Player Matchup

Artemis
Artemis
StallerArcond32
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,482 Elo+
Solo
Bastet
Bastet
StepanGrand
Bastet
Level 7
God Stats
7W - 6L
1,746 SR
Queue Stats
19W - 17L
1,455 Elo+
Party 3
Tyr
Tyr
StrangerLink1
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,222 Elo+
Party 3
Ymir
Ymir
robloxer
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Arachne
Arachne
thach77
Arachne
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 83L
1,323 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,397 Elo+

VS

Team Averages
Level 18
1,485 SR
1,371 Elo+
Heimdallr
Heimdallr
AmyJBee2000
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
JJ-The-Lad69
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,231 Elo+
Party 1
Fenrir
Fenrir
K4eps4le ECF
Fenrir
Level 32
God Stats
9W - 7L
1,528 SR
Queue Stats
28W - 34L
1,329 Elo+
Party 2
Tiamat
Tiamat
Lachsn4cken7176
Tiamat
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,299 Elo+
Party 2
Zhong Kui
Zhong Kui
Padley99-_-
Zhong Kui
Level 25
God Stats
1W - 0L
1,398 SR
Queue Stats
47W - 56L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 1
8,014
401
5,654
13,728
2,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
15
9 / 9 / 3
10,068
503
13,370
15,080
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
7,770
389
3,796
14,920
14,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
12
2 / 9 / 8
8,709
435
8,877
18,562
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
thach77
Arachne
14
7 / 8 / 2
9,547
477
10,596
15,289
4,283
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmyJBee2000
Heimdallr
20
24 / 0 / 4
14,045
702
23,973
12,554
5,815
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
JJ-The-Lad69
Arachne
12
3 / 9 / 5
8,776
439
3,054
11,344
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
16
7 / 8 / 11
10,850
543
10,579
14,460
10,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 4 / 9
10,748
537
9,252
14,059
7,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Padley99-_-
Zhong Kui
15
3 / 5 / 4
10,072
504
7,215
17,068
11,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
23
Kills
44
44
Deaths
26
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmyJBee2000
Heimdallr
24
0
4
26
W
Arachne
JJ-The-Lad69
Arachne
3
9
5
0.61
W
Fenrir
7
8
11
1.56
W
7
4
9
2.88
W
Zhong Kui
Padley99-_-
Zhong Kui
3
5
4
1
L
3
11
1
0.32
L
Bastet
9
9
3
1.17
L
2
7
3
0.5
L
Ymir
2
9
8
0.67
L
Arachne
thach77
Arachne
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
54,073
77,579
Taken
69,485
44,789
Mitigated
39,422
7,571
Healing
24,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmyJBee2000
Heimdallr
23,973
8,334
0
6,428
12,554
5,815
3,520
1,924
10,630
0
130,464
W
Arachne
JJ-The-Lad69
Arachne
3,054
2,016
0
672
11,344
4,077
269
1,667
9,677
0
21,172
W
Fenrir
10,579
1,906
0
2,904
14,460
10,502
1,592
3,136
11,324
0
43,494
W
9,252
1,047
109
6,559
14,059
7,223
386
1,641
12,418
39,699
0
W
Zhong Kui
Padley99-_-
Zhong Kui
7,215
1,252
116
7,753
17,068
11,805
1,525
628
16,440
57,706
0
L
5,654
2,774
0
1,628
13,728
2,626
243
1,003
12,627
0
30,296
L
Bastet
13,370
4,103
0
1,061
15,080
5,853
0
2,321
12,659
0
55,232
L
3,796
221
0
1,277
14,920
14,330
57
3,931
10,312
0
22,815
L
Ymir
8,877
1,602
0
1,824
18,562
17,697
107
2,185
16,115
23,328
0
L
Arachne
thach77
Arachne
10,596
8,441
0
1,781
15,289
4,283
1,017
5,829
9,388
0
38,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
54,491
257
Minions Killed
450
0
Camps Cleared
0
1,949,850
Distance Traveled
1,840,517
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,045
702
188
9
0
393,088
0
W
Arachne
8,776
439
41
2
0
399,564
6
W
Fenrir
10,850
543
63
3
0
369,954
0
W
Tiamat
10,748
537
60
3
0
351,947
0
W
Zhong Kui
10,072
504
98
5
0
325,964
0
L
Artemis
8,014
401
48
2
0
380,359
7
L
Bastet
10,068
503
87
4
0
398,504
1
L
Tyr
7,770
389
24
1
0
396,918
0
L
Ymir
8,709
435
35
2
0
413,527
4
L
Arachne
9,547
477
63
3
0
360,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role