Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
L30nardo
Ao Kuang
Level 159
God Stats
12W - 4L
1,539 SR
Queue Stats
149W - 169L
1,516 Elo+
Party 2
Ullr
Ullr
Pointless360
Ullr
Level 48
God Stats
7W - 10L
1,681 SR
Queue Stats
121W - 114L
1,582 Elo+
Solo
Bellona
Bellona
der3984
Bellona
Level 97
God Stats
15W - 10L
1,645 SR
Queue Stats
656W - 597L
1,495 Elo+
Solo
Sylvanus
Sylvanus
diamondolphin
Sylvanus
Level 34
God Stats
14W - 11L
1,513 SR
Queue Stats
144W - 159L
1,416 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,502 Elo+

VS

Team Averages
Level 47
1,428 SR
1,477 Elo+
Chiron
Chiron
EarthMoose
Chiron
Level 99
God Stats
2W - 10L
1,383 SR
Queue Stats
269W - 249L
1,611 Elo+
Party 1
Ymir
Ymir
Kribo_116
Ymir
Level 15
God Stats
10W - 14L
1,342 SR
Queue Stats
111W - 132L
1,195 Elo+
Party 1
Bellona
Bellona
SecretPilgrim
Bellona
Level 38
God Stats
9W - 8L
1,548 SR
Queue Stats
91W - 90L
1,409 Elo+
Solo
Thor
Thor
donnarwal
Thor
Level 36
God Stats
0W - 2L
1,314 SR
Queue Stats
52W - 40L
1,572 Elo+
Solo
Charybdis
Charybdis
nerfmyexistence
Charybdis
Level 46
God Stats
12W - 11L
1,553 SR
Queue Stats
496W - 445L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 2
6,904
531
4,050
7,489
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
L30nardo
Ao Kuang
12
4 / 1 / 2
6,860
528
3,643
7,407
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 3
8,066
620
10,576
6,836
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
der3984
Bellona
14
2 / 0 / 2
7,731
595
7,209
7,225
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
diamondolphin
Sylvanus
12
2 / 0 / 7
7,341
565
3,548
8,824
8,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EarthMoose
Chiron
10
1 / 4 / 0
5,792
446
4,584
8,470
1,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 3 / 0
5,234
403
1,664
7,351
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
0 / 3 / 0
5,909
455
3,249
9,670
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
2 / 3 / 1
6,681
514
3,583
8,524
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
nerfmyexistence
Charybdis
11
1 / 2 / 3
6,801
523
6,035
7,620
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
2
2
0.5
L
Chiron
EarthMoose
Chiron
1
4
0
0.25
L
Ymir
0
3
0
0
W
Ao Kuang
L30nardo
Ao Kuang
4
1
2
5
W
7
1
3
8.5
L
Bellona
0
3
0
0
W
Bellona
der3984
Bellona
2
0
2
3
W
Sylvanus
diamondolphin
Sylvanus
2
0
7
5.5
L
Thor
2
3
1
0.83
L
Charybdis
nerfmyexistence
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,026
Damage
19,115
37,781
Taken
41,635
21,376
Mitigated
17,255
14,549
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,050
168
0
1,695
7,489
1,861
176
40
7,449
44,275
0
L
Chiron
EarthMoose
Chiron
4,584
1,033
247
2,597
8,470
1,935
0
1,756
6,661
0
36,350
L
Ymir
1,664
67
0
1,272
7,351
3,422
0
2,119
5,154
8,671
0
W
Ao Kuang
L30nardo
Ao Kuang
3,643
386
0
2,448
7,407
2,216
0
344
7,063
30,711
0
W
10,576
3,114
0
1,553
6,836
2,636
652
405
6,431
0
62,493
L
Bellona
3,249
1,281
0
232
9,670
6,027
0
2,671
6,859
0
27,800
W
Bellona
der3984
Bellona
7,209
1,241
0
4,209
7,225
6,531
198
0
7,225
10,538
38,418
W
Sylvanus
diamondolphin
Sylvanus
3,548
1,337
2,052
2,592
8,824
8,132
0
935
7,889
16,258
0
L
Thor
3,583
1,048
0
1,928
8,524
3,542
0
2,402
6,060
0
44,530
L
Charybdis
nerfmyexistence
Charybdis
6,035
2,826
0
961
7,620
2,329
0
3,218
4,300
0
34,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
30,417
385
Minions Killed
303
0
Camps Cleared
0
1,298,781
Distance Traveled
1,172,292
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,904
531
79
6
0
240,858
4
L
Chiron
5,792
446
80
6
0
239,742
4
L
Ymir
5,234
403
18
1
0
235,251
3
W
Ao Kuang
6,860
528
60
5
0
283,983
6
W
Ullr
8,066
620
117
9
0
251,187
4
L
Bellona
5,909
455
57
4
0
233,552
0
W
Bellona
7,731
595
100
8
0
286,708
5
W
Sylvanus
7,341
565
29
2
0
236,045
2
L
Thor
6,681
514
79
6
0
228,633
3
L
Charybdis
6,801
523
69
5
0
235,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role