Player Matchup

Sun Wukong
Sun Wukong
Berkoo4715
Sun Wukong
Level 29
God Stats
7W - 4L
1,358 SR
Queue Stats
76W - 86L
1,483 Elo+
Solo
Sol
Sol
CreaT Brvtus
Sol
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
133W - 49L
1,766 Elo+
Solo
Skadi
Skadi
Smi7hy4629
Skadi
Level 29
God Stats
32W - 27L
1,565 SR
Queue Stats
116W - 132L
1,471 Elo+
Solo
Izanami
Izanami
assasin_crispy
Izanami
Level 24
God Stats
15W - 21L
1,519 SR
Queue Stats
113W - 112L
1,494 Elo+
Solo
Ares
Ares
nafetsreverse
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,606 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,564 Elo+

VS

Team Averages
Level 15
1,443 SR
1,579 Elo+
Freya
Freya
Entenmann-Sama
Freya
Level 8
God Stats
5W - 3L
1,725 SR
Queue Stats
44W - 33L
1,777 Elo+
Party 1
Bacchus
Bacchus
GodOfPanda1522
Bacchus
Level 27
God Stats
0W - 3L
1,369 SR
Queue Stats
47W - 58L
1,432 Elo+
Solo
Arachne
Arachne
Hamadj741
Arachne
Level 5
God Stats
0W - 3L
1,237 SR
Queue Stats
8W - 6L
1,514 Elo+
Solo
Eset
Eset
Vogelmann-Sama
Eset
Level 7
God Stats
3W - 4L
1,612 SR
Queue Stats
108W - 93L
1,738 Elo+
Party 1
Persephone
Persephone
kelivar95
Persephone
Level 29
God Stats
1W - 3L
1,271 SR
Queue Stats
19W - 17L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berkoo4715
Sun Wukong
14
1 / 1 / 2
7,636
587
3,185
6,688
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 3 / 2
7,684
591
8,904
8,604
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
11
1 / 2 / 1
6,968
536
1,594
6,199
1,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 0
8,066
620
3,334
6,319
2,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 3
7,108
547
3,834
8,500
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,148
473
4,282
10,315
3,181
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 2
5,919
455
4,442
6,050
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Hamadj741
Arachne
10
9 / 0 / 0
6,862
528
6,242
5,270
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 4
5,889
453
2,793
7,619
6,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
kelivar95
Persephone
11
0 / 2 / 2
6,675
513
3,121
2,897
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
11
11
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Berkoo4715
Sun Wukong
1
1
2
2
W
5
3
2
2
L
1
5
4
0.6
L
0
1
2
1
L
Arachne
Hamadj741
Arachne
9
0
0
9
W
Skadi
1
2
1
0.75
L
1
3
4
1
W
1
2
0
0.5
L
Persephone
kelivar95
Persephone
0
2
2
0.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
20,880
36,310
Taken
32,151
16,161
Mitigated
17,421
14,762
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Berkoo4715
Sun Wukong
3,185
984
0
3,713
6,688
2,719
0
784
5,864
0
50,601
W
8,904
3,186
0
4,320
8,604
3,300
729
4,046
4,558
54,478
8,882
L
4,282
1,672
0
2,457
10,315
3,181
0
5,633
4,682
37,899
0
L
4,442
90
0
0
6,050
5,234
0
48
6,002
22,688
0
L
Arachne
Hamadj741
Arachne
6,242
4,652
0
1,430
5,270
2,070
81
790
4,480
0
17,752
W
Skadi
1,594
279
0
1,866
6,199
1,803
370
2,949
3,094
0
32,962
L
2,793
612
143
2,479
7,619
6,346
0
5,278
2,341
21,509
0
W
3,334
1,966
0
3,113
6,319
2,143
3,502
3,207
3,112
0
51,150
L
Persephone
kelivar95
Persephone
3,121
0
0
664
2,897
590
81
296
2,599
34,816
0
W
3,834
293
0
1,750
8,500
6,196
117
3,418
5,044
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,462
Gold Earned
31,493
420
Minions Killed
251
0
Camps Cleared
0
1,219,231
Distance Traveled
1,108,204
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,636
587
101
8
0
283,095
0
W
Sol
7,684
591
100
8
0
219,069
3
L
Freya
6,148
473
69
5
0
219,864
2
L
Bacchus
5,919
455
46
4
0
229,349
4
L
Arachne
6,862
528
31
2
0
236,248
1
W
Skadi
6,968
536
67
5
0
224,985
0
L
Eset
5,889
453
34
3
0
220,132
2
W
Izanami
8,066
620
129
10
0
225,282
6
L
Persephone
6,675
513
71
5
0
202,611
2
W
Ares
7,108
547
23
2
0
266,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role