Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flappers10
Morgan Le Fay
Level 63
God Stats
3W - 2L
1,758 SR
Queue Stats
135W - 154L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
RealisticMars0
Gilgamesh
Level 107
God Stats
22W - 30L
1,471 SR
Queue Stats
668W - 668L
1,403 Elo+
Party 1
Cupid
Cupid
UV3829
Cupid
Level 45
God Stats
3W - 5L
1,392 SR
Queue Stats
120W - 151L
1,287 Elo+
Party 1
Athena
Athena
haribo1237
Athena
Level 101
God Stats
7W - 11L
1,461 SR
Queue Stats
712W - 769L
1,392 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,396 Elo+

VS

Team Averages
Level 109
1,567 SR
1,520 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FrenchToastStick
Heimdallr
Level 116
God Stats
82W - 59L
1,644 SR
Queue Stats
392W - 385L
1,531 Elo+
Party 2
Merlin
Merlin
Hydro Gemini
Merlin
Level 124
God Stats
4W - 7L
1,408 SR
Queue Stats
171W - 137L
1,597 Elo+
Party 2
Arachne
Arachne
SauceBean2000
Arachne
Level 102
God Stats
65W - 29L
1,711 SR
Queue Stats
274W - 238L
1,583 Elo+
Party 2
Tyr
Tyr
cladmarigold0
Tyr
Level 101
God Stats
1W - 0L
1,574 SR
Queue Stats
66W - 67L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 0
3,960
660
1,285
3,154
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Flappers10
Morgan Le Fay
6
0 / 1 / 1
3,872
645
1,202
2,364
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
RealisticMars0
Gilgamesh
7
0 / 0 / 0
4,128
688
672
2,399
827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
UV3829
Cupid
5
1 / 2 / 0
3,442
574
758
2,913
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
haribo1237
Athena
4
0 / 1 / 1
3,391
565
628
3,108
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 1
3,746
624
1,193
2,764
912
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
6
3 / 0 / 1
3,961
660
4,057
2,380
564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
7
0 / 1 / 0
3,917
653
421
1,869
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
6
1 / 0 / 0
3,717
620
805
3,268
784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,934
656
1,294
2,734
1,353
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Morgan Le Fay
Flappers10
Morgan Le Fay
0
1
1
0.5
W
Heimdallr
3
0
1
3.5
W
Merlin
0
1
0
0
L
Gilgamesh
RealisticMars0
Gilgamesh
0
0
0
0
W
Arachne
1
0
0
1
L
Cupid
UV3829
Cupid
1
2
0
0.5
W
0
0
0
0
L
Athena
haribo1237
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,545
Damage
7,770
13,938
Taken
13,015
3,677
Mitigated
4,056
4,696
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,285
314
0
1,448
3,154
563
0
334
2,820
0
13,898
W
Baron Samedi
 
Baron Samedi
1,193
219
149
1,205
2,764
912
90
538
2,226
10,760
0
L
Morgan Le Fay
Flappers10
Morgan Le Fay
1,202
86
0
500
2,364
651
66
421
1,943
14,949
0
W
Heimdallr
4,057
2,101
0
1,019
2,380
564
361
90
2,290
0
16,790
W
Merlin
421
36
0
574
1,869
443
0
642
1,227
19,586
0
L
Gilgamesh
RealisticMars0
Gilgamesh
672
78
0
656
2,399
827
0
0
2,198
522
17,936
W
Arachne
805
527
0
1,178
3,268
784
0
560
2,708
0
13,943
L
Cupid
UV3829
Cupid
758
278
169
729
2,913
579
0
457
2,455
0
7,781
W
1,294
52
0
1,557
2,734
1,353
0
150
2,584
0
17,360
L
Athena
haribo1237
Athena
628
253
0
1,194
3,108
1,057
0
402
2,706
6,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,793
Gold Earned
19,275
142
Minions Killed
157
0
Camps Cleared
0
558,691
Distance Traveled
566,352
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,960
660
39
7
0
114,744
2
W
Baron Samedi
3,746
624
18
3
0
110,425
0
L
Morgan Le Fay
3,872
645
38
6
0
109,446
3
W
Heimdallr
3,961
660
30
5
0
104,394
0
W
Merlin
3,917
653
32
5
0
121,406
4
L
Gilgamesh
4,128
688
36
6
0
123,466
1
W
Arachne
3,717
620
33
6
0
118,718
2
L
Cupid
3,442
574
22
4
0
140,305
2
W
Tyr
3,934
656
44
7
0
111,409
1
L
Athena
3,391
565
7
1
0
70,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role