Player Matchup

Baron Samedi
Baron Samedi
Clervis
Baron Samedi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 125L
1,547 Elo+
Solo
Set
Set
bender02
Set
Level 4
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
mellis9907
Izanami
Level 106
God Stats
1W - 1L
1,751 SR
Queue Stats
37W - 32L
1,567 Elo+
Solo
Team Averages
Level 45
1,521 SR
1,538 Elo+

VS

Team Averages
Level 40
1,456 SR
1,586 Elo+
Vulcan
Vulcan
ChilledMilk101
Vulcan
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
193W - 112L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
KeyLeone
Heimdallr
Level 63
God Stats
5W - 3L
1,567 SR
Queue Stats
249W - 147L
1,695 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OkarBocanegra22
Cu Chulainn
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
124W - 151L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clervis
Baron Samedi
11
2 / 4 / 5
7,570
688
9,756
10,508
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 10 / 1
7,099
645
3,593
10,308
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
mellis9907
Izanami
12
4 / 2 / 2
7,980
725
7,748
7,201
2,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,251
750
5,478
5,400
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
KeyLeone
Heimdallr
14
12 / 1 / 4
9,673
879
13,233
9,680
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
OkarBocanegra22
Cu Chulainn
11
1 / 4 / 13
7,918
720
6,028
11,596
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
16
16
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Baron Samedi
Clervis
Baron Samedi
2
4
5
1.13
W
Heimdallr
KeyLeone
Heimdallr
12
1
4
14
W
Cu Chulainn
OkarBocanegra22
Cu Chulainn
1
4
13
1.88
L
2
10
1
0.25
L
Izanami
mellis9907
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
24,739
28,017
Taken
26,676
9,504
Mitigated
13,691
5,877
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,478
848
0
640
5,400
1,530
0
3,227
2,173
19,624
0
L
Baron Samedi
Clervis
Baron Samedi
9,756
434
634
3,765
10,508
4,007
0
2,799
7,383
22,689
0
W
Heimdallr
KeyLeone
Heimdallr
13,233
7,244
0
3,247
9,680
3,298
1,245
3,552
6,128
0
36,919
W
Cu Chulainn
OkarBocanegra22
Cu Chulainn
6,028
590
0
2,409
11,596
8,863
0
3,495
8,101
0
20,489
L
3,593
1,774
0
262
10,308
3,170
0
2,117
8,005
0
8,842
L
Izanami
mellis9907
Izanami
7,748
3,838
0
1,216
7,201
2,327
0
335
6,804
0
37,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
25,842
135
Minions Killed
130
4
Camps Cleared
6
651,085
Distance Traveled
626,567
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,251
750
51
5
0
197,146
1
L
Baron Samedi
7,570
688
43
4
2
201,094
3
W
Heimdallr
9,673
879
49
4
1
217,397
1
W
Cu Chulainn
7,918
720
30
3
5
212,024
2
L
Set
7,099
645
10
1
2
226,687
0
L
Izanami
7,980
725
82
7
0
223,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role