Player Matchup

Fenrir
Fenrir
Anzatu94
Fenrir
Level 14
God Stats
32W - 23L
1,537 SR
Queue Stats
33W - 24L
1,487 Elo+
Solo
Sobek
Sobek
DeadEye43
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,494 Elo+
Solo
Hera
Hera
ShionLeigh
Hera
Level 27
God Stats
30W - 33L
1,504 SR
Queue Stats
176W - 183L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
cliffsolar
Nu Wa
Level 21
God Stats
16W - 29L
1,343 SR
Queue Stats
42W - 60L
1,375 Elo+
Solo
Athena
Athena
daisukenojo1994
Athena
Level 28
God Stats
8W - 8L
1,522 SR
Queue Stats
161W - 161L
1,468 Elo+
Party 1
Team Averages
Level 23
1,481 SR
1,460 Elo+

VS

Team Averages
Level 31
1,444 SR
1,506 Elo+
Achilles
Achilles
CptHoppy
Achilles
Level 88
God Stats
3W - 2L
1,280 SR
Queue Stats
34W - 24L
1,569 Elo+
Party 2
Sol
Sol
DevilFoxy
Sol
Level 22
God Stats
10W - 5L
1,563 SR
Queue Stats
17W - 10L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsNootMe
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,259 Elo+
Party 2
Gilgamesh
Gilgamesh
LarousseTR
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,667 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PsyChySS
Ah Muzen Cab
Level 17
God Stats
3W - 3L
1,375 SR
Queue Stats
11W - 9L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anzatu94
Fenrir
11
3 / 3 / 1
6,365
1,061
7,169
9,513
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DeadEye43
Sobek
11
0 / 2 / 2
6,290
1,048
3,784
10,281
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 3
6,390
1,065
6,876
7,207
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
10
0 / 1 / 1
5,447
908
979
1,630
382
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 3
6,002
1,000
3,730
10,375
5,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptHoppy
Achilles
12
5 / 0 / 6
7,417
1,236
6,633
5,851
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 6
6,894
1,149
8,430
5,166
1,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ItsNootMe
Baron Samedi
12
0 / 3 / 10
6,216
1,036
6,037
4,995
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LarousseTR
Gilgamesh
12
1 / 0 / 8
6,752
1,125
6,062
5,101
1,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
PsyChySS
Ah Muzen Cab
12
3 / 1 / 8
7,213
1,202
8,343
3,998
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
4
Kills
12
12
Deaths
4
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anzatu94
Fenrir
3
3
1
1.17
W
Achilles
CptHoppy
Achilles
5
0
6
8
L
Sobek
DeadEye43
Sobek
0
2
2
0.5
W
3
0
6
6
W
Baron Samedi
ItsNootMe
Baron Samedi
0
3
10
1.67
W
Gilgamesh
LarousseTR
Gilgamesh
1
0
8
5
W
Ah Muzen Cab
PsyChySS
Ah Muzen Cab
3
1
8
7
L
1
4
3
0.63
L
Nu Wa
0
1
1
0.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
35,505
39,006
Taken
25,111
24,104
Mitigated
11,692
3,226
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anzatu94
Fenrir
7,169
1,781
0
427
9,513
4,433
0
3,739
5,473
0
12,694
W
Achilles
CptHoppy
Achilles
6,633
1,387
264
2,208
5,851
5,030
0
3,596
2,189
0
9,128
L
Sobek
DeadEye43
Sobek
3,784
207
0
800
10,281
10,835
0
4,202
5,993
7,906
0
W
8,430
4,106
0
1,887
5,166
1,550
0
3,149
1,931
19,812
0
W
Baron Samedi
ItsNootMe
Baron Samedi
6,037
1,203
1,174
461
4,995
1,831
0
2,912
1,961
13,175
0
W
Gilgamesh
LarousseTR
Gilgamesh
6,062
2,147
602
501
5,101
1,972
0
3,175
1,828
0
11,005
W
Ah Muzen Cab
PsyChySS
Ah Muzen Cab
8,343
3,834
0
804
3,998
1,309
0
2,083
1,833
0
23,678
L
6,876
1,705
262
663
7,207
2,526
0
2,411
4,752
17,525
0
L
Nu Wa
979
265
0
0
1,630
382
0
384
1,206
4,444
0
L
3,730
555
174
900
10,375
5,928
0
3,731
6,431
8,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
34,492
53
Minions Killed
99
3
Camps Cleared
4
486,120
Distance Traveled
594,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,365
1,061
3
1
0
123,185
0
W
Achilles
7,417
1,236
6
1
1
138,365
0
L
Sobek
6,290
1,048
9
2
0
107,763
0
W
Sol
6,894
1,149
30
5
2
121,661
2
W
Baron Samedi
6,216
1,036
12
2
0
93,199
0
W
Gilgamesh
6,752
1,125
9
2
1
125,946
0
W
Ah Muzen Cab
7,213
1,202
42
7
0
114,935
1
L
Hera
6,390
1,065
24
4
0
111,947
0
L
Nu Wa
5,447
908
11
2
3
40,061
0
L
Athena
6,002
1,000
6
1
0
103,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role