Player Matchup

Yemoja
Yemoja
BigPappaMJ
Yemoja
Level 17
God Stats
7W - 8L
1,488 SR
Queue Stats
100W - 123L
1,290 Elo+
Solo
Thoth
Thoth
Carcanaconda
Thoth
Level 28
God Stats
3W - 6L
1,275 SR
Queue Stats
130W - 144L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
MickleLEL
Tsukuyomi
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 9L
1,091 Elo+
Solo
Ra
Ra
Mitixz1009
Ra
Level 13
God Stats
45W - 31L
1,601 SR
Queue Stats
51W - 34L
1,618 Elo+
Solo
Neith
Neith
Temmp
Neith
Level 15
God Stats
1W - 2L
1,295 SR
Queue Stats
37W - 52L
1,370 Elo+
Solo
Team Averages
Level 16
1,380 SR
1,386 Elo+

VS

Team Averages
Level 18
1,585 SR
1,502 Elo+
Sun Wukong
Sun Wukong
FridayLights
Sun Wukong
Level 15
God Stats
1W - 0L
1,793 SR
Queue Stats
6W - 5L
1,394 Elo+
Solo
Arachne
Arachne
TheRealBoog
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 107L
1,678 Elo+
Party 1
Medusa
Medusa
colincapwn
Medusa
Level 17
God Stats
18W - 15L
1,633 SR
Queue Stats
81W - 83L
1,630 Elo+
Party 1
Hera
Hera
dakar1085
Hera
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 61L
1,345 Elo+
Solo
Ares
Ares
青墨染指
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigPappaMJ
Yemoja
8
0 / 3 / 0
4,828
483
1,364
7,603
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 3 / 0
5,653
565
4,315
4,463
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MickleLEL
Tsukuyomi
7
1 / 3 / 1
5,266
527
3,132
5,535
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 0
6,814
681
1,961
3,518
1,594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Temmp
Neith
3
0 / 2 / 0
3,973
397
994
1,841
379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FridayLights
Sun Wukong
8
0 / 2 / 0
4,905
491
747
4,192
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
TheRealBoog
Arachne
10
5 / 0 / 2
6,060
606
5,628
6,203
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
colincapwn
Medusa
10
3 / 0 / 3
5,780
578
3,070
3,305
895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
9
0 / 1 / 1
5,435
544
1,737
5,952
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 3
5,661
566
2,262
4,156
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigPappaMJ
Yemoja
0
3
0
0
L
1
3
0
0.33
W
Sun Wukong
FridayLights
Sun Wukong
0
2
0
0
L
Tsukuyomi
MickleLEL
Tsukuyomi
1
3
1
0.5
L
1
0
0
1
L
Neith
Temmp
Neith
0
2
0
0
W
Arachne
TheRealBoog
Arachne
5
0
2
6
W
Medusa
colincapwn
Medusa
3
0
3
4.5
W
Hera
0
1
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,766
Damage
13,444
22,960
Taken
23,808
8,512
Mitigated
9,500
6,628
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigPappaMJ
Yemoja
1,364
562
0
1,750
7,603
3,017
0
1,114
6,489
15,525
0
L
4,315
162
0
580
4,463
1,250
0
2,158
2,231
29,445
0
W
Sun Wukong
FridayLights
Sun Wukong
747
174
0
232
4,192
2,598
0
992
3,200
0
19,804
L
Tsukuyomi
MickleLEL
Tsukuyomi
3,132
832
0
926
5,535
2,272
0
291
5,236
0
22,686
L
1,961
57
0
2,873
3,518
1,594
137
0
3,404
46,177
0
L
Neith
Temmp
Neith
994
285
0
499
1,841
379
0
354
1,487
0
5,399
W
Arachne
TheRealBoog
Arachne
5,628
3,342
0
3,787
6,203
2,248
0
1,024
5,179
0
35,803
W
Medusa
colincapwn
Medusa
3,070
1,013
0
250
3,305
895
605
349
2,956
0
33,168
W
Hera
1,737
491
0
1,796
5,952
1,429
30
3,709
2,243
26,312
0
W
2,262
402
0
1,745
4,156
2,330
101
1,566
2,590
5,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
27,841
268
Minions Killed
240
0
Camps Cleared
0
824,985
Distance Traveled
1,055,937
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,828
483
29
3
0
150,379
1
L
Thoth
5,653
565
60
6
0
192,062
2
W
Sun Wukong
4,905
491
49
5
0
204,603
1
L
Tsukuyomi
5,266
527
44
4
0
215,262
0
L
Ra
6,814
681
125
13
0
211,477
3
L
Neith
3,973
397
10
1
0
55,805
1
W
Arachne
6,060
606
67
7
0
258,234
1
W
Medusa
5,780
578
62
6
0
185,384
2
W
Hera
5,435
544
60
6
0
192,335
3
W
Ares
5,661
566
2
0
0
215,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role