Player Matchup

Sol
Sol
Dcmacstuffin
Sol
Level 123
God Stats
7W - 1L
1,822 SR
Queue Stats
194W - 232L
1,506 Elo+
Solo
Ravana
Ravana
NarKoShA
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,780 Elo+
Solo
Mercury
Mercury
NightReiner
Mercury
Level 96
God Stats
4W - 4L
1,549 SR
Queue Stats
15W - 22L
1,415 Elo+
Solo
Sobek
Sobek
kupusic
Sobek
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,445 Elo+
Solo
Team Averages
Level 77
1,593 SR
1,537 Elo+

VS

Team Averages
Level 99
1,561 SR
1,451 Elo+
Athena
Athena
KeepEmOutKeith
Athena
Level 144
God Stats
1W - 4L
1,519 SR
Queue Stats
69W - 99L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
MongolianBS
Erlang Shen
Level 118
God Stats
2W - 2L
1,748 SR
Queue Stats
6W - 8L
1,686 Elo+
Solo
Neith
Neith
Repulosgizi
Neith
Level 106
God Stats
47W - 73L
1,477 SR
Queue Stats
282W - 329L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
mojtabadelkash
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,499
750
3,307
4,322
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
NarKoShA
Ravana
12
1 / 5 / 0
7,280
728
5,015
6,705
2,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
NightReiner
Mercury
12
0 / 4 / 0
6,874
687
1,764
7,943
3,209
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
kupusic
Sobek
10
0 / 4 / 0
6,234
623
4,991
12,005
12,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
9,469
947
3,176
8,269
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
MongolianBS
Erlang Shen
14
5 / 1 / 8
9,040
904
6,675
9,963
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 9
9,419
942
9,976
5,001
1,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
mojtabadelkash
Baron Samedi
13
2 / 0 / 9
8,134
813
6,120
4,235
2,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
15
15
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
8
8
W
Erlang Shen
MongolianBS
Erlang Shen
5
1
8
9
L
Ravana
NarKoShA
Ravana
1
5
0
0.2
L
Mercury
NightReiner
Mercury
0
4
0
0
W
4
0
9
8.5
L
Sobek
kupusic
Sobek
0
4
0
0
W
Baron Samedi
mojtabadelkash
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
25,947
30,975
Taken
27,468
20,168
Mitigated
19,688
5,484
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,307
803
0
1,120
4,322
1,784
0
830
3,492
32,963
3,926
W
3,176
1,190
327
2,359
8,269
8,723
556
1,652
6,617
24,451
0
W
Erlang Shen
MongolianBS
Erlang Shen
6,675
3,482
0
2,508
9,963
6,159
1,027
2,780
7,183
0
23,068
L
Ravana
NarKoShA
Ravana
5,015
1,687
0
764
6,705
2,894
200
2,068
4,637
0
18,362
L
Mercury
NightReiner
Mercury
1,764
355
0
524
7,943
3,209
0
2,117
5,826
0
18,194
W
9,976
4,694
0
1,533
5,001
1,987
1,717
1,891
3,110
0
43,510
L
Sobek
kupusic
Sobek
4,991
403
0
3,076
12,005
12,281
0
4,812
7,193
8,939
0
W
Baron Samedi
mojtabadelkash
Baron Samedi
6,120
783
988
1,229
4,235
2,819
333
2,115
2,120
13,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
36,062
157
Minions Killed
186
7
Camps Cleared
11
699,321
Distance Traveled
818,987
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,499
750
76
8
2
155,401
3
W
Athena
9,469
947
53
5
5
214,101
9
W
Erlang Shen
9,040
904
45
5
3
209,150
2
L
Ravana
7,280
728
39
4
2
187,144
0
L
Mercury
6,874
687
39
4
3
177,147
0
W
Neith
9,419
942
74
7
3
199,780
3
L
Sobek
6,234
623
3
0
0
179,629
4
W
Baron Samedi
8,134
813
14
1
0
195,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role