Player Matchup

Osiris
Osiris
DorianK_T6
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,241 Elo+
Party 1
Zhong Kui
Zhong Kui
MeroElMollotow
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,241 Elo+
Party 1
Hachiman
Hachiman
PICCian-lv
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,453 Elo+
Solo
Pele
Pele
i-UnkuT-i-92-i
Pele
Level 29
God Stats
22W - 30L
1,319 SR
Queue Stats
117W - 124L
1,327 Elo+
Solo
Ymir
Ymir
raiisyEZ
Ymir
Level 16
God Stats
4W - 3L
1,653 SR
Queue Stats
147W - 151L
1,352 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,323 Elo+

VS

Team Averages
Level 25
1,398 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Fruit-Turtle98
Baron Samedi
Level 25
God Stats
4W - 1L
1,550 SR
Queue Stats
6W - 3L
1,217 Elo+
Party 2
Ravana
Ravana
JimentouS
Ravana
Level 18
God Stats
4W - 2L
1,305 SR
Queue Stats
19W - 12L
1,546 Elo+
Party 2
Chaac
Chaac
Luis Is Sick
Chaac
Level 41
God Stats
2W - 2L
1,374 SR
Queue Stats
128W - 80L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
covied18
Hou Yi
Level 14
God Stats
1W - 3L
1,263 SR
Queue Stats
32W - 36L
1,290 Elo+
Solo
Terra
Terra
pabloggun
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DorianK_T6
Osiris
9
0 / 7 / 1
5,678
379
2,600
13,535
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MeroElMollotow
Zhong Kui
9
0 / 8 / 1
5,889
393
3,580
10,729
5,491
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
PICCian-lv
Hachiman
10
1 / 6 / 0
6,338
423
3,257
8,165
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 6 / 2
8,245
550
10,712
13,401
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
11
3 / 3 / 3
7,479
499
3,519
8,967
7,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fruit-Turtle98
Baron Samedi
14
9 / 0 / 6
8,990
599
12,096
6,242
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
JimentouS
Ravana
14
11 / 4 / 13
9,256
617
14,789
9,669
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 5 / 1
7,711
514
7,246
12,829
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
covied18
Hou Yi
13
9 / 0 / 5
8,224
548
7,538
7,379
2,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
pabloggun
Terra
11
0 / 0 / 10
7,183
479
1,527
5,310
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
30
30
Deaths
9
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
DorianK_T6
Osiris
0
7
1
0.07
W
Baron Samedi
Fruit-Turtle98
Baron Samedi
9
0
6
12
W
Ravana
JimentouS
Ravana
11
4
13
4.38
W
1
5
1
0.3
L
Zhong Kui
MeroElMollotow
Zhong Kui
0
8
1
0.06
L
Hachiman
PICCian-lv
Hachiman
1
6
0
0.17
W
Hou Yi
covied18
Hou Yi
9
0
5
11.5
L
5
6
2
1
W
Terra
pabloggun
Terra
0
0
10
5
L
Ymir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
43,196
54,797
Taken
41,429
25,682
Mitigated
26,322
10,733
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DorianK_T6
Osiris
2,600
846
0
2,721
13,535
5,293
0
4,687
8,807
0
10,096
W
Baron Samedi
Fruit-Turtle98
Baron Samedi
12,096
1,323
1,020
3,572
6,242
3,077
1,923
612
5,630
52,966
0
W
Ravana
JimentouS
Ravana
14,789
5,266
0
2,039
9,669
5,474
177
1,544
8,125
0
50,284
W
7,246
2,393
0
4,656
12,829
9,905
655
2,382
10,447
0
38,434
L
Zhong Kui
MeroElMollotow
Zhong Kui
3,580
601
0
1,707
10,729
5,491
1,102
2,200
8,529
21,689
0
L
Hachiman
PICCian-lv
Hachiman
3,257
1,845
0
816
8,165
2,019
20
2,386
5,779
0
18,928
W
Hou Yi
covied18
Hou Yi
7,538
3,707
0
1,933
7,379
2,844
4,261
1,873
5,506
0
36,362
L
10,712
2,463
0
4,135
13,401
5,179
2,346
2,771
10,313
0
46,861
W
Terra
pabloggun
Terra
1,527
483
654
1,730
5,310
5,022
509
688
4,622
9,892
0
L
Ymir
3,519
1,695
0
1,354
8,967
7,700
732
1,579
6,904
25,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
41,364
211
Minions Killed
312
0
Camps Cleared
0
1,162,429
Distance Traveled
1,333,188
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,678
379
19
1
0
265,709
0
W
Baron Samedi
8,990
599
81
5
0
273,968
6
W
Ravana
9,256
617
68
5
0
293,737
1
W
Chaac
7,711
514
73
5
0
240,511
1
L
Zhong Kui
5,889
393
28
2
0
187,277
0
L
Hachiman
6,338
423
33
2
0
187,518
0
W
Hou Yi
8,224
548
73
5
0
257,611
0
L
Pele
8,245
550
77
5
0
250,712
0
W
Terra
7,183
479
17
1
0
267,361
3
L
Ymir
7,479
499
54
4
0
271,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role