Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Demon_Hunter2508
Xing Tian
Level 103
God Stats
5W - 0L
1,742 SR
Queue Stats
190W - 202L
1,377 Elo+
Solo
Cabrakan
Cabrakan
LamparaoduKao
Cabrakan
Level 122
God Stats
2W - 1L
1,376 SR
Queue Stats
191W - 211L
1,392 Elo+
Solo
Eset
Eset
Lunaotic
Eset
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,287 Elo+
Party 1
Baba Yaga
Baba Yaga
Troyana
Baba Yaga
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,378 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,387 Elo+

VS

Team Averages
Level 75
1,486 SR
1,366 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CAPONEleretour
Kuzenbo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 126L
1,339 Elo+
Party 2
Xbalanque
Xbalanque
Douille52Sang
Xbalanque
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 119L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Pixie01
Cthulhu
Level 86
God Stats
3W - 4L
1,429 SR
Queue Stats
339W - 412L
1,365 Elo+
Solo
Hera
Hera
zxcEv1r
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 3 / 12
13,304
783
28,457
12,261
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
19
7 / 4 / 13
12,263
721
10,604
18,891
21,951
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
LamparaoduKao
Cabrakan
18
5 / 5 / 17
11,774
693
11,278
29,324
38,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
20
5 / 2 / 19
12,210
718
27,616
15,457
6,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Troyana
Baba Yaga
18
1 / 4 / 19
11,029
649
12,219
15,041
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
9 / 8 / 5
12,990
764
18,257
20,041
7,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 3 / 10
10,304
606
12,540
27,984
31,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Douille52Sang
Xbalanque
18
4 / 5 / 7
11,097
653
21,078
18,324
8,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Pixie01
Cthulhu
18
0 / 5 / 5
10,500
618
14,604
21,991
35,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
zxcEv1r
Hera
15
4 / 8 / 11
10,547
620
11,731
11,951
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
29
Kills
18
18
Deaths
29
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
3
12
5.67
L
Arachne
 
Arachne
9
8
5
1.44
L
1
3
10
2
W
Xing Tian
7
4
13
3.38
L
Xbalanque
Douille52Sang
Xbalanque
4
5
7
1.5
W
Cabrakan
LamparaoduKao
Cabrakan
5
5
17
2.7
W
Eset
5
2
19
7.25
L
Cthulhu
Pixie01
Cthulhu
0
5
5
0.5
W
Baba Yaga
Troyana
Baba Yaga
1
4
19
2.63
L
Hera
zxcEv1r
Hera
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,174
Damage
78,210
90,974
Taken
100,291
78,539
Mitigated
87,313
36,340
Healing
39,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
28,457
1,691
2,238
1,722
12,261
5,279
867
4,419
7,566
56,347
0
L
Arachne
 
Arachne
18,257
13,220
2,915
5,157
20,041
7,815
1,124
19,027
1,014
0
28,634
L
12,540
4,226
3,597
12,298
27,984
31,264
586
24,671
3,313
26,303
0
W
Xing Tian
10,604
1,105
840
1,436
18,891
21,951
1,049
6,305
12,142
32,343
0
L
Xbalanque
Douille52Sang
Xbalanque
21,078
6,354
2,400
5,828
18,324
8,152
695
15,079
3,245
0
38,625
W
Cabrakan
LamparaoduKao
Cabrakan
11,278
1,570
3,952
11,187
29,324
38,032
524
11,556
17,232
22,747
0
W
Eset
27,616
709
3,909
4,678
15,457
6,600
1,034
7,252
7,886
56,759
0
L
Cthulhu
Pixie01
Cthulhu
14,604
89
2,120
4,685
21,991
35,522
324
20,564
1,427
38,827
0
W
Baba Yaga
Troyana
Baba Yaga
12,219
1,035
2,124
4,254
15,041
6,677
1,525
7,647
7,273
29,181
0
L
Hera
zxcEv1r
Hera
11,731
3,770
0
737
11,951
4,560
276
10,833
1,118
19,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,580
Gold Earned
55,438
225
Minions Killed
153
0
Camps Cleared
0
1,550,755
Distance Traveled
1,322,529
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,304
783
64
4
0
305,796
0
L
Arachne
12,990
764
22
1
0
264,309
0
L
Kuzenbo
10,304
606
14
1
0
300,308
0
W
Xing Tian
12,263
721
51
3
0
294,789
0
L
Xbalanque
11,097
653
51
3
0
265,533
1
W
Cabrakan
11,774
693
14
1
0
291,215
1
W
Eset
12,210
718
58
3
0
336,105
0
L
Cthulhu
10,500
618
51
3
0
300,360
0
W
Baba Yaga
11,029
649
38
2
0
322,850
0
L
Hera
10,547
620
15
1
0
192,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role