Player Matchup

Fenrir
Fenrir
BeoWulf3103
Fenrir
Level 18
God Stats
17W - 6L
1,660 SR
Queue Stats
60W - 59L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
GlassShortage
Baron Samedi
Level 7
God Stats
7W - 8L
1,450 SR
Queue Stats
8W - 13L
1,394 Elo+
Solo
Olorun
Olorun
Jurden00
Olorun
Level 25
God Stats
93W - 107L
1,358 SR
Queue Stats
98W - 110L
1,281 Elo+
Solo
Tyr
Tyr
Sir Washingtub
Tyr
Level 5
God Stats
2W - 1L
1,738 SR
Queue Stats
4W - 10L
1,255 Elo+
Solo
Ganesha
Ganesha
Willifrosted
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,736 Elo+
Solo
Team Averages
Level 12
1,541 SR
1,412 Elo+

VS

Team Averages
Level 17
1,371 SR
1,398 Elo+
Hades
Hades
DARO8629
Hades
Level 19
God Stats
2W - 0L
1,328 SR
Queue Stats
89W - 91L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Freddy50120
Jormungandr
Level 8
God Stats
1W - 2L
1,123 SR
Queue Stats
6W - 12L
1,182 Elo+
Solo
Neith
Neith
JayBirdLuvsU
Neith
Level 27
God Stats
28W - 12L
1,654 SR
Queue Stats
145W - 108L
1,458 Elo+
Solo
Izanami
Izanami
RyuchiKun
Izanami
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 12L
1,513 Elo+
Solo
Yemoja
Yemoja
junkfrog
Yemoja
Level 18
God Stats
2W - 2L
1,252 SR
Queue Stats
73W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 8 / 1
11,241
1,124
15,260
19,198
17,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GlassShortage
Baron Samedi
15
0 / 6 / 5
8,680
868
8,032
14,486
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Jurden00
Olorun
15
1 / 13 / 4
9,678
968
12,009
26,573
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 11 / 4
8,488
849
4,331
26,220
12,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Willifrosted
Ganesha
16
0 / 9 / 6
10,374
1,037
7,782
20,281
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DARO8629
Hades
17
5 / 4 / 24
10,673
1,067
13,977
13,051
6,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Freddy50120
Jormungandr
17
1 / 2 / 26
9,494
949
6,336
8,444
8,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 25
11,750
1,175
22,901
9,646
4,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
RyuchiKun
Izanami
20
30 / 1 / 12
14,523
1,452
39,574
13,066
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
junkfrog
Yemoja
19
2 / 0 / 36
11,072
1,107
14,537
7,756
4,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
170
9
Kills
47
47
Deaths
9
20
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
8
1
1.06
W
Hades
DARO8629
Hades
5
4
24
4.25
W
Jormungandr
Freddy50120
Jormungandr
1
2
26
7
L
Baron Samedi
GlassShortage
Baron Samedi
0
6
5
0.42
W
9
2
25
10.75
L
Olorun
Jurden00
Olorun
1
13
4
0.23
W
Izanami
RyuchiKun
Izanami
30
1
12
36
L
0
11
4
0.18
L
Ganesha
Willifrosted
Ganesha
0
9
6
0.33
W
Yemoja
junkfrog
Yemoja
2
0
36
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,414
Damage
97,325
106,758
Taken
51,963
74,760
Mitigated
28,219
13,319
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,260
3,692
0
481
19,198
17,129
0
5,436
13,762
0
28,965
W
Hades
DARO8629
Hades
13,977
1,739
268
1,266
13,051
6,402
0
7,278
5,773
20,925
0
W
Jormungandr
Freddy50120
Jormungandr
6,336
2,428
75
608
8,444
8,011
0
4,283
4,161
13,455
0
L
Baron Samedi
GlassShortage
Baron Samedi
8,032
401
1,592
573
14,486
7,015
0
3,681
10,805
22,695
0
W
22,901
14,813
0
3,794
9,646
4,018
0
4,222
5,424
0
36,710
L
Olorun
Jurden00
Olorun
12,009
6,327
691
8,172
26,573
12,854
0
9,453
17,120
41,092
0
W
Izanami
RyuchiKun
Izanami
39,574
25,749
0
4,927
13,066
5,425
0
7,878
5,188
0
72,226
L
4,331
2,112
0
414
26,220
12,754
0
10,091
16,129
0
12,165
L
Ganesha
Willifrosted
Ganesha
7,782
806
0
1,396
20,281
25,008
0
6,189
14,092
25,201
0
W
Yemoja
junkfrog
Yemoja
14,537
2,728
2,853
1,287
7,756
4,363
0
4,162
3,594
27,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
57,512
164
Minions Killed
181
3
Camps Cleared
4
827,276
Distance Traveled
793,649
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,241
1,124
37
4
2
186,667
0
W
Hades
10,673
1,067
19
2
2
149,368
2
W
Jormungandr
9,494
949
13
1
1
127,527
0
L
Baron Samedi
8,680
868
25
3
0
196,304
0
W
Neith
11,750
1,175
35
4
0
156,664
0
L
Olorun
9,678
968
66
7
0
128,336
0
W
Izanami
14,523
1,452
79
8
1
162,249
0
L
Tyr
8,488
849
34
3
0
136,554
0
L
Ganesha
10,374
1,037
2
0
1
179,415
0
W
Yemoja
11,072
1,107
35
4
0
197,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role