 Elo+
Party 2
Cernunnos
Cernunnos
MATTMELLOW420
Cernunnos
Level 29
God Stats
90W - 108L
1,444 SR
Queue Stats
143W - 200L
1,377 Elo+
Party 2
Fenrir
Fenrir
NSGProductions
Fenrir
Level 25
God Stats
10W - 12L
1,516 SR
Queue Stats
179W - 207L
1,429 Elo+
Solo
Sol
Sol
ZEMIAKza
Sol
Level 29
God Stats
24W - 29L
1,472 SR
Queue Stats
164W - 220L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
fullmetalryu
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 1 / 19
9,980
1,248
11,489
9,815
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 15
8,770
1,096
9,281
6,761
2,757
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
16
13 / 1 / 7
11,138
1,392
12,269
4,499
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
WHALECU
Sobek
16
2 / 3 / 19
9,213
1,152
8,363
13,817
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
madamgamer
Chang'e
15
4 / 2 / 17
9,310
1,164
8,278
6,607
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AomineZA
Charybdis
14
2 / 6 / 3
8,269
1,034
11,557
13,499
4,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
MATTMELLOW420
Cernunnos
13
0 / 6 / 3
7,437
930
7,943
12,579
4,248
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 8 / 4
8,736
1,092
7,194
14,539
8,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 3
8,592
1,074
10,895
13,317
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
fullmetalryu
Jormungandr
11
0 / 0 / 0
5,000
625
0
0
0

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
21
27
Kills
8
8
Deaths
27
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
19
14.5
W
3
1
15
10.5
L
Charybdis
AomineZA
Charybdis
2
6
3
0.58
W
Agni
13
1
7
16.5
L
Cernunnos
MATTMELLOW420
Cernunnos
0
6
3
0.25
L
4
8
4
0.75
W
Sobek
WHALECU
Sobek
2
3
19
3.83
L
2
7
3
0.5
L
Jormungandr
fullmetalryu
Jormungandr
0
0
0
0
W
Chang'e
madamgamer
Chang'e
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
37,589
41,499
Taken
53,934
39,917
Mitigated
21,650
12,184
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,489
899
0
1,174
9,815
14,854
0
1,757
8,058
20,026
0
W
9,281
1,376
0
0
6,761
2,757
0
1,680
5,081
0
19,871
L
Charybdis
AomineZA
Charybdis
11,557
5,041
0
912
13,499
4,653
0
10,264
3,235
0
36,583
W
Agni
12,269
969
0
1,022
4,499
1,703
0
1,300
3,199
26,258
0
L
Cernunnos
MATTMELLOW420
Cernunnos
7,943
4,457
0
879
12,579
4,248
0
9,583
2,996
0
18,967
L
7,194
1,840
0
668
14,539
8,663
0
12,385
2,154
0
10,858
W
Sobek
WHALECU
Sobek
8,363
1,218
0
3,016
13,817
16,858
0
5,468
8,349
19,199
0
L
10,895
6,302
0
1,866
13,317
4,086
0
8,167
5,150
34,831
0
L
Jormungandr
fullmetalryu
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
madamgamer
Chang'e
8,278
932
4,573
2,399
6,607
3,745
0
690
5,917
24,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
38,034
134
Minions Killed
127
7
Camps Cleared
4
851,626
Distance Traveled
538,191
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,980
1,248
13
2
0
182,019
1
W
Susano
8,770
1,096
28
4
4
166,666
1
L
Charybdis
8,269
1,034
51
6
1
139,798
0
W
Agni
11,138
1,392
37
5
3
171,771
0
L
Cernunnos
7,437
930
18
2
2
132,906
0
L
Fenrir
8,736
1,092
5
1
1
142,057
2
W
Sobek
9,213
1,152
18
2
0
168,421
0
L
Sol
8,592
1,074
53
7
0
123,430
0
L
Jormungandr
5,000
625
0
0
0
0
0
W
Chang'e
9,310
1,164
38
5
0
162,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role