Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Pon3BoI
Neith
Level 39
God Stats
13W - 13L
1,389 SR
Queue Stats
178W - 213L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
russbell
Baron Samedi
Level 17
God Stats
2W - 4L
1,433 SR
Queue Stats
16W - 14L
1,618 Elo+
Party 1
Bellona
Bellona
saxmeinster
Bellona
Level 19
God Stats
21W - 18L
1,533 SR
Queue Stats
22W - 26L
1,385 Elo+
Party 3
Rama
Rama
wakuflaku
Rama
Level 48
God Stats
4W - 2L
1,515 SR
Queue Stats
61W - 80L
1,350 Elo+
Party 3
Team Averages
Level 56
1,474 SR
1,448 Elo+

VS

Team Averages
Level 65
1,615 SR
1,528 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Aygaden
Vulcan
Level 97
God Stats
10W - 2L
1,626 SR
Queue Stats
57W - 48L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
ItzRogge
Sun Wukong
Level 39
God Stats
3W - 3L
1,506 SR
Queue Stats
167W - 171L
1,433 Elo+
Solo
Ymir
Ymir
TortureBabies
Ymir
Level 7
God Stats
16W - 15L
1,701 SR
Queue Stats
32W - 27L
1,748 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ggggggwilliam702
Tsukuyomi
Level 45
God Stats
4W - 2L
1,744 SR
Queue Stats
177W - 221L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
7 / 3 / 2
6,759
676
6,898
8,527
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Pon3BoI
Neith
12
4 / 0 / 2
6,748
675
3,274
3,909
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
russbell
Baron Samedi
8
1 / 2 / 7
5,600
560
5,025
8,496
4,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
saxmeinster
Bellona
9
1 / 3 / 3
5,725
573
3,536
7,814
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
4 / 2 / 1
6,140
614
4,644
5,553
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 4
6,065
607
4,245
5,254
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Aygaden
Vulcan
6
1 / 4 / 2
4,767
477
2,725
3,045
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ItzRogge
Sun Wukong
10
2 / 3 / 2
5,869
587
4,566
8,013
3,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 4 / 1
5,414
541
1,927
7,638
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
8
3 / 4 / 2
5,403
540
5,303
7,141
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
10
10
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
3
2
2.67
L
Jing Wei
 
Jing Wei
1
2
4
1.5
L
Vulcan
Aygaden
Vulcan
1
4
2
0.5
L
Sun Wukong
ItzRogge
Sun Wukong
2
3
2
1
W
Neith
Pon3BoI
Neith
4
0
2
5
L
3
4
1
0.88
L
Tsukuyomi
3
4
2
1
W
Baron Samedi
russbell
Baron Samedi
1
2
7
2.25
W
Bellona
saxmeinster
Bellona
1
3
3
0.83
W
Rama
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
18,766
34,299
Taken
31,091
18,352
Mitigated
12,349
11,072
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,898
2,218
0
3,840
8,527
3,806
0
1,844
6,553
26,462
8,253
L
Jing Wei
 
Jing Wei
4,245
3,693
0
1,732
5,254
1,389
854
966
4,288
0
37,272
L
Vulcan
Aygaden
Vulcan
2,725
747
0
0
3,045
983
0
2,001
1,044
11,342
0
L
Sun Wukong
ItzRogge
Sun Wukong
4,566
727
0
3,025
8,013
3,983
0
2,029
5,478
0
27,625
W
Neith
Pon3BoI
Neith
3,274
1,213
0
1,572
3,909
1,569
563
619
3,224
0
36,761
L
1,927
518
0
1,135
7,638
3,712
0
3,362
4,276
7,173
0
L
Tsukuyomi
5,303
1,505
0
636
7,141
2,282
0
2,788
4,267
0
19,183
W
Baron Samedi
russbell
Baron Samedi
5,025
874
1,508
2,614
8,496
4,302
92
1,280
7,178
17,385
0
W
Bellona
saxmeinster
Bellona
3,536
809
0
1,050
7,814
7,365
662
187
7,627
0
24,412
W
Rama
4,644
3,843
0
488
5,553
1,310
0
488
5,065
0
28,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
27,518
286
Minions Killed
185
0
Camps Cleared
0
970,517
Distance Traveled
908,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,759
676
58
6
0
203,018
1
L
Jing Wei
6,065
607
80
8
0
187,338
1
L
Vulcan
4,767
477
19
2
0
133,382
1
L
Sun Wukong
5,869
587
39
4
0
185,297
2
W
Neith
6,748
675
84
8
0
195,388
3
L
Ymir
5,414
541
10
1
0
197,081
0
L
Tsukuyomi
5,403
540
37
4
0
205,864
2
W
Baron Samedi
5,600
560
25
3
0
187,698
1
W
Bellona
5,725
573
64
6
0
194,797
0
W
Rama
6,140
614
55
6
0
189,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role