Player Matchup

Nike
Nike
 
Nike
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BuzzIsBoss
Neith
Level 12
God Stats
25W - 26L
1,607 SR
Queue Stats
147W - 163L
1,582 Elo+
Solo
Freya
Freya
Hedglly
Freya
Level 27
God Stats
2W - 0L
1,741 SR
Queue Stats
85W - 79L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
iwcio5000
Ao Kuang
Level 27
God Stats
3W - 3L
1,547 SR
Queue Stats
49W - 36L
1,606 Elo+
Solo
Ymir
Ymir
turbointer
Ymir
Level 28
God Stats
6W - 10L
1,439 SR
Queue Stats
86W - 80L
1,481 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,543 Elo+

VS

Team Averages
Level 18
1,499 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IPreferBeans
He Bo
Level 26
God Stats
5W - 4L
1,766 SR
Queue Stats
138W - 95L
1,619 Elo+
Solo
Geb
Geb
Katahary
Geb
Level 15
God Stats
5W - 8L
1,463 SR
Queue Stats
6W - 10L
1,394 Elo+
Solo
Medusa
Medusa
OokamiJ
Medusa
Level 7
God Stats
0W - 2L
1,191 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 17
God Stats
60W - 42L
1,576 SR
Queue Stats
83W - 66L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 2 / 3
6,747
613
3,353
5,401
3,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
9
1 / 4 / 0
5,479
498
2,181
6,098
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Hedglly
Freya
10
2 / 3 / 2
5,812
528
2,407
5,583
2,141
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
iwcio5000
Ao Kuang
11
4 / 0 / 4
6,491
590
3,286
7,172
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 2 / 5
6,401
582
3,761
9,293
5,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 3 / 4
5,158
469
2,918
3,493
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
6 / 1 / 3
7,104
646
7,079
5,222
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 1 / 2
5,201
473
1,931
4,017
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
OokamiJ
Medusa
7
1 / 6 / 2
4,807
437
3,739
6,838
2,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ReepyNeme
Nemesis
3
0 / 2 / 1
3,904
355
856
1,810
338
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
10
11
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
3
1.75
L
Kukulkan
 
Kukulkan
1
3
4
1
W
Neith
1
4
0
0.25
W
Freya
Hedglly
Freya
2
3
2
1
L
6
1
3
7.5
L
2
1
2
3
L
Medusa
OokamiJ
Medusa
1
6
2
0.33
L
Nemesis
ReepyNeme
Nemesis
0
2
1
0.25
W
Ao Kuang
iwcio5000
Ao Kuang
4
0
4
6
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
16,523
33,547
Taken
21,380
16,077
Mitigated
7,416
7,309
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,353
366
0
250
5,401
3,954
752
2,188
3,195
3,955
30,068
L
Kukulkan
 
Kukulkan
2,918
403
0
580
3,493
1,043
0
2,327
1,166
15,672
0
W
Neith
2,181
763
0
360
6,098
1,988
712
2,602
3,392
0
26,176
W
Freya
Hedglly
Freya
2,407
851
0
1,820
5,583
2,141
266
2,073
3,462
24,281
0
L
7,079
487
0
2,506
5,222
1,508
0
1,942
3,280
43,926
0
L
1,931
449
0
408
4,017
2,476
0
1,735
2,282
7,132
0
L
Medusa
OokamiJ
Medusa
3,739
2,341
0
943
6,838
2,051
0
4,540
2,298
0
12,309
L
Nemesis
ReepyNeme
Nemesis
856
447
0
434
1,810
338
0
0
1,810
0
2,284
W
Ao Kuang
iwcio5000
Ao Kuang
3,286
1,262
0
2,573
7,172
2,209
980
1,757
5,381
33,354
0
W
3,761
1,138
0
2,306
9,293
5,785
196
3,038
6,189
17,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
26,174
266
Minions Killed
163
0
Camps Cleared
0
1,010,103
Distance Traveled
888,798
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,747
613
67
6
0
190,212
0
L
Kukulkan
5,158
469
33
3
0
187,785
1
W
Neith
5,479
498
46
4
0
202,492
0
W
Freya
5,812
528
58
5
0
207,156
3
L
He Bo
7,104
646
94
9
0
228,914
1
L
Geb
5,201
473
6
1
0
210,554
2
L
Medusa
4,807
437
25
2
0
203,951
2
L
Nemesis
3,904
355
5
0
0
57,594
0
W
Ao Kuang
6,491
590
63
6
0
211,835
2
W
Ymir
6,401
582
32
3
0
198,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role