Player Matchup

Danzaburou
Danzaburou
CastorLu
Danzaburou
Level 126
God Stats
9W - 8L
1,616 SR
Queue Stats
636W - 622L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Conjurer_Wolf
Aphrodite
Level 40
God Stats
114W - 115L
1,616 SR
Queue Stats
127W - 134L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Im Titanomachy
Sylvanus
Level 160
God Stats
56W - 51L
1,540 SR
Queue Stats
869W - 825L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
MajesticAuraX
Gilgamesh
Level 124
God Stats
8W - 4L
1,663 SR
Queue Stats
274W - 265L
1,493 Elo+
Solo
Ne Zha
Ne Zha
SpeedDemonNola
Ne Zha
Level 32
God Stats
1W - 3L
1,559 SR
Queue Stats
44W - 63L
1,655 Elo+
Solo
Team Averages
Level 96
1,599 SR
1,512 Elo+

VS

Team Averages
Level 109
1,582 SR
1,518 Elo+
Chang'e
Chang'e
HBIC_Nene_Leakes
Chang'e
Level 16
God Stats
6W - 4L
1,565 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 1
Kali
Kali
RealMrSoundWave
Kali
Level 141
God Stats
9W - 8L
1,528 SR
Queue Stats
196W - 193L
1,471 Elo+
Solo
Discordia
Discordia
Venom Punk
Discordia
Level 87
God Stats
8W - 7L
1,373 SR
Queue Stats
549W - 535L
1,490 Elo+
Solo
Hera
Hera
m3rcTi0
Hera
Level 156
God Stats
7W - 4L
1,696 SR
Queue Stats
674W - 583L
1,595 Elo+
Party 1
Chaac
Chaac
werewolf2471
Chaac
Level 147
God Stats
18W - 11L
1,750 SR
Queue Stats
129W - 109L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CastorLu
Danzaburou
14
1 / 5 / 2
8,361
465
5,760
10,929
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Conjurer_Wolf
Aphrodite
13
2 / 6 / 1
8,235
458
5,371
14,933
6,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
2 / 4 / 3
7,171
398
5,335
14,575
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
MajesticAuraX
Gilgamesh
12
2 / 8 / 3
7,792
433
7,876
18,451
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 2
8,794
489
7,261
16,787
12,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
9,663
537
16,106
15,861
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 7
10,172
565
8,514
13,755
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Venom Punk
Discordia
14
3 / 0 / 10
9,469
526
10,022
5,223
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
m3rcTi0
Hera
17
10 / 0 / 5
10,678
593
13,537
9,221
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 1 / 5
10,590
588
10,284
11,742
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
26
26
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CastorLu
Danzaburou
1
5
2
0.4
L
Aphrodite
Conjurer_Wolf
Aphrodite
2
6
1
0.42
W
6
6
7
1.58
L
Sylvanus
2
4
3
0.88
L
Gilgamesh
MajesticAuraX
Gilgamesh
2
8
3
0.44
W
5
2
7
4.25
L
1
3
2
0.67
W
Discordia
Venom Punk
Discordia
3
0
10
8
W
Hera
m3rcTi0
Hera
10
0
5
12.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
58,463
75,675
Taken
55,802
40,097
Mitigated
24,835
28,220
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CastorLu
Danzaburou
5,760
1,037
0
1,761
10,929
3,653
0
7,679
2,852
0
50,171
L
Aphrodite
Conjurer_Wolf
Aphrodite
5,371
207
4,302
6,838
14,933
6,068
0
7,804
6,550
47,324
0
W
16,106
421
1,306
7,340
15,861
5,563
1,748
4,048
11,813
50,813
0
L
Sylvanus
5,335
1,531
824
5,772
14,575
10,474
0
8,713
5,381
29,486
11,147
L
Gilgamesh
MajesticAuraX
Gilgamesh
7,876
1,919
0
2,784
18,451
7,433
0
9,387
8,508
0
41,143
W
8,514
3,100
0
6,521
13,755
6,875
960
1,979
11,776
0
70,069
L
7,261
1,803
0
5,939
16,787
12,469
0
3,880
12,719
0
58,537
W
Discordia
Venom Punk
Discordia
10,022
337
0
1,605
5,223
1,710
1,701
324
4,899
48,844
0
W
Hera
m3rcTi0
Hera
13,537
3,159
490
2,961
9,221
3,054
2,068
2,287
6,934
74,464
0
W
10,284
1,809
0
4,984
11,742
7,633
519
1,669
10,073
0
75,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
50,572
427
Minions Killed
578
0
Camps Cleared
0
1,646,281
Distance Traveled
1,831,910
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,361
465
95
5
0
320,741
6
L
Aphrodite
8,235
458
99
6
0
315,737
0
W
Chang'e
9,663
537
89
5
0
303,701
1
L
Sylvanus
7,171
398
56
3
0
290,413
2
L
Gilgamesh
7,792
433
69
4
0
370,120
3
W
Kali
10,172
565
99
6
0
421,914
6
L
Ne Zha
8,794
489
108
6
0
349,270
1
W
Discordia
9,469
526
105
6
0
370,270
4
W
Hera
10,678
593
125
7
0
361,035
1
W
Chaac
10,590
588
160
9
0
374,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role