Player Matchup

Zeus
Zeus
Ivano_Br0
Zeus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 119L
1,454 Elo+
Party 1
Charybdis
Charybdis
Pepega909
Charybdis
Level 37
God Stats
1W - 5L
1,410 SR
Queue Stats
38W - 41L
1,374 Elo+
Party 1
Thanatos
Thanatos
Rompeculo05
Thanatos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,390 Elo+
Solo
Team Averages
Level 37
1,470 SR
1,406 Elo+

VS

Team Averages
Level 17
1,642 SR
1,352 Elo+
Chaac
Chaac
DonTBerry
Chaac
Level 5
God Stats
15W - 0L
1,715 SR
Queue Stats
82W - 40L
1,387 Elo+
Solo
Nu Wa
Nu Wa
UnrealEgg522814
Nu Wa
Level 27
God Stats
5W - 5L
1,711 SR
Queue Stats
110W - 149L
1,309 Elo+
Solo
Medusa
Medusa
WhiteCobra50
Medusa
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 5 / 8
11,356
710
13,337
14,114
4,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Pepega909
Charybdis
14
6 / 5 / 5
11,518
720
11,908
16,594
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Rompeculo05
Thanatos
13
3 / 9 / 6
10,696
669
6,997
15,646
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DonTBerry
Chaac
13
4 / 4 / 11
11,034
690
13,836
16,248
10,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 10
11,119
695
5,022
7,361
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
11 / 6 / 6
12,228
764
19,104
14,114
4,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
15
Kills
19
19
Deaths
15
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
DonTBerry
Chaac
4
4
11
2.38
L
Zeus
6
5
8
2
L
Charybdis
Pepega909
Charybdis
6
5
5
1.7
L
Thanatos
Rompeculo05
Thanatos
3
9
6
0.67
W
4
5
10
1.8
W
Medusa
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
37,962
46,354
Taken
37,723
15,832
Mitigated
18,139
13,363
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DonTBerry
Chaac
13,836
1,802
0
5,065
16,248
10,920
1,016
5,001
11,247
267
33,109
L
Zeus
13,337
1,208
109
3,781
14,114
4,332
104
1,067
13,047
37,748
0
L
Charybdis
Pepega909
Charybdis
11,908
5,043
12
2,945
16,594
6,098
44
2,140
14,454
0
42,438
L
Thanatos
Rompeculo05
Thanatos
6,997
1,988
0
6,516
15,646
5,402
0
2,502
13,144
0
22,084
W
5,022
1,348
0
548
7,361
2,367
448
3,345
4,016
22,787
0
W
Medusa
19,104
9,449
0
0
14,114
4,852
746
5,318
8,796
0
41,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
34,381
154
Minions Killed
139
7
Camps Cleared
6
787,000
Distance Traveled
762,029
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,034
690
50
3
0
278,245
2
L
Zeus
11,356
710
48
3
2
256,882
1
L
Charybdis
11,518
720
79
5
0
253,278
5
L
Thanatos
10,696
669
27
2
5
276,840
2
W
Nu Wa
11,119
695
42
3
2
236,256
0
W
Medusa
12,228
764
47
3
4
247,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role