Player Matchup

Arachne
Arachne
Marniexoxo1612
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
equilibrium75
Gilgamesh
Level 133
God Stats
26W - 37L
1,389 SR
Queue Stats
105W - 157L
1,298 Elo+
Party 1
Hel
Hel
magav11
Hel
Level 78
God Stats
30W - 25L
1,549 SR
Queue Stats
114W - 167L
1,359 Elo+
Party 1
Team Averages
Level 77
1,479 SR
1,386 Elo+

VS

Team Averages
Level 68
1,625 SR
1,476 Elo+
Chiron
Chiron
Jaensen93
Chiron
Level 67
God Stats
60W - 37L
1,616 SR
Queue Stats
283W - 234L
1,495 Elo+
Party 2
Ra
Ra
TrippleT932
Ra
Level 29
God Stats
1W - 0L
1,759 SR
Queue Stats
156W - 94L
1,514 Elo+
Party 2
Horus
Horus
byzokers__
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 194L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,839
631
6,482
13,842
4,809
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
equilibrium75
Gilgamesh
12
2 / 7 / 3
9,049
646
8,393
15,221
9,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
12
1 / 4 / 4
8,566
612
10,967
15,935
5,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jaensen93
Chiron
15
8 / 2 / 6
10,795
771
15,302
11,826
4,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
8 / 1 / 10
11,110
794
17,357
10,689
4,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
13
2 / 2 / 14
9,815
701
4,102
13,855
13,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
18
18
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
Jaensen93
Chiron
8
2
6
5.5
L
2
7
3
0.5
W
8
1
10
13
W
Horus
2
2
14
4.5
L
Gilgamesh
equilibrium75
Gilgamesh
2
7
3
0.5
L
Hel
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
36,761
44,998
Taken
36,370
20,135
Mitigated
22,967
12,317
Healing
23,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Jaensen93
Chiron
15,302
4,607
865
3,378
11,826
4,548
473
4,298
7,528
0
47,760
L
6,482
3,677
0
1,994
13,842
4,809
0
5,185
8,657
0
14,174
W
17,357
1,991
4,831
5,730
10,689
4,681
1,171
4,183
6,506
63,322
0
W
Horus
4,102
2,290
3,272
5,397
13,855
13,738
760
2,868
10,987
0
12,705
L
Gilgamesh
equilibrium75
Gilgamesh
8,393
2,068
0
512
15,221
9,561
154
6,292
8,929
0
18,471
L
Hel
10,967
84
4,304
5,507
15,935
5,765
71
6,512
9,423
49,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
31,720
103
Minions Killed
212
3
Camps Cleared
9
761,568
Distance Traveled
806,386
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,795
771
74
5
3
255,586
2
L
Arachne
8,839
631
16
1
0
241,873
0
W
Ra
11,110
794
118
8
4
265,865
3
W
Horus
9,815
701
20
1
2
284,935
3
L
Gilgamesh
9,049
646
23
2
0
211,011
1
L
Hel
8,566
612
64
5
3
308,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role