Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
PvMm8
Loki
Level 24
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Mercury
Mercury
homla
Mercury
Level 86
God Stats
0W - 2L
1,399 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 1
Team Averages
Level 61
1,461 SR
1,421 Elo+

VS

Team Averages
Level 135
1,645 SR
1,628 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BESTP4ND4
Neith
Level 159
God Stats
1W - 0L
1,612 SR
Queue Stats
106W - 117L
1,544 Elo+
Solo
Da Ji
Da Ji
Osmoke1987
Da Ji
Level 149
God Stats
19W - 10L
1,732 SR
Queue Stats
318W - 271L
1,721 Elo+
Solo
Athena
Athena
Whatteley
Athena
Level 86
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 1L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 0
7,602
760
2,283
5,582
2,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
 
Tiamat
14
1 / 6 / 1
7,562
756
5,501
9,032
5,194
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
PvMm8
Loki
11
0 / 7 / 2
6,606
661
2,866
7,775
2,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
homla
Mercury
11
1 / 7 / 1
6,872
687
4,166
9,566
3,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 15
9,698
970
8,883
5,851
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
BESTP4ND4
Neith
15
3 / 0 / 9
8,928
893
6,493
5,478
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
15
12 / 2 / 6
9,841
984
9,295
10,566
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Whatteley
Athena
14
4 / 1 / 12
9,086
909
4,530
11,765
11,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
24
24
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Tiamat
 
Tiamat
1
6
1
0.25
W
Janus
 
Janus
5
0
15
12.5
W
Neith
BESTP4ND4
Neith
3
0
9
7.5
W
Da Ji
12
2
6
7.5
L
Loki
PvMm8
Loki
0
7
2
0.14
W
Athena
Whatteley
Athena
4
1
12
10
L
Mercury
homla
Mercury
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
29,201
31,955
Taken
33,660
13,089
Mitigated
24,822
2,805
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,283
386
469
895
5,582
2,081
0
2,547
2,905
20,540
0
L
Tiamat
 
Tiamat
5,501
462
0
601
9,032
5,194
0
4,494
4,164
26,377
0
W
Janus
 
Janus
8,883
475
135
2,321
5,851
2,105
2,237
1,558
4,293
35,281
0
W
Neith
BESTP4ND4
Neith
6,493
2,291
0
1,621
5,478
2,360
2,593
1,214
4,264
0
39,379
W
Da Ji
9,295
2,306
0
2,835
10,566
8,984
58
2,735
7,831
0
22,604
L
Loki
PvMm8
Loki
2,866
491
0
320
7,775
2,422
0
2,312
5,131
0
11,361
W
Athena
Whatteley
Athena
4,530
1,154
1,452
2,270
11,765
11,373
506
2,489
9,276
11,121
0
L
Mercury
homla
Mercury
4,166
916
0
520
9,566
3,392
0
4,267
4,914
0
12,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
37,553
125
Minions Killed
216
8
Camps Cleared
11
669,266
Distance Traveled
829,362
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,602
760
46
5
1
164,901
0
L
Tiamat
7,562
756
49
5
2
153,857
0
W
Janus
9,698
970
80
8
4
213,641
1
W
Neith
8,928
893
89
9
2
180,770
3
W
Da Ji
9,841
984
32
3
4
200,689
4
L
Loki
6,606
661
13
1
3
175,911
1
W
Athena
9,086
909
15
2
1
234,262
0
L
Mercury
6,872
687
17
2
2
174,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role