Player Matchup

Awilix
Awilix
Annedrade
Awilix
Level 28
God Stats
25W - 18L
1,487 SR
Queue Stats
244W - 233L
1,417 Elo+
Solo
Medusa
Medusa
BigReddemon187
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
CrowKiller4911
Ymir
Level 27
God Stats
6W - 9L
1,755 SR
Queue Stats
160W - 155L
1,414 Elo+
Solo
Chaac
Chaac
HAVOCGOLFWANG
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 25L
1,516 Elo+
Solo
Neith
Neith
Sherio1987
Neith
Level 22
God Stats
12W - 10L
1,660 SR
Queue Stats
31W - 26L
1,553 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,480 Elo+

VS

Team Averages
Level 10
1,476 SR
1,414 Elo+
Sobek
Sobek
EternalxQueen
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,442 Elo+
Solo
Medusa
Medusa
Smurfette1179
Medusa
Level 8
God Stats
13W - 20L
1,520 SR
Queue Stats
44W - 53L
1,427 Elo+
Solo
Loki
Loki
U_DontWant_Nun
Loki
Level 8
God Stats
4W - 8L
1,332 SR
Queue Stats
23W - 27L
1,410 Elo+
Solo
Cerberus
Cerberus
bdel1993
Cerberus
Level 28
God Stats
26W - 21L
1,527 SR
Queue Stats
111W - 131L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
lIFooD-
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Annedrade
Awilix
16
5 / 4 / 3
10,249
488
9,973
13,872
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 3
8,315
396
4,197
9,670
3,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 4
9,538
454
4,741
11,369
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 5
10,719
510
11,316
18,173
15,204
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
11
3 / 2 / 0
8,557
407
2,225
4,276
1,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,810
372
841
13,090
9,500
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

3
0 / 2 / 0
5,895
281
614
1,644
486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 6 / 3
9,972
475
9,709
13,459
4,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
bdel1993
Cerberus
15
2 / 2 / 7
9,694
462
4,553
18,457
19,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
lIFooD-
Baron Samedi
19
11 / 1 / 6
11,939
569
21,633
11,638
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
19
19
Deaths
20
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
Annedrade
Awilix
5
4
3
1.63
L
3
6
3
0.75
L
1
2
4
1.5
W
0
9
2
0.11
L
3
5
5
1.1
L
Neith
3
2
0
1.5
W
0
2
0
0
W
6
6
3
1.25
W
Cerberus
bdel1993
Cerberus
2
2
7
2.75
W
Baron Samedi
lIFooD-
Baron Samedi
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
37,350
57,360
Taken
58,288
37,029
Mitigated
39,448
9,653
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Annedrade
Awilix
9,973
5,041
0
1,064
13,872
5,735
0
5,754
8,118
0
69,072
L
4,197
1,866
0
242
9,670
3,441
607
5,338
4,332
0
21,881
L
4,741
1,091
0
1,202
11,369
11,258
472
6,025
5,344
40,215
0
W
841
205
0
345
13,090
9,500
777
0
13,090
17,519
0
L
11,316
2,726
0
5,161
18,173
15,204
702
8,810
9,363
2,580
83,921
L
Neith
2,225
633
0
1,984
4,276
1,391
1,568
1,100
3,176
0
34,901
W
614
269
0
152
1,644
486
154
38
1,606
0
4,111
W
9,709
2,338
0
3,715
13,459
4,510
245
1,436
12,023
0
57,398
W
Cerberus
bdel1993
Cerberus
4,553
17
0
4,326
18,457
19,507
417
3,566
14,891
38,790
0
W
Baron Samedi
lIFooD-
Baron Samedi
21,633
1,720
2,622
7,624
11,638
5,445
862
176
11,462
85,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
45,310
451
Minions Killed
335
0
Camps Cleared
0
1,701,662
Distance Traveled
1,461,281
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,249
488
113
5
0
417,400
6
L
Medusa
8,315
396
38
2
0
337,330
0
L
Ymir
9,538
454
76
4
0
356,263
9
W
Sobek
7,810
372
37
2
0
259,071
0
L
Chaac
10,719
510
160
8
0
376,126
1
L
Neith
8,557
407
64
3
0
214,543
3
W
Medusa
5,895
281
15
1
0
47,196
0
W
Loki
9,972
475
75
4
0
395,895
1
W
Cerberus
9,694
462
81
4
0
336,744
0
W
Baron Samedi
11,939
569
127
6
0
422,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role