Player Matchup

Baron Samedi
Baron Samedi
PeNinMachine
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,433 Elo+
Party 1
Hercules
Hercules
ZiZoU5
Hercules
Level 127
God Stats
32W - 11L
1,636 SR
Queue Stats
55W - 38L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
robertecole
Heimdallr
Level 149
God Stats
5W - 4L
1,570 SR
Queue Stats
63W - 53L
1,490 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,479 Elo+

VS

Team Averages
Level 84
1,635 SR
1,555 Elo+
Anubis
Anubis
Czarli23
Anubis
Level 82
God Stats
99W - 67L
1,508 SR
Queue Stats
99W - 68L
1,563 Elo+
Party 2
Yemoja
Yemoja
Radzik69
Yemoja
Level 84
God Stats
113W - 73L
1,553 SR
Queue Stats
135W - 107L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
turbopapaj
Guan Yu
Level 86
God Stats
8W - 1L
1,843 SR
Queue Stats
136W - 101L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PeNinMachine
Baron Samedi
16
3 / 8 / 6
13,853
554
18,856
20,285
7,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ZiZoU5
Hercules
17
4 / 4 / 5
14,545
582
22,476
34,025
47,424
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
robertecole
Heimdallr
17
3 / 11 / 6
14,713
589
21,231
23,046
6,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Czarli23
Anubis
19
3 / 4 / 19
15,472
619
21,888
27,396
18,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Radzik69
Yemoja
18
6 / 2 / 15
16,859
674
20,254
26,338
40,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
turbopapaj
Guan Yu
20
14 / 4 / 9
17,286
691
25,097
27,894
51,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
10
Kills
23
23
Deaths
10
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anubis
Czarli23
Anubis
3
4
19
3.13
L
Baron Samedi
PeNinMachine
Baron Samedi
3
8
6
0.75
W
Yemoja
Radzik69
Yemoja
6
2
15
6.75
L
Hercules
ZiZoU5
Hercules
4
4
5
1.63
L
Heimdallr
robertecole
Heimdallr
3
11
6
0.55
W
Guan Yu
turbopapaj
Guan Yu
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,563
Damage
67,239
77,356
Taken
81,628
61,466
Mitigated
110,028
21,333
Healing
39,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Czarli23
Anubis
21,888
1,152
0
13,476
27,396
18,159
1,815
9,082
18,314
89,903
0
L
Baron Samedi
PeNinMachine
Baron Samedi
18,856
1,180
4,014
3,775
20,285
7,576
360
10,520
9,765
49,520
0
W
Yemoja
Radzik69
Yemoja
20,254
2,647
4,289
7,957
26,338
40,069
674
6,383
19,955
55,807
0
L
Hercules
ZiZoU5
Hercules
22,476
5,753
273
10,986
34,025
47,424
154
18,206
15,819
18,420
30,336
L
Heimdallr
robertecole
Heimdallr
21,231
7,677
0
2,285
23,046
6,466
777
14,692
8,354
0
70,331
W
Guan Yu
turbopapaj
Guan Yu
25,097
6,049
4,280
9,543
27,894
51,800
719
10,592
17,297
1,119
56,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
49,617
220
Minions Killed
249
4
Camps Cleared
14
1,234,530
Distance Traveled
1,587,429
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,472
619
120
5
10
462,739
4
L
Baron Samedi
13,853
554
73
3
1
409,295
4
W
Yemoja
16,859
674
63
3
1
520,306
0
L
Hercules
14,545
582
33
1
2
444,231
1
L
Heimdallr
14,713
589
114
5
1
381,004
4
W
Guan Yu
17,286
691
66
3
3
604,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role