Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FallenOne02
Janus
Level 42
God Stats
2W - 3L
1,261 SR
Queue Stats
104W - 114L
1,426 Elo+
Solo
Apollo
Apollo
KichiKich
Apollo
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 107L
1,336 Elo+
Solo
Team Averages
Level 75
1,420 SR
1,421 Elo+

VS

Team Averages
Level 99
1,518 SR
1,357 Elo+
Hercules
Hercules
BrownTown9423
Hercules
Level 150
God Stats
26W - 20L
1,565 SR
Queue Stats
244W - 226L
1,519 Elo+
Solo
Zeus
Zeus
Cka_304_Hik
Zeus
Level 28
God Stats
5W - 7L
1,414 SR
Queue Stats
11W - 29L
1,133 Elo+
Solo
Cupid
Cupid
Zarok_1
Cupid
Level 118
God Stats
6W - 2L
1,575 SR
Queue Stats
96W - 120L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 3 / 3
6,224
622
5,136
10,178
10,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 6 / 2
6,553
655
4,152
7,847
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
KichiKich
Apollo
10
1 / 3 / 1
6,380
638
4,040
6,608
2,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrownTown9423
Hercules
12
7 / 0 / 4
8,106
811
8,504
9,981
6,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 9
7,041
704
4,073
4,715
1,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Zarok_1
Cupid
12
4 / 0 / 8
7,875
788
8,606
4,762
1,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
3
0.83
W
Hercules
BrownTown9423
Hercules
7
0
4
9
W
1
4
9
1.38
L
2
6
2
0.5
L
Apollo
KichiKich
Apollo
1
3
1
0.5
W
Cupid
Zarok_1
Cupid
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,328
Damage
21,183
24,633
Taken
19,458
15,104
Mitigated
10,089
1,471
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,136
1,722
0
341
10,178
10,717
0
1,932
8,246
13,558
0
W
Hercules
BrownTown9423
Hercules
8,504
1,539
0
2,373
9,981
6,850
88
3,972
6,009
4,898
17,079
W
4,073
1,015
0
107
4,715
1,583
543
3,264
1,451
15,731
0
L
4,152
152
0
728
7,847
2,122
0
1,989
5,858
17,976
0
L
Apollo
KichiKich
Apollo
4,040
2,104
0
402
6,608
2,265
0
1,694
4,914
0
22,052
W
Cupid
Zarok_1
Cupid
8,606
5,939
1,239
2,153
4,762
1,656
951
2,572
2,190
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,157
Gold Earned
23,022
100
Minions Killed
130
5
Camps Cleared
3
530,365
Distance Traveled
567,953
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,224
622
15
2
2
180,622
4
W
Hercules
8,106
811
26
3
2
214,752
2
W
Zeus
7,041
704
32
3
0
163,821
1
L
Janus
6,553
655
31
3
2
168,606
2
L
Apollo
6,380
638
54
5
1
181,137
1
W
Cupid
7,875
788
72
7
1
189,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role